llvm/docs/tutorial/LangImpl6.html
Chris Lattner 729eb14ae8 Various updates from Sam Bishop:
"I have been working my way through the JIT and Kaleidoscope tutorials in my
(minuscule) spare time.  Thanks again for writing them!  I have attached a
patch containing some minor changes, ranging from spelling and grammar fixes
to adding a "Next: <next tutorial section>" hyperlink to the bottom of each
page.

Every page has been given the "next link" treatment, but otherwise I'm only
half way through the Kaleidoscope tutorial.  I will send a follow-on patch
if time permits."



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46933 91177308-0d34-0410-b5e6-96231b3b80d8
2008-02-10 19:11:04 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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<head>
<title>Kaleidoscope: Extending the Language: User-defined Operators</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="author" content="Chris Lattner">
<link rel="stylesheet" href="../llvm.css" type="text/css">
</head>
<body>
<div class="doc_title">Kaleidoscope: Extending the Language: User-defined Operators</div>
<ul>
<li><a href="index.html">Up to Tutorial Index</a></li>
<li>Chapter 6
<ol>
<li><a href="#intro">Chapter 6 Introduction</a></li>
<li><a href="#idea">User-defined Operators: the Idea</a></li>
<li><a href="#binary">User-defined Binary Operators</a></li>
<li><a href="#unary">User-defined Unary Operators</a></li>
<li><a href="#example">Kicking the Tires</a></li>
<li><a href="#code">Full Code Listing</a></li>
</ol>
</li>
<li><a href="LangImpl7.html">Chapter 7</a>: Extending the Language: Mutable
Variables / SSA Construction</li>
</ul>
<div class="doc_author">
<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section"><a name="intro">Chapter 6 Introduction</a></div>
<!-- *********************************************************************** -->
<div class="doc_text">
<p>Welcome to Chapter 6 of the "<a href="index.html">Implementing a language
with LLVM</a>" tutorial. At this point in our tutorial, we now have a fully
functional language that is fairly minimal, but also useful. There
is still one big problem with it, however. Our language doesn't have many
useful operators (like division, logical negation, or even any comparisons
besides less-than).</p>
<p>This chapter of the tutorial takes a wild digression into adding user-defined
operators to the simple and beautiful Kaleidoscope language. This digression now gives
us a simple and ugly language in some ways, but also a powerful one at the same time.
One of the great things about creating your own language is that you get to
decide what is good or bad. In this tutorial we'll assume that it is okay to
use this as a way to show some interesting parsing techniques.</p>
<p>At the end of this tutorial, we'll run through an example Kaleidoscope
application that <a href="#example">renders the Mandelbrot set</a>. This gives
an example of what you can build with Kaleidoscope and its feature set.</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section"><a name="idea">User-defined Operators: the Idea</a></div>
<!-- *********************************************************************** -->
<div class="doc_text">
<p>
The "operator overloading" that we will add to Kaleidoscope is more general than
languages like C++. In C++, you are only allowed to redefine existing
operators: you can't programatically change the grammar, introduce new
operators, change precedence levels, etc. In this chapter, we will add this
capability to Kaleidoscope, which will let the user round out the set of
operators that are supported.</p>
<p>The point of going into user-defined operators in a tutorial like this is to
show the power and flexibility of using a hand-written parser. Thus far, the parser
we have been implementing uses recursive descent for most parts of the grammar and
operator precedence parsing for the expressions. See <a
href="LangImpl2.html">Chapter 2</a> for details. Without using operator
precedence parsing, it would be very difficult to allow the programmer to
introduce new operators into the grammar: the grammar is dynamically extensible
as the JIT runs.</p>
<p>The two specific features we'll add are programmable unary operators (right
now, Kaleidoscope has no unary operators at all) as well as binary operators.
