llvm/lib/IR/Pass.cpp
Chris Bieneman 40a218658a Refactoring cl::parser construction and initialization.
Summary:
Some parsers need references back to the option they are members of. This is used for handling the argument string as well as by the various pass name parsers for making pass names into flags.

Making parsers that need to refer back to the option have a reference to the option eliminates some of the members of various parsers, and enables further code cleanup.

Reviewers: dexonsmith

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D7131

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226864 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-22 21:01:12 +00:00

291 lines
8.5 KiB
C++

//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LLVM Pass infrastructure. It is primarily
// responsible with ensuring that passes are executed and batched together
// optimally.
//
//===----------------------------------------------------------------------===//
#include "llvm/Pass.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRPrintingPasses.h"
#include "llvm/IR/LegacyPassNameParser.h"
#include "llvm/PassRegistry.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "ir"
//===----------------------------------------------------------------------===//
// Pass Implementation
//
// Force out-of-line virtual method.
Pass::~Pass() {
delete Resolver;
}
// Force out-of-line virtual method.
ModulePass::~ModulePass() { }
Pass *ModulePass::createPrinterPass(raw_ostream &O,
const std::string &Banner) const {
return createPrintModulePass(O, Banner);
}
PassManagerType ModulePass::getPotentialPassManagerType() const {
return PMT_ModulePassManager;
}
bool Pass::mustPreserveAnalysisID(char &AID) const {
return Resolver->getAnalysisIfAvailable(&AID, true) != nullptr;
}
// dumpPassStructure - Implement the -debug-pass=Structure option
void Pass::dumpPassStructure(unsigned Offset) {
dbgs().indent(Offset*2) << getPassName() << "\n";
}
/// getPassName - Return a nice clean name for a pass. This usually
/// implemented in terms of the name that is registered by one of the
/// Registration templates, but can be overloaded directly.
///
const char *Pass::getPassName() const {
AnalysisID AID = getPassID();
const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID);
if (PI)
return PI->getPassName();
return "Unnamed pass: implement Pass::getPassName()";
}
void Pass::preparePassManager(PMStack &) {
// By default, don't do anything.
}
PassManagerType Pass::getPotentialPassManagerType() const {
// Default implementation.
return PMT_Unknown;
}
void Pass::getAnalysisUsage(AnalysisUsage &) const {
// By default, no analysis results are used, all are invalidated.
}
void Pass::releaseMemory() {
// By default, don't do anything.
}
void Pass::verifyAnalysis() const {
// By default, don't do anything.
}
void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) {
return this;
}
ImmutablePass *Pass::getAsImmutablePass() {
return nullptr;
}
PMDataManager *Pass::getAsPMDataManager() {
return nullptr;
}
void Pass::setResolver(AnalysisResolver *AR) {
assert(!Resolver && "Resolver is already set");
Resolver = AR;
}
// print - Print out the internal state of the pass. This is called by Analyze
// to print out the contents of an analysis. Otherwise it is not necessary to
// implement this method.
//
void Pass::print(raw_ostream &O,const Module*) const {
O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
}
// dump - call print(cerr);
void Pass::dump() const {
print(dbgs(), nullptr);
}
//===----------------------------------------------------------------------===//
// ImmutablePass Implementation
//
// Force out-of-line virtual method.
ImmutablePass::~ImmutablePass() { }
void ImmutablePass::initializePass() {
// By default, don't do anything.
}
//===----------------------------------------------------------------------===//
// FunctionPass Implementation
//
Pass *FunctionPass::createPrinterPass(raw_ostream &O,
const std::string &Banner) const {
return createPrintFunctionPass(O, Banner);
}
PassManagerType FunctionPass::getPotentialPassManagerType() const {
return PMT_FunctionPassManager;
}
bool FunctionPass::skipOptnoneFunction(const Function &F) const {
