llvm/test/CodeGen/ARM/vector-store.ll
Matthias Braun 6f6ca40ef0 ARM: Enable MachineScheduler and disable PostRAScheduler for swift.
Reapply r242500 now that the swift schedmodel includes LDRLIT.

This is mostly done to disable the PostRAScheduler which optimizes for
instruction latencies which isn't a good fit for out-of-order
architectures. This also allows to leave out the itinerary table in
swift in favor of the SchedModel ones.

This change leads to performance improvements/regressions by as much as
10% in some benchmarks, in fact we loose 0.4% performance over the
llvm-testsuite for reasons that appear to be unknown or out of the
compilers control. rdar://20803802 documents the investigation of
these effects.

While it is probably a good idea to perform the same switch for the
other ARM out-of-order CPUs, I limited this change to swift as I cannot
perform the benchmark verification on the other CPUs.

Differential Revision: http://reviews.llvm.org/D10513

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242588 91177308-0d34-0410-b5e6-96231b3b80d8
2015-07-17 23:18:30 +00:00

259 lines
8.6 KiB
LLVM

; RUN: llc < %s | FileCheck %s
target datalayout = "e-m:o-p:32:32-i1:8:32-i8:8:32-i16:16:32-f64:32:64-v64:32:64-v128:32:128-a:0:32-n32-S32"
target triple = "thumbv7s-apple-ios8.0.0"
define void @store_v8i8(<8 x i8>** %ptr, <8 x i8> %val) {
;CHECK-LABEL: store_v8i8:
;CHECK: str r1, [r0]
%A = load <8 x i8>*, <8 x i8>** %ptr
store <8 x i8> %val, <8 x i8>* %A, align 1
ret void
}
define void @store_v8i8_update(<8 x i8>** %ptr, <8 x i8> %val) {
;CHECK-LABEL: store_v8i8_update:
;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <8 x i8>*, <8 x i8>** %ptr
store <8 x i8> %val, <8 x i8>* %A, align 1
%inc = getelementptr <8 x i8>, <8 x i8>* %A, i38 1
store <8 x i8>* %inc, <8 x i8>** %ptr
ret void
}
define void @store_v4i16(<4 x i16>** %ptr, <4 x i16> %val) {
;CHECK-LABEL: store_v4i16:
;CHECK: str r1, [r0]
%A = load <4 x i16>*, <4 x i16>** %ptr
store <4 x i16> %val, <4 x i16>* %A, align 1
ret void
}
define void @store_v4i16_update(<4 x i16>** %ptr, <4 x i16> %val) {
;CHECK-LABEL: store_v4i16_update:
;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <4 x i16>*, <4 x i16>** %ptr
store <4 x i16> %val, <4 x i16>* %A, align 1
%inc = getelementptr <4 x i16>, <4 x i16>* %A, i34 1
store <4 x i16>* %inc, <4 x i16>** %ptr
ret void
}
define void @store_v2i32(<2 x i32>** %ptr, <2 x i32> %val) {
;CHECK-LABEL: store_v2i32:
;CHECK: str r1, [r0]
%A = load <2 x i32>*, <2 x i32>** %ptr
store <2 x i32> %val, <2 x i32>* %A, align 1
ret void
}
define void @store_v2i32_update(<2 x i32>** %ptr, <2 x i32> %val) {
;CHECK-LABEL: store_v2i32_update:
;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <2 x i32>*, <2 x i32>** %ptr
store <2 x i32> %val, <2 x i32>* %A, align 1
%inc = getelementptr <2 x i32>, <2 x i32>* %A, i32 1
store <2 x i32>* %inc, <2 x i32>** %ptr
ret void
}
define void @store_v2f32(<2 x float>** %ptr, <2 x float> %val) {
;CHECK-LABEL: store_v2f32:
;CHECK: str r1, [r0]
%A = load <2 x float>*, <2 x float>** %ptr
store <2 x float> %val, <2 x float>* %A, align 1
ret void
}
define void @store_v2f32_update(<2 x float>** %ptr, <2 x float> %val) {