An example of this is:</p>
<div class="doc_code">
<pre>
# Logical unary not.
def unary!(v)
if v then
0
else
1;
# Define &gt; with the same precedence as &lt;.
def binary&gt; 10 (LHS RHS)
RHS &lt; LHS;
# Binary "logical or", (note that it does not "short circuit")
def binary| 5 (LHS RHS)
if LHS then
1
else if RHS then
1
else
0;
# Define = with slightly lower precedence than relationals.
def binary= 9 (LHS RHS)
!(LHS &lt; RHS | LHS &gt; RHS);
</pre>
</div>
<p>Many languages aspire to being able to implement their standard runtime
library in the language itself. In Kaleidoscope, we can implement significant
parts of the language in the library!</p>
<p>We will break down implementation of these features into two parts:
implementing support for user-defined binary operators and adding unary
operators.</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section"><a name="binary">User-defined Binary Operators</a></div>
<!-- *********************************************************************** -->
<div class="doc_text">
<p>Adding support for user-defined binary operators is pretty simple with our
current framework. We'll first add support for the unary/binary keywords:</p>
<div class="doc_code">
<pre>
enum Token {
...
<b>// operators
tok_binary = -11, tok_unary = -12</b>
};
...
static int gettok() {
...
if (IdentifierStr == "for") return tok_for;
if (IdentifierStr == "in") return tok_in;
<b>if (IdentifierStr == "binary") return tok_binary;
if (IdentifierStr == "unary") return tok_unary;</b>
return tok_identifier;
</pre>
</div>
<p>This just adds lexer support for the unary and binary keywords, like we
did in <a href="LangImpl5.html#iflexer">previous chapters</a>. One nice thing
about our current AST, is that we represent binary operators with full generalisation
by using their ASCII code as the opcode. For our extended operators, we'll use this
same representation, so we don't need any new AST or parser support.</p>
<p>On the other hand, we have to be able to represent the definitions of these
new operators, in the "def binary| 5" part of the function definition. In our
grammar so far, the "name" for the function definition is parsed as the
"prototype" production and into the <tt>PrototypeAST</tt> AST node. To
represent our new user-defined operators as prototypes, we have to extend
the <tt>PrototypeAST</tt> AST node like this:</p>
<div class="doc_code">
<pre>
/// PrototypeAST - This class represents the "prototype" for a function,
/// which captures its argument names as well as if it is an operator.
class PrototypeAST {
std::string Name;
std::vector&lt;std::string&gt; Args;
<b>bool isOperator;
unsigned Precedence; // Precedence if a binary op.</b>
public:
PrototypeAST(const std::string &amp;name, const std::vector&lt;std::string&gt; &amp;args,
<b>bool isoperator = false, unsigned prec = 0</b>)
: Name(name), Args(args), <b>isOperator(isoperator), Precedence(prec)</b> {}
<b>bool isUnaryOp() const { return isOperator &amp;&amp; Args.size() == 1; }
bool isBinaryOp() const { return isOperator &amp;&amp; Args.size() == 2; }
char getOperatorName() const {
assert(isUnaryOp() || isBinaryOp());
return Name[Name.size()-1];
}
unsigned getBinaryPrecedence() const { return Precedence; }</b>
Function *Codegen();
};
</pre>
</div>
<p>Basically, in addition to knowing a name for the prototype, we now keep track
of whether it was an operator, and if it was, what precedence level the operator
is at. The precedence is only used for binary operators (as you'll see below,
it just doesn't apply for unary operators). Now that we have a way to represent
the prototype for a user-defined operator, we need to parse it:</p>
<div class="doc_code">
<pre>
/// prototype
/// ::= id '(' id* ')'
<b>/// ::= binary LETTER number? (id, id)</b>
static PrototypeAST *ParsePrototype() {
std::string FnName;
<b>int Kind = 0; // 0 = identifier, 1 = unary, 2 = binary.
unsigned BinaryPrecedence = 30;</b>
switch (CurTok) {
default:
return ErrorP("Expected function name in prototype");
case tok_identifier:
FnName = IdentifierStr;
Kind = 0;
getNextToken();
break;
<b>case tok_binary:
getNextToken();
if (!isascii(CurTok))
return ErrorP("Expected binary operator");
FnName = "binary";
FnName += (char)CurTok;
Kind = 2;
getNextToken();
// Read the precedence if present.
