mirror of
https://github.com/RPCSX/llvm.git
synced 2024-11-30 07:00:45 +00:00
944fac71e0
use raw_ostream instead of std::ostream. Among other goodness, this speeds up llvm-dis of kc++ with a release build from 0.85s to 0.49s (88% faster). Other interesting changes: 1) This makes Value::print be non-virtual. 2) AP[S]Int and ConstantRange can no longer print to ostream directly, use raw_ostream instead. 3) This fixes a bug in raw_os_ostream where it didn't flush itself when destroyed. 4) This adds a new SDNode::print method, instead of only allowing "dump". A lot of APIs have both std::ostream and raw_ostream versions, it would be useful to go through and systematically anihilate the std::ostream versions. This passes dejagnu, but there may be minor fallout, plz let me know if so and I'll fix it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55263 91177308-0d34-0410-b5e6-96231b3b80d8
325 lines
11 KiB
C++
325 lines
11 KiB
C++
//===-- Module.cpp - Implement the Module class ---------------------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the Module class for the VMCore library.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Module.h"
|
|
#include "llvm/InstrTypes.h"
|
|
#include "llvm/Constants.h"
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/ADT/STLExtras.h"
|
|
#include "llvm/ADT/StringExtras.h"
|
|
#include "llvm/Support/LeakDetector.h"
|
|
#include "SymbolTableListTraitsImpl.h"
|
|
#include "llvm/TypeSymbolTable.h"
|
|
#include <algorithm>
|
|
#include <cstdarg>
|
|
#include <cstdlib>
|
|
using namespace llvm;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Methods to implement the globals and functions lists.
|
|
//
|
|
|
|
Function *ilist_traits<Function>::createSentinel() {
|
|
FunctionType *FTy =
|
|
FunctionType::get(Type::VoidTy, std::vector<const Type*>(), false);
|
|
Function *Ret = Function::Create(FTy, GlobalValue::ExternalLinkage);
|
|
// This should not be garbage monitored.
|
|
LeakDetector::removeGarbageObject(Ret);
|
|
return Ret;
|
|
}
|
|
GlobalVariable *ilist_traits<GlobalVariable>::createSentinel() {
|
|
GlobalVariable *Ret = new GlobalVariable(Type::Int32Ty, false,
|
|
GlobalValue::ExternalLinkage);
|
|
// This should not be garbage monitored.
|
|
LeakDetector::removeGarbageObject(Ret);
|
|
return Ret;
|
|
}
|
|
GlobalAlias *ilist_traits<GlobalAlias>::createSentinel() {
|
|
GlobalAlias *Ret = new GlobalAlias(Type::Int32Ty,
|
|
GlobalValue::ExternalLinkage);
|
|
// This should not be garbage monitored.
|
|
LeakDetector::removeGarbageObject(Ret);
|
|
return Ret;
|
|
}
|
|
|
|
iplist<Function> &ilist_traits<Function>::getList(Module *M) {
|
|
return M->getFunctionList();
|
|
}
|
|
iplist<GlobalVariable> &ilist_traits<GlobalVariable>::getList(Module *M) {
|
|
return M->getGlobalList();
|
|
}
|
|
iplist<GlobalAlias> &ilist_traits<GlobalAlias>::getList(Module *M) {
|
|
return M->getAliasList();
|
|
}
|
|
|
|
// Explicit instantiations of SymbolTableListTraits since some of the methods
|
|
// are not in the public header file.
|
|
template class SymbolTableListTraits<GlobalVariable, Module>;
|
|
template class SymbolTableListTraits<Function, Module>;
|
|
template class SymbolTableListTraits<GlobalAlias, Module>;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Primitive Module methods.
|
|
//
|
|
|
|
Module::Module(const std::string &MID)
|
|
: ModuleID(MID), DataLayout("") {
|
|
ValSymTab = new ValueSymbolTable();
|
|
TypeSymTab = new TypeSymbolTable();
|
|
}
|
|
|
|
Module::~Module() {
|
|
dropAllReferences();
|
|
GlobalList.clear();
|
|
FunctionList.clear();
|
|
AliasList.clear();
|
|
LibraryList.clear();
|
|
delete ValSymTab;
|
|
delete TypeSymTab;
|
|
}
|
|
|
|
/// Target endian information...
