mirror of
https://github.com/RPCSX/llvm.git
synced 2024-11-23 19:59:57 +00:00
b0d2323300
Summary: r295737 included a fix for leaking libraries loaded via. DynamicLibrary::addPermanentLibrary. This created a problem where static constructors in a library could insert llvm::ManagedStatic objects before DynamicLibrary would register it's own ManagedStatic, meaning a crash could occur at shutdown. r301562 exasperated this problem by cleaning up the DynamicLibrary ManagedStatic during llvm_shutdown. Reviewers: v.g.vassilev, lhames, efriedma Reviewed By: efriedma Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D33581 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304027 91177308-0d34-0410-b5e6-96231b3b80d8
196 lines
5.6 KiB
C++
196 lines
5.6 KiB
C++
//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the operating system DynamicLibrary concept.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Support/DynamicLibrary.h"
|
|
#include "llvm-c/Support.h"
|
|
#include "llvm/ADT/DenseSet.h"
|
|
#include "llvm/ADT/StringMap.h"
|
|
#include "llvm/Config/config.h"
|
|
#include "llvm/Support/ManagedStatic.h"
|
|
#include "llvm/Support/Mutex.h"
|
|
#include <cstdio>
|
|
#include <cstring>
|
|
#include <vector>
|
|
|
|
using namespace llvm;
|
|
using namespace llvm::sys;
|
|
|
|
// All methods for HandleSet should be used holding SymbolsMutex.
|
|
class DynamicLibrary::HandleSet {
|
|
typedef std::vector<void *> HandleList;
|
|
HandleList Handles;
|
|
void *Process;
|
|
|
|
public:
|
|
static void *DLOpen(const char *Filename, std::string *Err);
|
|
static void DLClose(void *Handle);
|
|
static void *DLSym(void *Handle, const char *Symbol);
|
|
|
|
HandleSet() : Process(nullptr) {}
|
|
~HandleSet();
|
|
|
|
HandleList::iterator Find(void *Handle) {
|
|
return std::find(Handles.begin(), Handles.end(), Handle);
|
|
}
|
|
|
|
bool Contains(void *Handle) {
|
|
return Handle == Process || Find(Handle) != Handles.end();
|
|
}
|
|
|
|
bool AddLibrary(void *Handle, bool IsProcess = false, bool CanClose = true) {
|
|
#ifdef LLVM_ON_WIN32
|
|
assert((Handle == this ? IsProcess : !IsProcess) && "Bad Handle.");
|
|
#endif
|
|
|
|
if (LLVM_LIKELY(!IsProcess)) {
|
|
if (Find(Handle) != Handles.end()) {
|
|
if (CanClose)
|
|
DLClose(Handle);
|
|
return false;
|
|
}
|
|
Handles.push_back(Handle);
|
|
} else {
|
|
#ifndef LLVM_ON_WIN32
|
|
if (Process) {
|
|
if (CanClose)
|
|
DLClose(Process);
|
|
if (Process == Handle)
|
|
return false;
|
|
}
|
|
#endif
|
|
Process = Handle;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void *Lookup(const char *Symbol) {
|
|
// Process handle gets first try.
|
|
if (Process) {
|
|
if (void *Ptr = DLSym(Process, Symbol))
|
|
return Ptr;
|
|
#ifndef NDEBUG
|
|
for (void *Handle : Handles)
|
|
assert(!DLSym(Handle, Symbol) && "Symbol exists in non process handle");
|
|
#endif
|
|
} else {
|
|
// Iterate in reverse, so newer libraries/symbols override older.
|
|
for (auto &&I = Handles.rbegin(), E = Handles.rend(); I != E; ++I) {
|
|
if (void *Ptr = DLSym(*I, Symbol))
|
|
return Ptr;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
};
|
|
|
|
namespace {
|
|
// Collection of symbol name/value pairs to be searched prior to any libraries.