if (F.hasFnAttribute(Attribute::OptimizeNone)) {
DEBUG(dbgs() << "Skipping pass '" << getPassName()
<< "' on function " << F.getName() << "\n");
return true;
}
return false;
}
//===----------------------------------------------------------------------===//
// BasicBlockPass Implementation
//
Pass *BasicBlockPass::createPrinterPass(raw_ostream &O,
const std::string &Banner) const {
return createPrintBasicBlockPass(O, Banner);
}
bool BasicBlockPass::doInitialization(Function &) {
// By default, don't do anything.
return false;
}
bool BasicBlockPass::doFinalization(Function &) {
// By default, don't do anything.
return false;
}
bool BasicBlockPass::skipOptnoneFunction(const BasicBlock &BB) const {
const Function *F = BB.getParent();
if (F && F->hasFnAttribute(Attribute::OptimizeNone)) {
// Report this only once per function.
if (&BB == &F->getEntryBlock())
DEBUG(dbgs() << "Skipping pass '" << getPassName()
<< "' on function " << F->getName() << "\n");
return true;
}
return false;
}
PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
return PMT_BasicBlockPassManager;
}
const PassInfo *Pass::lookupPassInfo(const void *TI) {
return PassRegistry::getPassRegistry()->getPassInfo(TI);
}
const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
return PassRegistry::getPassRegistry()->getPassInfo(Arg);
}
Pass *Pass::createPass(AnalysisID ID) {
const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
if (!PI)
return nullptr;
return PI->createPass();
}
//===----------------------------------------------------------------------===//
// Analysis Group Implementation Code
//===----------------------------------------------------------------------===//
// RegisterAGBase implementation
//
RegisterAGBase::RegisterAGBase(const char *Name, const void *InterfaceID,
const void *PassID, bool isDefault)
: PassInfo(Name, InterfaceID) {
PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID,
*this, isDefault);
}
//===----------------------------------------------------------------------===//
// PassRegistrationListener implementation
//
// enumeratePasses - Iterate over the registered passes, calling the
// passEnumerate callback on each PassInfo object.
//
void PassRegistrationListener::enumeratePasses() {
PassRegistry::getPassRegistry()->enumerateWith(this);
}
PassNameParser::PassNameParser(cl::Option &O)
: cl::parser<const PassInfo *>(O) {
PassRegistry::getPassRegistry()->addRegistrationListener(this);
}
PassNameParser::~PassNameParser() {
// This only gets called during static destruction, in which case the
// PassRegistry will have already been destroyed by llvm_shutdown(). So
// attempting to remove the registration listener is an error.
}
//===----------------------------------------------------------------------===//
// AnalysisUsage Class Implementation
//
namespace {
struct GetCFGOnlyPasses : public PassRegistrationListener {
typedef AnalysisUsage::VectorType VectorType;
VectorType &CFGOnlyList;
GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
void passEnumerate(const PassInfo *P) override {
if (P->isCFGOnlyPass())
CFGOnlyList.push_back(P->getTypeInfo());
}
};
}
// setPreservesCFG - This function should be called to by the pass, iff they do
// not:
//
// 1. Add or remove basic blocks from the function
// 2. Modify terminator instructions in any way.
//
// This function annotates the AnalysisUsage info object to say that analyses
// that only depend on the CFG are preserved by this pass.
//
void AnalysisUsage::setPreservesCFG() {
// Since this transformation doesn't modify the CFG, it preserves all analyses
// that only depend on the CFG (like dominators, loop info, etc...)
GetCFGOnlyPasses(Preserved).enumeratePasses();
}
AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) {
const PassInfo *PI = Pass::lookupPassInfo(Arg);
// If the pass exists, preserve it. Otherwise silently do nothing.
if (PI) Preserved.push_back(PI->getTypeInfo());
return *this;
}
AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) {
Required.push_back(ID);
return *this;
}
AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) {
Required.push_back(&ID);
return *this;
}
AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) {
Required.push_back(&ID);
RequiredTransitive.push_back(&ID);
return *this;
}