if (CurTok == tok_number) {
if (NumVal &lt; 1 || NumVal &gt; 100)
return ErrorP("Invalid precedecnce: must be 1..100");
BinaryPrecedence = (unsigned)NumVal;
getNextToken();
}
break;</b>
}
if (CurTok != '(')
return ErrorP("Expected '(' in prototype");
std::vector&lt;std::string&gt; ArgNames;
while (getNextToken() == tok_identifier)
ArgNames.push_back(IdentifierStr);
if (CurTok != ')')
return ErrorP("Expected ')' in prototype");
// success.
getNextToken(); // eat ')'.
<b>// Verify right number of names for operator.
if (Kind &amp;&amp; ArgNames.size() != Kind)
return ErrorP("Invalid number of operands for operator");
return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence);</b>
}
</pre>
</div>
<p>This is all fairly straightforward parsing code, and we have already seen
a lot of similar code in the past. One interesting part about the code above is
the couple lines that set up <tt>FnName</tt> for binary operators. This builds names
like "binary@" for a newly defined "@" operator. This then takes advantage of the
fact that symbol names in the LLVM symbol table are allowed to have any character in
them, including embedded nul characters.</p>
<p>The next interesting thing to add, is codegen support for these binary operators.
Given our current structure, this is a simple addition of a default case for our
existing binary operator node:</p>
<div class="doc_code">
<pre>
Value *BinaryExprAST::Codegen() {
Value *L = LHS-&gt;Codegen();
Value *R = RHS-&gt;Codegen();
if (L == 0 || R == 0) return 0;
switch (Op) {
case '+': return Builder.CreateAdd(L, R, "addtmp");
case '-': return Builder.CreateSub(L, R, "subtmp");
case '*': return Builder.CreateMul(L, R, "multmp");
case '&lt;':
L = Builder.CreateFCmpULT(L, R, "cmptmp");
// Convert bool 0/1 to double 0.0 or 1.0
return Builder.CreateUIToFP(L, Type::DoubleTy, "booltmp");
<b>default: break;</b>
}
<b>// If it wasn't a builtin binary operator, it must be a user defined one. Emit
// a call to it.
Function *F = TheModule-&gt;getFunction(std::string("binary")+Op);
assert(F &amp;&amp; "binary operator not found!");
Value *Ops[] = { L, R };
return Builder.CreateCall(F, Ops, Ops+2, "binop");</b>
}
</pre>
</div>
<p>As you can see above, the new code is actually really simple. It just does
a lookup for the appropriate operator in the symbol table and generates a
function call to it. Since user-defined operators are just built as normal
functions (because the "prototype" boils down to a function with the right
name) everything falls into place.</p>
<p>The final piece of code we are missing, is a bit of top level magic:</p>
<div class="doc_code">
<pre>
Function *FunctionAST::Codegen() {
NamedValues.clear();
Function *TheFunction = Proto->Codegen();
if (TheFunction == 0)
return 0;
<b>// If this is an operator, install it.
if (Proto-&gt;isBinaryOp())
BinopPrecedence[Proto->getOperatorName()] = Proto->getBinaryPrecedence();</b>
// Create a new basic block to start insertion into.
BasicBlock *BB = new BasicBlock("entry", TheFunction);
Builder.SetInsertPoint(BB);
if (Value *RetVal = Body-&gt;Codegen()) {
...
