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where the element is of a basic builtin type. For example, to get an i8* use getInt8PtrTy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83379 91177308-0d34-0410-b5e6-96231b3b80d8
417 lines
15 KiB
C++
417 lines
15 KiB
C++
//===-- DwarfEHPrepare - Prepare exception handling for code generation ---===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass mulches exception handling code into a form adapted to code
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// generation. Required if using dwarf exception handling.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dwarfehprepare"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/PromoteMemToReg.h"
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using namespace llvm;
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STATISTIC(NumLandingPadsSplit, "Number of landing pads split");
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STATISTIC(NumUnwindsLowered, "Number of unwind instructions lowered");
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STATISTIC(NumExceptionValuesMoved, "Number of eh.exception calls moved");
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STATISTIC(NumStackTempsIntroduced, "Number of stack temporaries introduced");
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namespace {
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class VISIBILITY_HIDDEN DwarfEHPrepare : public FunctionPass {
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const TargetLowering *TLI;
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bool CompileFast;
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// The eh.exception intrinsic.
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Function *ExceptionValueIntrinsic;
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// _Unwind_Resume or the target equivalent.
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Constant *RewindFunction;
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// Dominator info is used when turning stack temporaries into registers.
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DominatorTree *DT;
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DominanceFrontier *DF;
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// The function we are running on.
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Function *F;
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// The landing pads for this function.
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typedef SmallPtrSet<BasicBlock*, 8> BBSet;
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BBSet LandingPads;
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// Stack temporary used to hold eh.exception values.
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AllocaInst *ExceptionValueVar;
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bool NormalizeLandingPads();
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bool LowerUnwinds();
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bool MoveExceptionValueCalls();
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bool FinishStackTemporaries();
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bool PromoteStackTemporaries();
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Instruction *CreateExceptionValueCall(BasicBlock *BB);
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Instruction *CreateValueLoad(BasicBlock *BB);
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/// CreateReadOfExceptionValue - Return the result of the eh.exception
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/// intrinsic by calling the intrinsic if in a landing pad, or loading
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/// it from the exception value variable otherwise.
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Instruction *CreateReadOfExceptionValue(BasicBlock *BB) {
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return LandingPads.count(BB) ?
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CreateExceptionValueCall(BB) : CreateValueLoad(BB);
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}
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public:
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static char ID; // Pass identification, replacement for typeid.
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DwarfEHPrepare(const TargetLowering *tli, bool fast) :
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FunctionPass(&ID), TLI(tli), CompileFast(fast),
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ExceptionValueIntrinsic(0), RewindFunction(0) {}
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virtual bool runOnFunction(Function &Fn);
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// getAnalysisUsage - We need dominance frontiers for memory promotion.
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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if (!CompileFast)
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AU.addRequired<DominatorTree>();
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AU.addPreserved<DominatorTree>();
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if (!CompileFast)
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AU.addRequired<DominanceFrontier>();
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AU.addPreserved<DominanceFrontier>();
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}
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const char *getPassName() const {
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return "Exception handling preparation";
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}
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};
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} // end anonymous namespace
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char DwarfEHPrepare::ID = 0;
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FunctionPass *llvm::createDwarfEHPass(const TargetLowering *tli, bool fast) {
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return new DwarfEHPrepare(tli, fast);
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}
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/// NormalizeLandingPads - Normalize and discover landing pads, noting them
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/// in the LandingPads set. A landing pad is normal if the only CFG edges
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/// that end at it are unwind edges from invoke instructions. If we inlined
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/// through an invoke we could have a normal branch from the previous
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/// unwind block through to the landing pad for the original invoke.
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/// Abnormal landing pads are fixed up by redirecting all unwind edges to
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/// a new basic block which falls through to the original.
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bool DwarfEHPrepare::NormalizeLandingPads() {
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bool Changed = false;
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
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TerminatorInst *TI = I->getTerminator();
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if (!isa<InvokeInst>(TI))
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continue;
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BasicBlock *LPad = TI->getSuccessor(1);
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// Skip landing pads that have already been normalized.
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if (LandingPads.count(LPad))
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continue;
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// Check that only invoke unwind edges end at the landing pad.
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bool OnlyUnwoundTo = true;
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for (pred_iterator PI = pred_begin(LPad), PE = pred_end(LPad);
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PI != PE; ++PI) {
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TerminatorInst *PT = (*PI)->getTerminator();
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if (!isa<InvokeInst>(PT) || LPad == PT->getSuccessor(0)) {
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OnlyUnwoundTo = false;
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break;
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}
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}
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if (OnlyUnwoundTo) {
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// Only unwind edges lead to the landing pad. Remember the landing pad.
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LandingPads.insert(LPad);
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continue;
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}
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// At least one normal edge ends at the landing pad. Redirect the unwind
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// edges to a new basic block which falls through into this one.
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// Create the new basic block.
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BasicBlock *NewBB = BasicBlock::Create(F->getContext(),
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LPad->getName() + "_unwind_edge");
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// Insert it into the function right before the original landing pad.
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LPad->getParent()->getBasicBlockList().insert(LPad, NewBB);
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// Redirect unwind edges from the original landing pad to NewBB.
