llvm/lib/Support/Windows/DynamicLibrary.inc
NAKAMURA Takumi dbdf4107cb Revert r130657, "Windows/DynamicLibrary.inc: Clean up ELM_Callback. We may check the decl instead of the versions of individual libraries."
We may assume the type of 1st argument as PCSTR in PENUMLOADED_MODULES_CALLBACK. PSTR was in the ancient mingw32.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262810 91177308-0d34-0410-b5e6-96231b3b80d8
2016-03-07 00:13:09 +00:00

183 lines
5.8 KiB
C++

//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file provides the Win32 specific implementation of DynamicLibrary.
//
//===----------------------------------------------------------------------===//
#include "WindowsSupport.h"
#ifdef __MINGW32__
#include <imagehlp.h>
#else
#include <dbghelp.h>
#endif
#ifdef _MSC_VER
#include <ntverp.h>
#endif
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
//=== and must not be UNIX code.
//===----------------------------------------------------------------------===//
typedef BOOL (WINAPI *fpEnumerateLoadedModules)(HANDLE,PENUMLOADED_MODULES_CALLBACK64,PVOID);
static fpEnumerateLoadedModules fEnumerateLoadedModules;
static DenseSet<HMODULE> *OpenedHandles;
static bool loadDebugHelp(void) {
HMODULE hLib = ::LoadLibraryW(L"Dbghelp.dll");
if (hLib) {
fEnumerateLoadedModules = (fpEnumerateLoadedModules)
::GetProcAddress(hLib, "EnumerateLoadedModules64");
}
return fEnumerateLoadedModules != 0;
}
static BOOL CALLBACK
ELM_Callback(PCSTR ModuleName, DWORD64 ModuleBase,
ULONG ModuleSize, PVOID UserContext) {
OpenedHandles->insert((HMODULE)ModuleBase);
return TRUE;
}
DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
std::string *errMsg) {
SmartScopedLock<true> lock(*SymbolsMutex);
if (!filename) {
// When no file is specified, enumerate all DLLs and EXEs in the process.
if (OpenedHandles == 0)
OpenedHandles = new DenseSet<HMODULE>();
if (!fEnumerateLoadedModules) {
if (!loadDebugHelp()) {
assert(false && "These APIs should always be available");
return DynamicLibrary();
}
}
fEnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
// Dummy library that represents "search all handles".
// This is mostly to ensure that the return value still shows up as "valid".
return DynamicLibrary(&OpenedHandles);
}
SmallVector<wchar_t, MAX_PATH> filenameUnicode;
if (std::error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) {
SetLastError(ec.value());
MakeErrMsg(errMsg, std::string(filename) + ": Can't convert to UTF-16");
return DynamicLibrary();
}
HMODULE a_handle = LoadLibraryW(filenameUnicode.data());
if (a_handle == 0) {
MakeErrMsg(errMsg, std::string(filename) + ": Can't open");
return DynamicLibrary();
}
if (OpenedHandles == 0)
OpenedHandles = new DenseSet<HMODULE>();
// If we've already loaded this library, FreeLibrary() the handle in order to
// keep the internal refcount at +1.
if (!OpenedHandles->insert(a_handle).second)
FreeLibrary(a_handle);
return DynamicLibrary(a_handle);
}
// Stack probing routines are in the support library (e.g. libgcc), but we don't
// have dynamic linking on windows. Provide a hook.
#define EXPLICIT_SYMBOL(SYM) \
extern "C" { extern void *SYM; }
#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
#ifdef _M_IX86
// Win32 on x86 implements certain single-precision math functions as macros.
// These functions are not exported by the DLL, but will still be needed
// for symbol-resolution by the JIT loader. Therefore, this Support libray
// provides helper functions with the same implementation.
#define INLINE_DEF_SYMBOL1(TYP, SYM) \
extern "C" TYP inline_##SYM(TYP _X) { return SYM(_X); }
#define INLINE_DEF_SYMBOL2(TYP, SYM) \
extern "C" TYP inline_##SYM(TYP _X, TYP _Y) { return SYM(_X, _Y); }
#endif
#include "explicit_symbols.inc"
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
#undef INLINE_DEF_SYMBOL1
#undef INLINE_DEF_SYMBOL2
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
SmartScopedLock<true> Lock(*SymbolsMutex);
// First check symbols added via AddSymbol().
if (ExplicitSymbols.isConstructed()) {
StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
if (i != ExplicitSymbols->end())
return i->second;
}
// Now search the libraries.
if (OpenedHandles) {
for (DenseSet<HMODULE>::iterator I = OpenedHandles->begin(),
E = OpenedHandles->end(); I != E; ++I) {
FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
if (ptr) {
return (void *)(intptr_t)ptr;
}
}
}
#define EXPLICIT_SYMBOL(SYM) \
if (!strcmp(symbolName, #SYM)) \
return (void *)&SYM;
#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
if (!strcmp(symbolName, #SYMFROM)) \
return (void *)&SYMTO;
#ifdef _M_IX86
#define INLINE_DEF_SYMBOL1(TYP, SYM) \
if (!strcmp(symbolName, #SYM)) \
return (void *)&inline_##SYM;
#define INLINE_DEF_SYMBOL2(TYP, SYM) INLINE_DEF_SYMBOL1(TYP, SYM)
#endif
{
#include "explicit_symbols.inc"
}
#undef EXPLICIT_SYMBOL
#undef EXPLICIT_SYMBOL2
#undef INLINE_DEF_SYMBOL1
#undef INLINE_DEF_SYMBOL2
return 0;
}
void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
if (!isValid())
return NULL;
if (Data == &OpenedHandles)
return SearchForAddressOfSymbol(symbolName);
return (void *)(intptr_t)GetProcAddress((HMODULE)Data, symbolName);
}
}