</pre>
</div>
<p>Basically, before codegening a function, if it is a user-defined operator, we
register it in the precedence table. This allows the binary operator parsing
logic we already have in place to handle it. Since we are working on a fully-general operator precedence parser, this is all we need to do to "extend the grammar".</p>
<p>Now we have useful user-defined binary operators. This builds a lot
on the previous framework we built for other operators. Adding unary operators
is a bit more challenging, because we don't have any framework for it yet - lets
see what it takes.</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section"><a name="unary">User-defined Unary Operators</a></div>
<!-- *********************************************************************** -->
<div class="doc_text">
<p>Since we don't currently support unary operators in the Kaleidoscope
language, we'll need to add everything to support them. Above, we added simple
support for the 'unary' keyword to the lexer. In addition to that, we need an
AST node:</p>
<div class="doc_code">
<pre>
/// UnaryExprAST - Expression class for a unary operator.
class UnaryExprAST : public ExprAST {
char Opcode;
ExprAST *Operand;
public:
UnaryExprAST(char opcode, ExprAST *operand)
: Opcode(opcode), Operand(operand) {}
virtual Value *Codegen();
};
</pre>
</div>
<p>This AST node is very simple and obvious by now. It directly mirrors the
binary operator AST node, except that it only has one child. With this, we
need to add the parsing logic. Parsing a unary operator is pretty simple: we'll
add a new function to do it:</p>
<div class="doc_code">
<pre>
/// unary
/// ::= primary
/// ::= '!' unary
static ExprAST *ParseUnary() {
// If the current token is not an operator, it must be a primary expr.
if (!isascii(CurTok) || CurTok == '(' || CurTok == ',')
return ParsePrimary();
// If this is a unary operator, read it.
int Opc = CurTok;
getNextToken();
if (ExprAST *Operand = ParseUnary())
return new UnaryExprAST(Opc, Operand);
return 0;
}
</pre>
</div>
<p>The grammar we add is pretty straightforward here. If we see a unary
operator when parsing a primary operator, we eat the operator as a prefix and
parse the remaining piece as another unary operator. This allows us to handle
multiple unary operators (e.g. "!!x"). Note that unary operators can't have
ambiguous parses like binary operators can, so there is no need for precedence
information.</p>
<p>The problem with this function, is that we need to call ParseUnary from somewhere.
To do this, we change previous callers of ParsePrimary to call ParseUnary
instead:</p>
<div class="doc_code">
<pre>
/// binoprhs
/// ::= ('+' unary)*
static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
...
<b>// Parse the unary expression after the binary operator.
ExprAST *RHS = ParseUnary();
if (!RHS) return 0;</b>
...
}
/// expression
/// ::= unary binoprhs
///
static ExprAST *ParseExpression() {
<b>ExprAST *LHS = ParseUnary();</b>
if (!LHS) return 0;
return ParseBinOpRHS(0, LHS);
}
</pre>
</div>
<p>With these two simple changes, we are now able to parse unary operators and build the
AST for them. Next up, we need to add parser support for prototypes, to parse
the unary operator prototype. We extend the binary operator code above
with:</p>
<div class="doc_code">
<pre>
/// prototype
/// ::= id '(' id* ')'
/// ::= binary LETTER number? (id, id)
<b>/// ::= unary LETTER (id)</b>
static PrototypeAST *ParsePrototype() {
std::string FnName;
int Kind = 0; // 0 = identifier, 1 = unary, 2 = binary.
unsigned BinaryPrecedence = 30;
switch (CurTok) {
default:
return ErrorP("Expected function name in prototype");
case tok_identifier:
FnName = IdentifierStr;
Kind = 0;
getNextToken();
break;
<b>case tok_unary:
getNextToken();
if (!isascii(CurTok))
return ErrorP("Expected unary operator");
FnName = "unary";
FnName += (char)CurTok;
Kind = 1;
getNextToken();
break;</b>
case tok_binary:
...
</pre>
</div>
<p>As with binary operators, we name unary operators with a name that includes
the operator character. This assists us at code generation time. Speaking of,
the final piece we need to add is codegen support for unary operators. It looks
like this:</p>
<div class="doc_code">
<pre>
Value *UnaryExprAST::Codegen() {
Value *OperandV = Operand->Codegen();
if (OperandV == 0) return 0;
Function *F = TheModule->getFunction(std::string("unary")+Opcode);
if (F == 0)
return ErrorV("Unknown unary operator");
return Builder.CreateCall(F, OperandV, "unop");
}
</pre>
</div>
<p>This code is similar to, but simpler than, the code for binary operators. It
is simpler primarily because it doesn't need to handle any predefined operators.