|
|
Module::Endianness Module::getEndianness() const {
|
|
std::string temp = DataLayout;
|
|
Module::Endianness ret = AnyEndianness;
|
|
|
|
while (!temp.empty()) {
|
|
std::string token = getToken(temp, "-");
|
|
|
|
if (token[0] == 'e') {
|
|
ret = LittleEndian;
|
|
} else if (token[0] == 'E') {
|
|
ret = BigEndian;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/// Target Pointer Size information...
|
|
Module::PointerSize Module::getPointerSize() const {
|
|
std::string temp = DataLayout;
|
|
Module::PointerSize ret = AnyPointerSize;
|
|
|
|
while (!temp.empty()) {
|
|
std::string token = getToken(temp, "-");
|
|
char signal = getToken(token, ":")[0];
|
|
|
|
if (signal == 'p') {
|
|
int size = atoi(getToken(token, ":").c_str());
|
|
if (size == 32)
|
|
ret = Pointer32;
|
|
else if (size == 64)
|
|
ret = Pointer64;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Methods for easy access to the functions in the module.
|
|
//
|
|
|
|
// getOrInsertFunction - Look up the specified function in the module symbol
|
|
// table. If it does not exist, add a prototype for the function and return
|
|
// it. This is nice because it allows most passes to get away with not handling
|
|
// the symbol table directly for this common task.
|
|
//
|
|
Constant *Module::getOrInsertFunction(const std::string &Name,
|
|
const FunctionType *Ty) {
|
|
ValueSymbolTable &SymTab = getValueSymbolTable();
|
|
|
|
// See if we have a definition for the specified function already.
|
|
GlobalValue *F = dyn_cast_or_null<GlobalValue>(SymTab.lookup(Name));
|
|
if (F == 0) {
|
|
// Nope, add it
|
|
Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name);
|
|
FunctionList.push_back(New);
|
|
return New; // Return the new prototype.
|
|
}
|
|
|
|
// Okay, the function exists. Does it have externally visible linkage?
|
|
if (F->hasInternalLinkage()) {
|
|
// Clear the function's name.
|
|
F->setName("");
|
|
// Retry, now there won't be a conflict.
|
|
Constant *NewF = getOrInsertFunction(Name, Ty);
|
|
F->setName(&Name[0], Name.size());
|
|
return NewF;
|
|
}
|
|
|
|
// If the function exists but has the wrong type, return a bitcast to the
|
|
// right type.
|
|
if (F->getType() != PointerType::getUnqual(Ty))
|
|
return ConstantExpr::getBitCast(F, PointerType::getUnqual(Ty));
|
|
|
|
// Otherwise, we just found the existing function or a prototype.
|
|
return F;
|
|
}
|
|
|
|
// getOrInsertFunction - Look up the specified function in the module symbol
|
|
// table. If it does not exist, add a prototype for the function and return it.
|
|
// This version of the method takes a null terminated list of function
|
|
// arguments, which makes it easier for clients to use.
|
|
//
|
|
Constant *Module::getOrInsertFunction(const std::string &Name,
|
|
const Type *RetTy, ...) {
|
|
va_list Args;
|
|
va_start(Args, RetTy);
|
|
|
|
// Build the list of argument types...
|
|
std::vector<const Type*> ArgTys;
|
|
while (const Type *ArgTy = va_arg(Args, const Type*))
|
|
ArgTys.push_back(ArgTy);
|
|
|
|
va_end(Args);
|
|
|
|
// Build the function type and chain to the other getOrInsertFunction...
|
|
return getOrInsertFunction(Name, FunctionType::get(RetTy, ArgTys, false));
|
|
}
|
|
|
|
|
|
// getFunction - Look up the specified function in the module symbol table.
|
|
// If it does not exist, return null.
|
|
//
|
|
Function *Module::getFunction(const std::string &Name) const {
|
|
const ValueSymbolTable &SymTab = getValueSymbolTable();
|
|
return dyn_cast_or_null<Function>(SymTab.lookup(Name));
|
|
}
|
|
|
|
Function *Module::getFunction(const char *Name) const {
|
|
const ValueSymbolTable &SymTab = getValueSymbolTable();
|
|
return dyn_cast_or_null<Function>(SymTab.lookup(Name, Name+strlen(Name)));
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Methods for easy access to the global variables in the module.
|
|
//
|
|
|
|
/// getGlobalVariable - Look up the specified global variable in the module
|
|
/// symbol table. If it does not exist, return null. The type argument
|
|
/// should be the underlying type of the global, i.e., it should not have
|
|
/// the top-level PointerType, which represents the address of the global.