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for (pred_iterator PI = pred_begin(LPad), PE = pred_end(LPad); PI != PE; ) {
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TerminatorInst *PT = (*PI++)->getTerminator();
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if (isa<InvokeInst>(PT) && PT->getSuccessor(1) == LPad)
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// Unwind to the new block.
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PT->setSuccessor(1, NewBB);
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}
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// If there are any PHI nodes in LPad, we need to update them so that they
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// merge incoming values from NewBB instead.
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for (BasicBlock::iterator II = LPad->begin(); isa<PHINode>(II); ++II) {
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PHINode *PN = cast<PHINode>(II);
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pred_iterator PB = pred_begin(NewBB), PE = pred_end(NewBB);
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// Check to see if all of the values coming in via unwind edges are the
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// same. If so, we don't need to create a new PHI node.
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Value *InVal = PN->getIncomingValueForBlock(*PB);
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for (pred_iterator PI = PB; PI != PE; ++PI) {
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if (PI != PB && InVal != PN->getIncomingValueForBlock(*PI)) {
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InVal = 0;
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break;
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}
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}
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if (InVal == 0) {
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// Different unwind edges have different values. Create a new PHI node
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// in NewBB.
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PHINode *NewPN = PHINode::Create(PN->getType(), PN->getName()+".unwind",
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NewBB);
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// Add an entry for each unwind edge, using the value from the old PHI.
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for (pred_iterator PI = PB; PI != PE; ++PI)
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NewPN->addIncoming(PN->getIncomingValueForBlock(*PI), *PI);
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// Now use this new PHI as the common incoming value for NewBB in PN.
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InVal = NewPN;
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}
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// Revector exactly one entry in the PHI node to come from NewBB
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// and delete all other entries that come from unwind edges. If
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// there are both normal and unwind edges from the same predecessor,
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// this leaves an entry for the normal edge.
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for (pred_iterator PI = PB; PI != PE; ++PI)
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PN->removeIncomingValue(*PI);
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PN->addIncoming(InVal, NewBB);
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}
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// Add a fallthrough from NewBB to the original landing pad.
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BranchInst::Create(LPad, NewBB);
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// Now update DominatorTree and DominanceFrontier analysis information.
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if (DT)
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DT->splitBlock(NewBB);
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if (DF)
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DF->splitBlock(NewBB);
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// Remember the newly constructed landing pad. The original landing pad
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// LPad is no longer a landing pad now that all unwind edges have been
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// revectored to NewBB.
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LandingPads.insert(NewBB);
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++NumLandingPadsSplit;
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Changed = true;
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}
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return Changed;
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}
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/// LowerUnwinds - Turn unwind instructions into calls to _Unwind_Resume,
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/// rethrowing any previously caught exception. This will crash horribly
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/// at runtime if there is no such exception: using unwind to throw a new
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/// exception is currently not supported.
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bool DwarfEHPrepare::LowerUnwinds() {
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SmallVector<TerminatorInst*, 16> UnwindInsts;
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
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TerminatorInst *TI = I->getTerminator();
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if (isa<UnwindInst>(TI))
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UnwindInsts.push_back(TI);
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}
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if (UnwindInsts.empty()) return false;
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// Find the rewind function if we didn't already.
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if (!RewindFunction) {
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LLVMContext &Ctx = UnwindInsts[0]->getContext();
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std::vector<const Type*>
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Params(1, Type::getInt8PtrTy(Ctx));
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FunctionType *FTy = FunctionType::get(Type::getVoidTy(Ctx),
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Params, false);
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const char *RewindName = TLI->getLibcallName(RTLIB::UNWIND_RESUME);
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RewindFunction = F->getParent()->getOrInsertFunction(RewindName, FTy);
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}
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bool Changed = false;
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for (SmallVectorImpl<TerminatorInst*>::iterator
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I = UnwindInsts.begin(), E = UnwindInsts.end(); I != E; ++I) {
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TerminatorInst *TI = *I;
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// Replace the unwind instruction with a call to _Unwind_Resume (or the
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// appropriate target equivalent) followed by an UnreachableInst.
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// Create the call...
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CallInst *CI = CallInst::Create(RewindFunction,
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CreateReadOfExceptionValue(TI->getParent()),
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"", TI);
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CI->setCallingConv(TLI->getLibcallCallingConv(RTLIB::UNWIND_RESUME));
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// ...followed by an UnreachableInst.
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new UnreachableInst(TI->getContext(), TI);
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// Nuke the unwind instruction.
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TI->eraseFromParent();
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++NumUnwindsLowered;
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Changed = true;
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}
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return Changed;
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}
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/// MoveExceptionValueCalls - Ensure that eh.exception is only ever called from
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/// landing pads by replacing calls outside of landing pads with loads from a
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/// stack temporary. Move eh.exception calls inside landing pads to the start
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/// of the landing pad (optional, but may make things simpler for later passes).
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bool DwarfEHPrepare::MoveExceptionValueCalls() {
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// If the eh.exception intrinsic is not declared in the module then there is
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// nothing to do. Speed up compilation by checking for this common case.