;CHECK-LABEL: store_v2f32_update:
;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <2 x float>*, <2 x float>** %ptr
store <2 x float> %val, <2 x float>* %A, align 1
%inc = getelementptr <2 x float>, <2 x float>* %A, i32 1
store <2 x float>* %inc, <2 x float>** %ptr
ret void
}
define void @store_v1i64(<1 x i64>** %ptr, <1 x i64> %val) {
;CHECK-LABEL: store_v1i64:
;CHECK: str r1, [r0]
%A = load <1 x i64>*, <1 x i64>** %ptr
store <1 x i64> %val, <1 x i64>* %A, align 1
ret void
}
define void @store_v1i64_update(<1 x i64>** %ptr, <1 x i64> %val) {
;CHECK-LABEL: store_v1i64_update:
;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <1 x i64>*, <1 x i64>** %ptr
store <1 x i64> %val, <1 x i64>* %A, align 1
%inc = getelementptr <1 x i64>, <1 x i64>* %A, i31 1
store <1 x i64>* %inc, <1 x i64>** %ptr
ret void
}
define void @store_v16i8(<16 x i8>** %ptr, <16 x i8> %val) {
;CHECK-LABEL: store_v16i8:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
%A = load <16 x i8>*, <16 x i8>** %ptr
store <16 x i8> %val, <16 x i8>* %A, align 1
ret void
}
define void @store_v16i8_update(<16 x i8>** %ptr, <16 x i8> %val) {
;CHECK-LABEL: store_v16i8_update:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <16 x i8>*, <16 x i8>** %ptr
store <16 x i8> %val, <16 x i8>* %A, align 1
%inc = getelementptr <16 x i8>, <16 x i8>* %A, i316 1
store <16 x i8>* %inc, <16 x i8>** %ptr
ret void
}
define void @store_v8i16(<8 x i16>** %ptr, <8 x i16> %val) {
;CHECK-LABEL: store_v8i16:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
%A = load <8 x i16>*, <8 x i16>** %ptr
store <8 x i16> %val, <8 x i16>* %A, align 1
ret void
}
define void @store_v8i16_update(<8 x i16>** %ptr, <8 x i16> %val) {
;CHECK-LABEL: store_v8i16_update:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <8 x i16>*, <8 x i16>** %ptr
store <8 x i16> %val, <8 x i16>* %A, align 1
%inc = getelementptr <8 x i16>, <8 x i16>* %A, i38 1
store <8 x i16>* %inc, <8 x i16>** %ptr
ret void
}
define void @store_v4i32(<4 x i32>** %ptr, <4 x i32> %val) {
;CHECK-LABEL: store_v4i32:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
%A = load <4 x i32>*, <4 x i32>** %ptr
store <4 x i32> %val, <4 x i32>* %A, align 1
ret void
}
define void @store_v4i32_update(<4 x i32>** %ptr, <4 x i32> %val) {
;CHECK-LABEL: store_v4i32_update:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <4 x i32>*, <4 x i32>** %ptr
store <4 x i32> %val, <4 x i32>* %A, align 1
%inc = getelementptr <4 x i32>, <4 x i32>* %A, i34 1
store <4 x i32>* %inc, <4 x i32>** %ptr
ret void
}
define void @store_v4f32(<4 x float>** %ptr, <4 x float> %val) {
;CHECK-LABEL: store_v4f32:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
%A = load <4 x float>*, <4 x float>** %ptr
store <4 x float> %val, <4 x float>* %A, align 1
ret void
}
define void @store_v4f32_update(<4 x float>** %ptr, <4 x float> %val) {
;CHECK-LABEL: store_v4f32_update:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <4 x float>*, <4 x float>** %ptr
store <4 x float> %val, <4 x float>* %A, align 1
%inc = getelementptr <4 x float>, <4 x float>* %A, i34 1
store <4 x float>* %inc, <4 x float>** %ptr
ret void
}
define void @store_v2i64(<2 x i64>** %ptr, <2 x i64> %val) {