</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section"><a name="example">Kicking the Tires</a></div>
<!-- *********************************************************************** -->
<div class="doc_text">
<p>It is somewhat hard to believe, but with a few simple extensions we've
covered in the last chapters, we have grown a real-ish language. With this, we
can do a lot of interesting things, including I/O, math, and a bunch of other
things. For example, we can now add a nice sequencing operator (printd is
defined to print out the specified value and a newline):</p>
<div class="doc_code">
<pre>
ready&gt; <b>extern printd(x);</b>
Read extern: declare double @printd(double)
ready&gt; <b>def binary : 1 (x y) 0; # Low-precedence operator that ignores operands.</b>
..
ready&gt; <b>printd(123) : printd(456) : printd(789);</b>
123.000000
456.000000
789.000000
Evaluated to 0.000000
</pre>
</div>
<p>We can also define a bunch of other "primitive" operations, such as:</p>
<div class="doc_code">
<pre>
# Logical unary not.
def unary!(v)
if v then
0
else
1;
# Unary negate.
def unary-(v)
0-v;
# Define &gt; with the same precedence as &gt;.
def binary&gt; 10 (LHS RHS)
RHS &lt; LHS;
# Binary logical or, which does not short circuit.
def binary| 5 (LHS RHS)
if LHS then
1
else if RHS then
1
else
0;
# Binary logical and, which does not short circuit.
def binary&amp; 6 (LHS RHS)
if !LHS then
0
else
!!RHS;
# Define = with slightly lower precedence than relationals.
def binary = 9 (LHS RHS)
!(LHS &lt; RHS | LHS &gt; RHS);
</pre>
</div>
<p>Given the previous if/then/else support, we can also define interesting
functions for I/O. For example, the following prints out a character whose
"density" reflects the value passed in: the lower the value, the denser the
character:</p>
<div class="doc_code">
<pre>
ready&gt;
<b>
extern putchard(char)
def printdensity(d)
if d &gt; 8 then
putchard(32) # ' '
else if d &gt; 4 then
putchard(46) # '.'
else if d &gt; 2 then
putchard(43) # '+'
else
putchard(42); # '*'</b>
...
ready&gt; <b>printdensity(1): printdensity(2): printdensity(3) :
printdensity(4): printdensity(5): printdensity(9): putchard(10);</b>
*++..
Evaluated to 0.000000
</pre>
</div>
<p>Based on these simple primitive operations, we can start to define more
interesting things. For example, here's a little function that solves for the
number of iterations it takes a function in the complex plane to
converge:</p>
<div class="doc_code">
<pre>
# determine whether the specific location diverges.
# Solve for z = z^2 + c in the complex plane.
def mandleconverger(real imag iters creal cimag)
if iters &gt; 255 | (real*real + imag*imag &gt; 4) then
iters
else
mandleconverger(real*real - imag*imag + creal,
2*real*imag + cimag,
iters+1, creal, cimag);
# return the number of iterations required for the iteration to escape
def mandleconverge(real imag)
mandleconverger(real, imag, 0, real, imag);
</pre>
</div>
<p>This "z = z<sup>2</sup> + c" function is a beautiful little creature that is the basis