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if (!ExceptionValueIntrinsic &&
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!F->getParent()->getFunction(Intrinsic::getName(Intrinsic::eh_exception)))
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return false;
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bool Changed = false;
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for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
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for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E;)
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if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(II++))
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if (CI->getIntrinsicID() == Intrinsic::eh_exception) {
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if (!CI->use_empty()) {
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Value *ExceptionValue = CreateReadOfExceptionValue(BB);
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if (CI == ExceptionValue) {
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// The call was at the start of a landing pad - leave it alone.
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assert(LandingPads.count(BB) &&
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"Created eh.exception call outside landing pad!");
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continue;
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}
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CI->replaceAllUsesWith(ExceptionValue);
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}
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CI->eraseFromParent();
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++NumExceptionValuesMoved;
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Changed = true;
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}
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}
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return Changed;
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}
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/// FinishStackTemporaries - If we introduced a stack variable to hold the
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/// exception value then initialize it in each landing pad.
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bool DwarfEHPrepare::FinishStackTemporaries() {
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if (!ExceptionValueVar)
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// Nothing to do.
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return false;
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bool Changed = false;
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// Make sure that there is a store of the exception value at the start of
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// each landing pad.
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for (BBSet::iterator LI = LandingPads.begin(), LE = LandingPads.end();
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LI != LE; ++LI) {
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Instruction *ExceptionValue = CreateReadOfExceptionValue(*LI);
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Instruction *Store = new StoreInst(ExceptionValue, ExceptionValueVar);
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Store->insertAfter(ExceptionValue);
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Changed = true;
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}
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return Changed;
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}
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/// PromoteStackTemporaries - Turn any stack temporaries we introduced into
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/// registers if possible.
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bool DwarfEHPrepare::PromoteStackTemporaries() {
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if (ExceptionValueVar && DT && DF && isAllocaPromotable(ExceptionValueVar)) {
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// Turn the exception temporary into registers and phi nodes if possible.
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std::vector<AllocaInst*> Allocas(1, ExceptionValueVar);
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PromoteMemToReg(Allocas, *DT, *DF, ExceptionValueVar->getContext());
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return true;
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}
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return false;
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}
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/// CreateExceptionValueCall - Insert a call to the eh.exception intrinsic at
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/// the start of the basic block (unless there already is one, in which case
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/// the existing call is returned).
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Instruction *DwarfEHPrepare::CreateExceptionValueCall(BasicBlock *BB) {
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Instruction *Start = BB->getFirstNonPHI();
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// Is this a call to eh.exception?
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if (IntrinsicInst *CI = dyn_cast<IntrinsicInst>(Start))
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if (CI->getIntrinsicID() == Intrinsic::eh_exception)
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// Reuse the existing call.
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return Start;
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// Find the eh.exception intrinsic if we didn't already.
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if (!ExceptionValueIntrinsic)
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ExceptionValueIntrinsic = Intrinsic::getDeclaration(F->getParent(),
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Intrinsic::eh_exception);
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// Create the call.
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return CallInst::Create(ExceptionValueIntrinsic, "eh.value.call", Start);
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}
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/// CreateValueLoad - Insert a load of the exception value stack variable
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/// (creating it if necessary) at the start of the basic block (unless
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/// there already is a load, in which case the existing load is returned).
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Instruction *DwarfEHPrepare::CreateValueLoad(BasicBlock *BB) {
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Instruction *Start = BB->getFirstNonPHI();
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// Is this a load of the exception temporary?
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if (ExceptionValueVar)
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if (LoadInst* LI = dyn_cast<LoadInst>(Start))
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if (LI->getPointerOperand() == ExceptionValueVar)
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// Reuse the existing load.
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return Start;
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// Create the temporary if we didn't already.
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if (!ExceptionValueVar) {
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ExceptionValueVar = new AllocaInst(PointerType::getUnqual(
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Type::getInt8Ty(BB->getContext())), "eh.value", F->begin()->begin());
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++NumStackTempsIntroduced;
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}
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// Load the value.
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return new LoadInst(ExceptionValueVar, "eh.value.load", Start);
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}
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bool DwarfEHPrepare::runOnFunction(Function &Fn) {
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bool Changed = false;
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// Initialize internal state.
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DT = getAnalysisIfAvailable<DominatorTree>();
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DF = getAnalysisIfAvailable<DominanceFrontier>();
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ExceptionValueVar = 0;
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F = &Fn;
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// Ensure that only unwind edges end at landing pads (a landing pad is a
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// basic block where an invoke unwind edge ends).
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Changed |= NormalizeLandingPads();
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// Turn unwind instructions into libcalls.
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Changed |= LowerUnwinds();
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// TODO: Move eh.selector calls to landing pads and combine them.
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// Move eh.exception calls to landing pads.
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Changed |= MoveExceptionValueCalls();
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// Initialize any stack temporaries we introduced.
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Changed |= FinishStackTemporaries();
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// Turn any stack temporaries into registers if possible.
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if (!CompileFast)
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Changed |= PromoteStackTemporaries();
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LandingPads.clear();
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return Changed;
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}
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