|
|
static llvm::ManagedStatic<llvm::StringMap<void *>> ExplicitSymbols;
|
|
// Collection of known library handles.
|
|
static llvm::ManagedStatic<DynamicLibrary::HandleSet> OpenedHandles;
|
|
// Lock for ExplicitSymbols and OpenedHandles.
|
|
static llvm::ManagedStatic<llvm::sys::SmartMutex<true>> SymbolsMutex;
|
|
}
|
|
|
|
#ifdef LLVM_ON_WIN32
|
|
|
|
#include "Windows/DynamicLibrary.inc"
|
|
|
|
#else
|
|
|
|
#include "Unix/DynamicLibrary.inc"
|
|
|
|
#endif
|
|
|
|
char DynamicLibrary::Invalid;
|
|
|
|
namespace llvm {
|
|
void *SearchForAddressOfSpecialSymbol(const char *SymbolName) {
|
|
return DoSearch(SymbolName); // DynamicLibrary.inc
|
|
}
|
|
}
|
|
|
|
void DynamicLibrary::AddSymbol(StringRef SymbolName, void *SymbolValue) {
|
|
SmartScopedLock<true> Lock(*SymbolsMutex);
|
|
(*ExplicitSymbols)[SymbolName] = SymbolValue;
|
|
}
|
|
|
|
DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *FileName,
|
|
std::string *Err) {
|
|
// Force OpenedHandles to be added into the ManagedStatic list before any
|
|
// ManagedStatic can be added from static constructors in HandleSet::DLOpen.
|
|
HandleSet& HS = *OpenedHandles;
|
|
|
|
void *Handle = HandleSet::DLOpen(FileName, Err);
|
|
if (Handle != &Invalid) {
|
|
SmartScopedLock<true> Lock(*SymbolsMutex);
|
|
HS.AddLibrary(Handle, /*IsProcess*/ FileName == nullptr);
|
|
}
|
|
|
|
return DynamicLibrary(Handle);
|
|
}
|
|
|
|
DynamicLibrary DynamicLibrary::addPermanentLibrary(void *Handle,
|
|
std::string *Err) {
|
|
SmartScopedLock<true> Lock(*SymbolsMutex);
|
|
// If we've already loaded this library, tell the caller.
|
|
if (!OpenedHandles->AddLibrary(Handle, /*IsProcess*/false, /*CanClose*/false))
|
|
*Err = "Library already loaded";
|
|
|
|
return DynamicLibrary(Handle);
|
|
}
|
|
|
|
void *DynamicLibrary::getAddressOfSymbol(const char *SymbolName) {
|
|
if (!isValid())
|
|
return nullptr;
|
|
return HandleSet::DLSym(Data, SymbolName);
|
|
}
|
|
|
|
void *DynamicLibrary::SearchForAddressOfSymbol(const char *SymbolName) {
|
|
{
|
|
SmartScopedLock<true> Lock(*SymbolsMutex);
|
|
|
|
// First check symbols added via AddSymbol().
|
|
if (ExplicitSymbols.isConstructed()) {
|
|
StringMap<void *>::iterator i = ExplicitSymbols->find(SymbolName);
|
|
|
|
if (i != ExplicitSymbols->end())
|
|
return i->second;
|
|
}
|
|
|
|
// Now search the libraries.
|
|
if (OpenedHandles.isConstructed()) {
|
|
if (void *Ptr = OpenedHandles->Lookup(SymbolName))
|
|
return Ptr;
|
|
}
|
|
}
|
|
|
|
return llvm::SearchForAddressOfSpecialSymbol(SymbolName);
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// C API.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
LLVMBool LLVMLoadLibraryPermanently(const char *Filename) {
|
|
return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename);
|
|
}
|
|
|
|
void *LLVMSearchForAddressOfSymbol(const char *symbolName) {
|
|
return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName);
|
|
}
|
|
|
|
void LLVMAddSymbol(const char *symbolName, void *symbolValue) {
|
|
return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue);
|
|
}
|