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b33343ddb1
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@251133 91177308-0d34-0410-b5e6-96231b3b80d8
175 lines
5.6 KiB
C++
175 lines
5.6 KiB
C++
//===- FuzzerInterface.h - Interface header for the Fuzzer ------*- C++ -* ===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// Define the interface between the Fuzzer and the library being tested.
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//===----------------------------------------------------------------------===//
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// WARNING: keep the interface free of STL or any other header-based C++ lib,
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// to avoid bad interactions between the code used in the fuzzer and
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// the code used in the target function.
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#ifndef LLVM_FUZZER_INTERFACE_H
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#define LLVM_FUZZER_INTERFACE_H
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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#include <string>
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namespace fuzzer {
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/// Returns an int 0. Values other than zero are reserved for future.
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typedef int (*UserCallback)(const uint8_t *Data, size_t Size);
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/** Simple C-like interface with a single user-supplied callback.
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Usage:
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#\code
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#include "FuzzerInterface.h"
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int LLVMFuzzerTestOneInput(const uint8_t *Data, size_t Size) {
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DoStuffWithData(Data, Size);
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return 0;
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}
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// Implement your own main() or use the one from FuzzerMain.cpp.
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int main(int argc, char **argv) {
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InitializeMeIfNeeded();
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return fuzzer::FuzzerDriver(argc, argv, LLVMFuzzerTestOneInput);
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}
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#\endcode
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*/
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int FuzzerDriver(int argc, char **argv, UserCallback Callback);
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class FuzzerRandomBase {
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public:
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FuzzerRandomBase(){}
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virtual ~FuzzerRandomBase(){};
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virtual void ResetSeed(int seed) = 0;
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// Return a random number.
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virtual size_t Rand() = 0;
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// Return a random number in range [0,n).
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size_t operator()(size_t n) { return n ? Rand() % n : 0; }
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bool RandBool() { return Rand() % 2; }
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};
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class FuzzerRandomLibc : public FuzzerRandomBase {
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public:
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FuzzerRandomLibc(int seed) { ResetSeed(seed); }
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void ResetSeed(int seed) override;
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~FuzzerRandomLibc() override {}
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size_t Rand() override;
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};
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class MutationDispatcher {
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public:
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MutationDispatcher(FuzzerRandomBase &Rand);
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~MutationDispatcher();
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/// Mutates data by shuffling bytes.
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size_t Mutate_ShuffleBytes(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Mutates data by erasing a byte.
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size_t Mutate_EraseByte(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Mutates data by inserting a byte.
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size_t Mutate_InsertByte(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Mutates data by chanding one byte.
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size_t Mutate_ChangeByte(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Mutates data by chanding one bit.
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size_t Mutate_ChangeBit(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Mutates data by adding a word from the dictionary.
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size_t Mutate_AddWordFromDictionary(uint8_t *Data, size_t Size,
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size_t MaxSize);
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size_t Mutate_ChangeASCIIInteger(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Applies one of the above mutations.
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/// Returns the new size of data which could be up to MaxSize.
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size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize);
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/// Creates a cross-over of two pieces of Data, returns its size.
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size_t CrossOver(const uint8_t *Data1, size_t Size1, const uint8_t *Data2,
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size_t Size2, uint8_t *Out, size_t MaxOutSize);
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void AddWordToDictionary(const uint8_t *Word, size_t Size);
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private:
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FuzzerRandomBase &Rand;
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struct Impl;
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Impl *MDImpl;
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};
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// For backward compatibility only, deprecated.
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static inline size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize,
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FuzzerRandomBase &Rand) {
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MutationDispatcher MD(Rand);
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return MD.Mutate(Data, Size, MaxSize);
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}
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/** An abstract class that allows to use user-supplied mutators with libFuzzer.
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Usage:
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#\code
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#include "FuzzerInterface.h"
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class MyFuzzer : public fuzzer::UserSuppliedFuzzer {
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public:
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MyFuzzer(fuzzer::FuzzerRandomBase *Rand);
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// Must define the target function.
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int TargetFunction(...) { ...; return 0; }
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// Optionally define the mutator.
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size_t Mutate(...) { ... }
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// Optionally define the CrossOver method.
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size_t CrossOver(...) { ... }
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};
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int main(int argc, char **argv) {
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MyFuzzer F;
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fuzzer::FuzzerDriver(argc, argv, F);
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}
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#\endcode
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*/
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class UserSuppliedFuzzer {
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public:
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UserSuppliedFuzzer(FuzzerRandomBase *Rand);
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/// Executes the target function on 'Size' bytes of 'Data'.
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virtual int TargetFunction(const uint8_t *Data, size_t Size) = 0;
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/// Mutates 'Size' bytes of data in 'Data' inplace into up to 'MaxSize' bytes,
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/// returns the new size of the data, which should be positive.
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virtual size_t Mutate(uint8_t *Data, size_t Size, size_t MaxSize) {
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return MD.Mutate(Data, Size, MaxSize);
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}
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/// Crosses 'Data1' and 'Data2', writes up to 'MaxOutSize' bytes into Out,
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/// returns the number of bytes written, which should be positive.
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virtual size_t CrossOver(const uint8_t *Data1, size_t Size1,
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const uint8_t *Data2, size_t Size2,
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uint8_t *Out, size_t MaxOutSize) {
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return MD.CrossOver(Data1, Size1, Data2, Size2, Out, MaxOutSize);
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}
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virtual ~UserSuppliedFuzzer();
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FuzzerRandomBase &GetRand() { return *Rand; }
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MutationDispatcher &GetMD() { return MD; }
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private:
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bool OwnRand = false;
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FuzzerRandomBase *Rand;
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MutationDispatcher MD;
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};
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/// Runs the fuzzing with the UserSuppliedFuzzer.
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int FuzzerDriver(int argc, char **argv, UserSuppliedFuzzer &USF);
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/// More C++-ish interface.
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int FuzzerDriver(const std::vector<std::string> &Args, UserSuppliedFuzzer &USF);
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int FuzzerDriver(const std::vector<std::string> &Args, UserCallback Callback);
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} // namespace fuzzer
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#endif // LLVM_FUZZER_INTERFACE_H
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