|
|
/// If AllowInternal is set to true, this function will return types that
|
|
/// have InternalLinkage. By default, these types are not returned.
|
|
///
|
|
GlobalVariable *Module::getGlobalVariable(const std::string &Name,
|
|
bool AllowInternal) const {
|
|
if (Value *V = ValSymTab->lookup(Name)) {
|
|
GlobalVariable *Result = dyn_cast<GlobalVariable>(V);
|
|
if (Result && (AllowInternal || !Result->hasInternalLinkage()))
|
|
return Result;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Methods for easy access to the global variables in the module.
|
|
//
|
|
|
|
// getNamedAlias - Look up the specified global in the module symbol table.
|
|
// If it does not exist, return null.
|
|
//
|
|
GlobalAlias *Module::getNamedAlias(const std::string &Name) const {
|
|
const ValueSymbolTable &SymTab = getValueSymbolTable();
|
|
return dyn_cast_or_null<GlobalAlias>(SymTab.lookup(Name));
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Methods for easy access to the types in the module.
|
|
//
|
|
|
|
|
|
// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
|
|
// there is already an entry for this name, true is returned and the symbol
|
|
// table is not modified.
|
|
//
|
|
bool Module::addTypeName(const std::string &Name, const Type *Ty) {
|
|
TypeSymbolTable &ST = getTypeSymbolTable();
|
|
|
|
if (ST.lookup(Name)) return true; // Already in symtab...
|
|
|
|
// Not in symbol table? Set the name with the Symtab as an argument so the
|
|
// type knows what to update...
|
|
ST.insert(Name, Ty);
|
|
|
|
return false;
|
|
}
|
|
|
|
/// getTypeByName - Return the type with the specified name in this module, or
|
|
/// null if there is none by that name.
|
|
const Type *Module::getTypeByName(const std::string &Name) const {
|
|
const TypeSymbolTable &ST = getTypeSymbolTable();
|
|
return cast_or_null<Type>(ST.lookup(Name));
|
|
}
|
|
|
|
// getTypeName - If there is at least one entry in the symbol table for the
|
|
// specified type, return it.
|
|
//
|
|
std::string Module::getTypeName(const Type *Ty) const {
|
|
const TypeSymbolTable &ST = getTypeSymbolTable();
|
|
|
|
TypeSymbolTable::const_iterator TI = ST.begin();
|
|
TypeSymbolTable::const_iterator TE = ST.end();
|
|
if ( TI == TE ) return ""; // No names for types
|
|
|
|
while (TI != TE && TI->second != Ty)
|
|
++TI;
|
|
|
|
if (TI != TE) // Must have found an entry!
|
|
return TI->first;
|
|
return ""; // Must not have found anything...
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// Other module related stuff.
|
|
//
|
|
|
|
|
|
// dropAllReferences() - This function causes all the subelementss to "let go"
|
|
// of all references that they are maintaining. This allows one to 'delete' a
|
|
// whole module at a time, even though there may be circular references... first
|
|
// all references are dropped, and all use counts go to zero. Then everything
|
|
// is deleted for real. Note that no operations are valid on an object that
|
|
// has "dropped all references", except operator delete.
|
|
//
|
|
void Module::dropAllReferences() {
|
|
for(Module::iterator I = begin(), E = end(); I != E; ++I)
|
|
I->dropAllReferences();
|
|
|
|
for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I)
|
|
I->dropAllReferences();
|
|
|
|
for(Module::alias_iterator I = alias_begin(), E = alias_end(); I != E; ++I)
|
|
I->dropAllReferences();
|
|
}
|
|
|
|
void Module::addLibrary(const std::string& Lib) {
|
|
for (Module::lib_iterator I = lib_begin(), E = lib_end(); I != E; ++I)
|
|
if (*I == Lib)
|
|
return;
|
|
LibraryList.push_back(Lib);
|
|
}
|
|
|
|
void Module::removeLibrary(const std::string& Lib) {
|
|
LibraryListType::iterator I = LibraryList.begin();
|
|
LibraryListType::iterator E = LibraryList.end();
|
|
for (;I != E; ++I)
|
|
if (*I == Lib) {
|
|
LibraryList.erase(I);
|
|
return;
|
|
}
|
|
}
|
|
|