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dd04df0ec3
Get rid of the difference between file paths and directory paths. The Path class now simply stores a path that can refer to either a file or a directory. This required various changes in the implementation and interface of the class with the corresponding impact to its users. Doxygen comments were also updated to reflect these changes. Interface changes are: appendDirectory -> appendComponent appendFile -> appendComponent elideDirectory -> eraseComponent elideFile -> eraseComponent elideSuffix -> eraseSuffix renameFile -> rename setDirectory -> set setFile -> set Changes pass Dejagnu and llvm-test/SingleSource tests. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22349 91177308-0d34-0410-b5e6-96231b3b80d8
178 lines
4.7 KiB
C++
178 lines
4.7 KiB
C++
//===- lib/Linker/Linker.cpp - Basic Linker functionality ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains basic Linker functionality that all usages will need.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Linker.h"
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#include "llvm/Module.h"
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#include "llvm/Bytecode/Reader.h"
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#include "llvm/Config/config.h"
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#include <iostream>
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using namespace llvm;
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Linker::Linker(const std::string& progname, unsigned flags)
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: Composite(0)
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, LibPaths()
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, Flags(flags)
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, Error()
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, ProgramName(progname)
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{
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Composite = new Module(progname);
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}
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Linker::Linker(const std::string& progname, Module* aModule, unsigned flags)
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: Composite(aModule)
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, LibPaths()
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, Flags(flags)
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, Error()
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, ProgramName(progname)
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{
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}
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Linker::~Linker() {
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delete Composite;
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}
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bool
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Linker::error(const std::string& message) {
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Error = message;
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if (!(Flags&QuietErrors)) {
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std::cerr << ProgramName << ": error: " << message << "\n";
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}
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return true;
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}
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bool
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Linker::warning(const std::string& message) {
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Error = message;
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if (!(Flags&QuietErrors)) {
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std::cerr << ProgramName << ": warning: " << message << "\n";
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}
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return false;
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}
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void
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Linker::verbose(const std::string& message) {
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if (Flags&Verbose) {
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std::cerr << " " << message << "\n";
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}
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}
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void
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Linker::addPath(const sys::Path& path) {
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LibPaths.push_back(path);
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}
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void
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Linker::addPaths(const std::vector<std::string>& paths) {
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for (unsigned i = 0; i != paths.size(); ++i) {
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sys::Path aPath;
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aPath.set(paths[i]);
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LibPaths.push_back(aPath);
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}
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}
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void
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Linker::addSystemPaths() {
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sys::Path::GetBytecodeLibraryPaths(LibPaths);
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LibPaths.insert(LibPaths.begin(),sys::Path("./"));
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}
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Module*
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Linker::releaseModule() {
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Module* result = Composite;
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LibPaths.clear();
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Error.clear();
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Composite = 0;
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Flags = 0;
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return result;
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}
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// LoadObject - Read in and parse the bytecode file named by FN and return the
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// module it contains (wrapped in an auto_ptr), or auto_ptr<Module>() and set
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// Error if an error occurs.
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std::auto_ptr<Module>
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Linker::LoadObject(const sys::Path &FN) {
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std::string ParseErrorMessage;
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Module *Result = ParseBytecodeFile(FN.toString(), &ParseErrorMessage);
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if (Result)
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return std::auto_ptr<Module>(Result);
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Error = "Bytecode file '" + FN.toString() + "' could not be loaded";
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if (ParseErrorMessage.size())
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Error += ": " + ParseErrorMessage;
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return std::auto_ptr<Module>();
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}
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// IsLibrary - Determine if "Name" is a library in "Directory". Return
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// a non-empty sys::Path if its found, an empty one otherwise.
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static inline sys::Path IsLibrary(const std::string& Name,
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const sys::Path& Directory) {
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sys::Path FullPath(Directory);
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// Make sure the directory actually is a directory in the file system.
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if (FullPath.isDirectory())
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{
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// Try the libX.a form
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FullPath.appendComponent("lib" + Name);
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FullPath.appendSuffix("a");
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if (FullPath.isArchive())
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return FullPath;
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// Try the libX.bca form
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FullPath.eraseSuffix();
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FullPath.appendSuffix("bca");
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if (FullPath.isArchive())
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return FullPath;
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// Try the libX.so form
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FullPath.eraseSuffix();
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FullPath.appendSuffix(&(LTDL_SHLIB_EXT[1]));
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if (FullPath.isDynamicLibrary()) // Native shared library?
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return FullPath;
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if (FullPath.isBytecodeFile()) // .so file containing bytecode?
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return FullPath;
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// Not found .. fall through
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}
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// Indicate that the library was not found in the directory.
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FullPath.clear();
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return FullPath;
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}
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/// FindLib - Try to convert Filename into the name of a file that we can open,
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/// if it does not already name a file we can open, by first trying to open
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/// Filename, then libFilename.[suffix] for each of a set of several common
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/// library suffixes, in each of the directories in LibPaths. Returns an empty
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/// Path if no matching file can be found.
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///
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sys::Path
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Linker::FindLib(const std::string &Filename)
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{
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// Determine if the pathname can be found as it stands.
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sys::Path FilePath(Filename);
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if (FilePath.canRead() &&
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(FilePath.isArchive() || FilePath.isDynamicLibrary()))
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return FilePath;
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// Iterate over the directories in Paths to see if we can find the library
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// there.
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for (unsigned Index = 0; Index != LibPaths.size(); ++Index) {
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sys::Path Directory(LibPaths[Index]);
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sys::Path FullPath = IsLibrary(Filename,Directory);
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if (!FullPath.isEmpty())
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return FullPath;
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}
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return sys::Path();
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}
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