llvm/lib/Target/CellSPU/SPUInstrInfo.h
2008-10-16 01:49:15 +00:00

96 lines
4.3 KiB
C++

//===- SPUInstrInfo.h - Cell SPU Instruction Information --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the CellSPU implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef SPU_INSTRUCTIONINFO_H
#define SPU_INSTRUCTIONINFO_H
#include "SPU.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "SPURegisterInfo.h"
namespace llvm {
//! Cell SPU instruction information class
class SPUInstrInfo : public TargetInstrInfoImpl {
SPUTargetMachine &TM;
const SPURegisterInfo RI;
public:
explicit SPUInstrInfo(SPUTargetMachine &tm);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
/// getPointerRegClass - Return the register class to use to hold pointers.
/// This is used for addressing modes.
virtual const TargetRegisterClass *getPointerRegClass() const;
// Return true if the instruction is a register to register move and
// leave the source and dest operands in the passed parameters.
//
virtual bool isMoveInstr(const MachineInstr& MI,
unsigned& sourceReg,
unsigned& destReg) const;
unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
virtual bool copyRegToReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned DestReg, unsigned SrcReg,
const TargetRegisterClass *DestRC,
const TargetRegisterClass *SrcRC) const;
//! Store a register to a stack slot, based on its register class.
virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC) const;
//! Store a register to an address, based on its register class
virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
SmallVectorImpl<MachineOperand> &Addr,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
//! Load a register from a stack slot, based on its register class.
virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC) const;
//! Loqad a register from an address, based on its register class
virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
SmallVectorImpl<MachineOperand> &Addr,
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
//! Fold spills into load/store instructions
virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
MachineInstr* MI,
const SmallVectorImpl<unsigned> &Ops,
int FrameIndex) const;
//! Fold any load/store to an operand
virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
MachineInstr* MI,
const SmallVectorImpl<unsigned> &Ops,
MachineInstr* LoadMI) const {
return 0;
}
};
}
#endif