;CHECK-LABEL: store_v2i64:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
%A = load <2 x i64>*, <2 x i64>** %ptr
store <2 x i64> %val, <2 x i64>* %A, align 1
ret void
}
define void @store_v2i64_update(<2 x i64>** %ptr, <2 x i64> %val) {
;CHECK-LABEL: store_v2i64_update:
;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <2 x i64>*, <2 x i64>** %ptr
store <2 x i64> %val, <2 x i64>* %A, align 1
%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
store <2 x i64>* %inc, <2 x i64>** %ptr
ret void
}
define void @store_v2i64_update_aligned2(<2 x i64>** %ptr, <2 x i64> %val) {
;CHECK-LABEL: store_v2i64_update_aligned2:
;CHECK: vst1.16 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <2 x i64>*, <2 x i64>** %ptr
store <2 x i64> %val, <2 x i64>* %A, align 2
%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
store <2 x i64>* %inc, <2 x i64>** %ptr
ret void
}
define void @store_v2i64_update_aligned4(<2 x i64>** %ptr, <2 x i64> %val) {
;CHECK-LABEL: store_v2i64_update_aligned4:
;CHECK: vst1.32 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <2 x i64>*, <2 x i64>** %ptr
store <2 x i64> %val, <2 x i64>* %A, align 4
%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
store <2 x i64>* %inc, <2 x i64>** %ptr
ret void
}
define void @store_v2i64_update_aligned8(<2 x i64>** %ptr, <2 x i64> %val) {
;CHECK-LABEL: store_v2i64_update_aligned8:
;CHECK: vst1.64 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
%A = load <2 x i64>*, <2 x i64>** %ptr
store <2 x i64> %val, <2 x i64>* %A, align 8
%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
store <2 x i64>* %inc, <2 x i64>** %ptr
ret void
}
define void @store_v2i64_update_aligned16(<2 x i64>** %ptr, <2 x i64> %val) {
;CHECK-LABEL: store_v2i64_update_aligned16:
;CHECK: vst1.64 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}:128]!
%A = load <2 x i64>*, <2 x i64>** %ptr
store <2 x i64> %val, <2 x i64>* %A, align 16
%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
store <2 x i64>* %inc, <2 x i64>** %ptr
ret void
}
define void @truncstore_v4i32tov4i8(<4 x i8>** %ptr, <4 x i32> %val) {
;CHECK-LABEL: truncstore_v4i32tov4i8:
;CHECK: ldr.w r9, [sp]
;CHECK: vmov {{d[0-9]+}}, r3, r9
;CHECK: vmov {{d[0-9]+}}, r1, r2
;CHECK: ldr r[[PTRREG:[0-9]+]], [r0]
;CHECK: vmovn.i32 [[VECLO:d[0-9]+]], {{q[0-9]+}}
;CHECK: vuzp.8 [[VECLO]], {{d[0-9]+}}
;CHECK: vst1.32 {[[VECLO]][0]}, [r[[PTRREG]]:32]
%A = load <4 x i8>*, <4 x i8>** %ptr
%trunc = trunc <4 x i32> %val to <4 x i8>
store <4 x i8> %trunc, <4 x i8>* %A, align 4
ret void
}
define void @truncstore_v4i32tov4i8_fake_update(<4 x i8>** %ptr, <4 x i32> %val) {
;CHECK-LABEL: truncstore_v4i32tov4i8_fake_update:
;CHECK: ldr.w r9, [sp]
;CHECK: vmov {{d[0-9]+}}, r3, r9
;CHECK: vmov {{d[0-9]+}}, r1, r2
;CHECK: ldr r[[PTRREG:[0-9]+]], [r0]
;CHECK: vmovn.i32 [[VECLO:d[0-9]+]], {{q[0-9]+}}
;CHECK: vuzp.8 [[VECLO]], {{d[0-9]+}}
;CHECK: movs [[IMM16:r[0-9]+]], #16
;CHECK: vst1.32 {[[VECLO]][0]}, [r[[PTRREG]]:32], [[IMM16]]
;CHECK: str r[[PTRREG]], [r0]
%A = load <4 x i8>*, <4 x i8>** %ptr
%trunc = trunc <4 x i32> %val to <4 x i8>
store <4 x i8> %trunc, <4 x i8>* %A, align 4
%inc = getelementptr <4 x i8>, <4 x i8>* %A, i38 4
store <4 x i8>* %inc, <4 x i8>** %ptr
ret void
}