llvm/lib/CodeGen/LiveRegMatrix.cpp
Jakob Stoklund Olesen 45c5c57179 Allow overlaps between virtreg and physreg live ranges.
The RegisterCoalescer understands overlapping live ranges where one
register is defined as a copy of the other. With this change, register
allocators using LiveRegMatrix can do the same, at least for copies
between physical and virtual registers.

When a physreg is defined by a copy from a virtreg, allow those live
ranges to overlap:

  %CL<def> = COPY %vreg11:sub_8bit; GR32_ABCD:%vreg11
  %vreg13<def,tied1> = SAR32rCL %vreg13<tied0>, %CL<imp-use,kill>

We can assign %vreg11 to %ECX, overlapping the live range of %CL.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163336 91177308-0d34-0410-b5e6-96231b3b80d8
2012-09-06 18:15:23 +00:00

155 lines
5.3 KiB
C++

//===-- LiveRegMatrix.cpp - Track register interference -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the LiveRegMatrix analysis pass.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
#include "LiveRegMatrix.h"
#include "RegisterCoalescer.h"
#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
STATISTIC(NumAssigned , "Number of registers assigned");
STATISTIC(NumUnassigned , "Number of registers unassigned");
char LiveRegMatrix::ID = 0;
INITIALIZE_PASS_BEGIN(LiveRegMatrix, "liveregmatrix",
"Live Register Matrix", false, false)
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
INITIALIZE_PASS_END(LiveRegMatrix, "liveregmatrix",
"Live Register Matrix", false, false)
LiveRegMatrix::LiveRegMatrix() : MachineFunctionPass(ID),
UserTag(0), RegMaskTag(0), RegMaskVirtReg(0) {}
void LiveRegMatrix::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequiredTransitive<LiveIntervals>();
AU.addRequiredTransitive<VirtRegMap>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool LiveRegMatrix::runOnMachineFunction(MachineFunction &MF) {
TRI = MF.getTarget().getRegisterInfo();
MRI = &MF.getRegInfo();
LIS = &getAnalysis<LiveIntervals>();
VRM = &getAnalysis<VirtRegMap>();
unsigned NumRegUnits = TRI->getNumRegUnits();
if (NumRegUnits != Matrix.size())
Queries.reset(new LiveIntervalUnion::Query[NumRegUnits]);
Matrix.init(LIUAlloc, NumRegUnits);
// Make sure no stale queries get reused.
invalidateVirtRegs();
return false;
}
void LiveRegMatrix::releaseMemory() {
for (unsigned i = 0, e = Matrix.size(); i != e; ++i) {
Matrix[i].clear();
Queries[i].clear();
}
}
void LiveRegMatrix::assign(LiveInterval &VirtReg, unsigned PhysReg) {
DEBUG(dbgs() << "assigning " << PrintReg(VirtReg.reg, TRI)
<< " to " << PrintReg(PhysReg, TRI) << ':');
assert(!VRM->hasPhys(VirtReg.reg) && "Duplicate VirtReg assignment");
VRM->assignVirt2Phys(VirtReg.reg, PhysReg);
MRI->setPhysRegUsed(PhysReg);
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
DEBUG(dbgs() << ' ' << PrintRegUnit(*Units, TRI));
Matrix[*Units].unify(VirtReg);
}
++NumAssigned;
DEBUG(dbgs() << '\n');
}
void LiveRegMatrix::unassign(LiveInterval &VirtReg) {
unsigned PhysReg = VRM->getPhys(VirtReg.reg);
DEBUG(dbgs() << "unassigning " << PrintReg(VirtReg.reg, TRI)
<< " from " << PrintReg(PhysReg, TRI) << ':');
VRM->clearVirt(VirtReg.reg);
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
DEBUG(dbgs() << ' ' << PrintRegUnit(*Units, TRI));
Matrix[*Units].extract(VirtReg);
}
++NumUnassigned;
DEBUG(dbgs() << '\n');
}
bool LiveRegMatrix::checkRegMaskInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
// Check if the cached information is valid.
// The same BitVector can be reused for all PhysRegs.
// We could cache multiple VirtRegs if it becomes necessary.
if (RegMaskVirtReg != VirtReg.reg || RegMaskTag != UserTag) {
RegMaskVirtReg = VirtReg.reg;
RegMaskTag = UserTag;
RegMaskUsable.clear();
LIS->checkRegMaskInterference(VirtReg, RegMaskUsable);
}
// The BitVector is indexed by PhysReg, not register unit.
// Regmask interference is more fine grained than regunits.
// For example, a Win64 call can clobber %ymm8 yet preserve %xmm8.
return !RegMaskUsable.empty() && (!PhysReg || !RegMaskUsable.test(PhysReg));
}
bool LiveRegMatrix::checkRegUnitInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
if (VirtReg.empty())
return false;
CoalescerPair CP(VirtReg.reg, PhysReg, *TRI);
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
if (VirtReg.overlaps(LIS->getRegUnit(*Units), CP, *LIS->getSlotIndexes()))
return true;
return false;
}
LiveIntervalUnion::Query &LiveRegMatrix::query(LiveInterval &VirtReg,
unsigned RegUnit) {
LiveIntervalUnion::Query &Q = Queries[RegUnit];
Q.init(UserTag, &VirtReg, &Matrix[RegUnit]);
return Q;
}
LiveRegMatrix::InterferenceKind
LiveRegMatrix::checkInterference(LiveInterval &VirtReg, unsigned PhysReg) {
if (VirtReg.empty())
return IK_Free;
// Regmask interference is the fastest check.
if (checkRegMaskInterference(VirtReg, PhysReg))
return IK_RegMask;
// Check for fixed interference.
if (checkRegUnitInterference(VirtReg, PhysReg))
return IK_RegUnit;
// Check the matrix for virtual register interference.
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
if (query(VirtReg, *Units).checkInterference())
return IK_VirtReg;
return IK_Free;
}