mirror of
https://github.com/RPCSX/llvm.git
synced 2024-12-01 07:30:31 +00:00
70a7d5ddb4
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194425 91177308-0d34-0410-b5e6-96231b3b80d8
46 lines
1.7 KiB
LLVM
46 lines
1.7 KiB
LLVM
; RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s
|
|
|
|
;CHECK: DOT4 T{{[0-9]\.X}}
|
|
;CHECK: MULADD_IEEE * T{{[0-9]\.W}}
|
|
|
|
define void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2, <4 x float> inreg %reg3) #0 {
|
|
main_body:
|
|
%0 = extractelement <4 x float> %reg1, i32 0
|
|
%1 = extractelement <4 x float> %reg1, i32 1
|
|
%2 = extractelement <4 x float> %reg1, i32 2
|
|
%3 = extractelement <4 x float> %reg2, i32 0
|
|
%4 = extractelement <4 x float> %reg2, i32 1
|
|
%5 = extractelement <4 x float> %reg2, i32 2
|
|
%6 = extractelement <4 x float> %reg3, i32 0
|
|
%7 = extractelement <4 x float> %reg3, i32 1
|
|
%8 = extractelement <4 x float> %reg3, i32 2
|
|
%9 = load <4 x float> addrspace(8)* null
|
|
%10 = load <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
|
|
%11 = call float @llvm.AMDGPU.dp4(<4 x float> %9, <4 x float> %9)
|
|
%12 = fmul float %0, %3
|
|
%13 = fadd float %12, %6
|
|
%14 = fmul float %1, %4
|
|
%15 = fadd float %14, %7
|
|
%16 = fmul float %2, %5
|
|
%17 = fadd float %16, %8
|
|
%18 = fmul float %11, %11
|
|
%19 = fadd float %18, %0
|
|
%20 = insertelement <4 x float> undef, float %13, i32 0
|
|
%21 = insertelement <4 x float> %20, float %15, i32 1
|
|
%22 = insertelement <4 x float> %21, float %17, i32 2
|
|
%23 = insertelement <4 x float> %22, float %19, i32 3
|
|
%24 = call float @llvm.AMDGPU.dp4(<4 x float> %23, <4 x float> %10)
|
|
%25 = insertelement <4 x float> undef, float %24, i32 0
|
|
call void @llvm.R600.store.swizzle(<4 x float> %25, i32 0, i32 2)
|
|
ret void
|
|
}
|
|
|
|
; Function Attrs: readnone
|
|
declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1
|
|
|
|
|
|
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
|
|
|
|
attributes #0 = { "ShaderType"="1" }
|
|
attributes #1 = { readnone }
|