for computation of the <a
href="http://en.wikipedia.org/wiki/Mandelbrot_set">Mandelbrot Set</a>. Our
<tt>mandelconverge</tt> function returns the number of iterations that it takes
for a complex orbit to escape, saturating to 255. This is not a very useful
function by itself, but if you plot its value over a two-dimensional plane,
you can see the Mandelbrot set. Given that we are limited to using putchard
here, our amazing graphical output is limited, but we can whip together
something using the density plotter above:</p>
<div class="doc_code">
<pre>
# compute and plot the mandlebrot set with the specified 2 dimensional range
# info.
def mandelhelp(xmin xmax xstep ymin ymax ystep)
for y = ymin, y &lt; ymax, ystep in (
(for x = xmin, x &lt; xmax, xstep in
printdensity(mandleconverge(x,y)))
: putchard(10)
)
# mandel - This is a convenient helper function for ploting the mandelbrot set
# from the specified position with the specified Magnification.
def mandel(realstart imagstart realmag imagmag)
mandelhelp(realstart, realstart+realmag*78, realmag,
imagstart, imagstart+imagmag*40, imagmag);
</pre>
</div>
<p>Given this, we can try plotting out the mandlebrot set! Lets try it out:</p>
<div class="doc_code">
<pre>
ready&gt; <b>mandel(-2.3, -1.3, 0.05, 0.07);</b>
*******************************+++++++++++*************************************
*************************+++++++++++++++++++++++*******************************
**********************+++++++++++++++++++++++++++++****************************
*******************+++++++++++++++++++++.. ...++++++++*************************
*****************++++++++++++++++++++++.... ...+++++++++***********************
***************+++++++++++++++++++++++..... ...+++++++++*********************
**************+++++++++++++++++++++++.... ....+++++++++********************
*************++++++++++++++++++++++...... .....++++++++*******************
************+++++++++++++++++++++....... .......+++++++******************
***********+++++++++++++++++++.... ... .+++++++*****************
**********+++++++++++++++++....... .+++++++****************
*********++++++++++++++........... ...+++++++***************
********++++++++++++............ ...++++++++**************
********++++++++++... .......... .++++++++**************
*******+++++++++..... .+++++++++*************
*******++++++++...... ..+++++++++*************
*******++++++....... ..+++++++++*************
*******+++++...... ..+++++++++*************
*******.... .... ...+++++++++*************
*******.... . ...+++++++++*************
*******+++++...... ...+++++++++*************
*******++++++....... ..+++++++++*************
*******++++++++...... .+++++++++*************
*******+++++++++..... ..+++++++++*************
********++++++++++... .......... .++++++++**************
********++++++++++++............ ...++++++++**************
*********++++++++++++++.......... ...+++++++***************
**********++++++++++++++++........ .+++++++****************
**********++++++++++++++++++++.... ... ..+++++++****************
***********++++++++++++++++++++++....... .......++++++++*****************
************+++++++++++++++++++++++...... ......++++++++******************
**************+++++++++++++++++++++++.... ....++++++++********************
***************+++++++++++++++++++++++..... ...+++++++++*********************
*****************++++++++++++++++++++++.... ...++++++++***********************
*******************+++++++++++++++++++++......++++++++*************************
*********************++++++++++++++++++++++.++++++++***************************
*************************+++++++++++++++++++++++*******************************
******************************+++++++++++++************************************
*******************************************************************************
*******************************************************************************
*******************************************************************************
Evaluated to 0.000000
ready&gt; <b>mandel(-2, -1, 0.02, 0.04);</b>
**************************+++++++++++++++++++++++++++++++++++++++++++++++++++++
***********************++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*********************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.
*******************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++...
*****************+++++++++++++++++++++++++++++++++++++++++++++++++++++++++.....
***************++++++++++++++++++++++++++++++++++++++++++++++++++++++++........
**************++++++++++++++++++++++++++++++++++++++++++++++++++++++...........
************+++++++++++++++++++++++++++++++++++++++++++++++++++++..............
***********++++++++++++++++++++++++++++++++++++++++++++++++++........ .
**********++++++++++++++++++++++++++++++++++++++++++++++.............
********+++++++++++++++++++++++++++++++++++++++++++..................
*******+++++++++++++++++++++++++++++++++++++++.......................
******+++++++++++++++++++++++++++++++++++...........................
*****++++++++++++++++++++++++++++++++............................
*****++++++++++++++++++++++++++++...............................
****++++++++++++++++++++++++++...... .........................
***++++++++++++++++++++++++......... ...... ...........
***++++++++++++++++++++++............
**+++++++++++++++++++++..............
**+++++++++++++++++++................
*++++++++++++++++++.................
*++++++++++++++++............ ...
*++++++++++++++..............
