llvm/lib/CodeGen/AggressiveAntiDepBreaker.h
Benjamin Kramer 55c06ae7af Revert "Give internal classes hidden visibility."
It works with clang, but GCC has different rules so we can't make all of those
hidden. This reverts commit r190534.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190536 91177308-0d34-0410-b5e6-96231b3b80d8
2013-09-11 18:05:11 +00:00

185 lines
7.0 KiB
C++

//=- llvm/CodeGen/AggressiveAntiDepBreaker.h - Anti-Dep Support -*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the AggressiveAntiDepBreaker class, which
// implements register anti-dependence breaking during post-RA
// scheduling. It attempts to break all anti-dependencies within a
// block.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_AGGRESSIVEANTIDEPBREAKER_H
#define LLVM_CODEGEN_AGGRESSIVEANTIDEPBREAKER_H
#include "AntiDepBreaker.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <map>
namespace llvm {
class RegisterClassInfo;
/// Class AggressiveAntiDepState
/// Contains all the state necessary for anti-dep breaking.
class AggressiveAntiDepState {
public:
/// RegisterReference - Information about a register reference
/// within a liverange
typedef struct {
/// Operand - The registers operand
MachineOperand *Operand;
/// RC - The register class
const TargetRegisterClass *RC;
} RegisterReference;
private:
/// NumTargetRegs - Number of non-virtual target registers
/// (i.e. TRI->getNumRegs()).
const unsigned NumTargetRegs;
/// GroupNodes - Implements a disjoint-union data structure to
/// form register groups. A node is represented by an index into
/// the vector. A node can "point to" itself to indicate that it
/// is the parent of a group, or point to another node to indicate
/// that it is a member of the same group as that node.
std::vector<unsigned> GroupNodes;
/// GroupNodeIndices - For each register, the index of the GroupNode
/// currently representing the group that the register belongs to.
/// Register 0 is always represented by the 0 group, a group
/// composed of registers that are not eligible for anti-aliasing.
std::vector<unsigned> GroupNodeIndices;
/// RegRefs - Map registers to all their references within a live range.
std::multimap<unsigned, RegisterReference> RegRefs;
/// KillIndices - The index of the most recent kill (proceding bottom-up),
/// or ~0u if the register is not live.
std::vector<unsigned> KillIndices;
/// DefIndices - The index of the most recent complete def (proceding bottom
/// up), or ~0u if the register is live.
std::vector<unsigned> DefIndices;
public:
AggressiveAntiDepState(const unsigned TargetRegs, MachineBasicBlock *BB);
/// GetKillIndices - Return the kill indices.
std::vector<unsigned> &GetKillIndices() { return KillIndices; }
/// GetDefIndices - Return the define indices.
std::vector<unsigned> &GetDefIndices() { return DefIndices; }
/// GetRegRefs - Return the RegRefs map.
std::multimap<unsigned, RegisterReference>& GetRegRefs() { return RegRefs; }
// GetGroup - Get the group for a register. The returned value is
// the index of the GroupNode representing the group.
unsigned GetGroup(unsigned Reg);
// GetGroupRegs - Return a vector of the registers belonging to a
// group. If RegRefs is non-NULL then only included referenced registers.
void GetGroupRegs(
unsigned Group,
std::vector<unsigned> &Regs,
std::multimap<unsigned,
AggressiveAntiDepState::RegisterReference> *RegRefs);
// UnionGroups - Union Reg1's and Reg2's groups to form a new
// group. Return the index of the GroupNode representing the
// group.
unsigned UnionGroups(unsigned Reg1, unsigned Reg2);
// LeaveGroup - Remove a register from its current group and place
// it alone in its own group. Return the index of the GroupNode
// representing the registers new group.
unsigned LeaveGroup(unsigned Reg);
/// IsLive - Return true if Reg is live
bool IsLive(unsigned Reg);
};
/// Class AggressiveAntiDepBreaker
class AggressiveAntiDepBreaker : public AntiDepBreaker {
MachineFunction& MF;
MachineRegisterInfo &MRI;
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
const RegisterClassInfo &RegClassInfo;
/// CriticalPathSet - The set of registers that should only be
/// renamed if they are on the critical path.
BitVector CriticalPathSet;
/// State - The state used to identify and rename anti-dependence
/// registers.
AggressiveAntiDepState *State;
public:
AggressiveAntiDepBreaker(MachineFunction& MFi,
const RegisterClassInfo &RCI,
TargetSubtargetInfo::RegClassVector& CriticalPathRCs);
~AggressiveAntiDepBreaker();
/// Start - Initialize anti-dep breaking for a new basic block.
void StartBlock(MachineBasicBlock *BB);
/// BreakAntiDependencies - Identifiy anti-dependencies along the critical
/// path
/// of the ScheduleDAG and break them by renaming registers.
///
unsigned BreakAntiDependencies(const std::vector<SUnit>& SUnits,
MachineBasicBlock::iterator Begin,
MachineBasicBlock::iterator End,
unsigned InsertPosIndex,
DbgValueVector &DbgValues);
/// Observe - Update liveness information to account for the current
/// instruction, which will not be scheduled.
///
void Observe(MachineInstr *MI, unsigned Count, unsigned InsertPosIndex);
/// Finish - Finish anti-dep breaking for a basic block.
void FinishBlock();
private:
/// Keep track of a position in the allocation order for each regclass.
typedef std::map<const TargetRegisterClass *, unsigned> RenameOrderType;
/// IsImplicitDefUse - Return true if MO represents a register
/// that is both implicitly used and defined in MI
bool IsImplicitDefUse(MachineInstr *MI, MachineOperand& MO);
/// GetPassthruRegs - If MI implicitly def/uses a register, then
/// return that register and all subregisters.
void GetPassthruRegs(MachineInstr *MI, std::set<unsigned>& PassthruRegs);
void HandleLastUse(unsigned Reg, unsigned KillIdx, const char *tag,
const char *header =NULL, const char *footer =NULL);
void PrescanInstruction(MachineInstr *MI, unsigned Count,
std::set<unsigned>& PassthruRegs);
void ScanInstruction(MachineInstr *MI, unsigned Count);
BitVector GetRenameRegisters(unsigned Reg);
bool FindSuitableFreeRegisters(unsigned AntiDepGroupIndex,
RenameOrderType& RenameOrder,
std::map<unsigned, unsigned> &RenameMap);
};
}
#endif