*+++....++++................
*.......... ...........
*
*.......... ...........
*+++....++++................
*++++++++++++++..............
*++++++++++++++++............ ...
*++++++++++++++++++.................
**+++++++++++++++++++................
**+++++++++++++++++++++..............
***++++++++++++++++++++++............
***++++++++++++++++++++++++......... ...... ...........
****++++++++++++++++++++++++++...... .........................
*****++++++++++++++++++++++++++++...............................
*****++++++++++++++++++++++++++++++++............................
******+++++++++++++++++++++++++++++++++++...........................
*******+++++++++++++++++++++++++++++++++++++++.......................
********+++++++++++++++++++++++++++++++++++++++++++..................
Evaluated to 0.000000
ready&gt; <b>mandel(-0.9, -1.4, 0.02, 0.03);</b>
*******************************************************************************
*******************************************************************************
*******************************************************************************
**********+++++++++++++++++++++************************************************
*+++++++++++++++++++++++++++++++++++++++***************************************
+++++++++++++++++++++++++++++++++++++++++++++**********************************
++++++++++++++++++++++++++++++++++++++++++++++++++*****************************
++++++++++++++++++++++++++++++++++++++++++++++++++++++*************************
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++**********************
+++++++++++++++++++++++++++++++++.........++++++++++++++++++*******************
+++++++++++++++++++++++++++++++.... ......+++++++++++++++++++****************
+++++++++++++++++++++++++++++....... ........+++++++++++++++++++**************
++++++++++++++++++++++++++++........ ........++++++++++++++++++++************
+++++++++++++++++++++++++++......... .. ...+++++++++++++++++++++**********
++++++++++++++++++++++++++........... ....++++++++++++++++++++++********
++++++++++++++++++++++++............. .......++++++++++++++++++++++******
+++++++++++++++++++++++............. ........+++++++++++++++++++++++****
++++++++++++++++++++++........... ..........++++++++++++++++++++++***
++++++++++++++++++++........... .........++++++++++++++++++++++*
++++++++++++++++++............ ...........++++++++++++++++++++
++++++++++++++++............... .............++++++++++++++++++
++++++++++++++................. ...............++++++++++++++++
++++++++++++.................. .................++++++++++++++
+++++++++.................. .................+++++++++++++
++++++........ . ......... ..++++++++++++
++............ ...... ....++++++++++
.............. ...++++++++++
.............. ....+++++++++
.............. .....++++++++
............. ......++++++++
........... .......++++++++
......... ........+++++++
......... ........+++++++
......... ....+++++++
........ ...+++++++
....... ...+++++++
....+++++++
.....+++++++
....+++++++
....+++++++
....+++++++
Evaluated to 0.000000
ready&gt; <b>^D</b>
</pre>
</div>
<p>At this point, you may be starting to realize that Kaleidoscope is a real
and powerful language. It may not be self-similar :), but it can be used to
plot things that are!</p>
<p>With this, we conclude the "adding user-defined operators" chapter of the
tutorial. We have successfully augmented our language, adding the ability to extend the
language in the library, and we have shown how this can be used to build a simple but
interesting end-user application in Kaleidoscope. At this point, Kaleidoscope
can build a variety of applications that are functional and can call functions
with side-effects, but it can't actually define and mutate a variable itself.
</p>
<p>Strikingly, variable mutation is an important feature of some
languages, and it is not at all obvious how to <a href="LangImpl7.html">add
support for mutable variables</a> without having to add an "SSA construction"
phase to your front-end. In the next chapter, we will describe how you can
add variable mutation without building SSA in your front-end.</p>
</div>
<!-- *********************************************************************** -->
<div class="doc_section"><a name="code">Full Code Listing</a></div>
<!-- *********************************************************************** -->
<div class="doc_text">
<p>
Here is the complete code listing for our running example, enhanced with the
if/then/else and for expressions.. To build this example, use:
</p>
<div class="doc_code">
<pre>
# Compile
g++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy
# Run
./toy
</pre>
</div>
<p>Here is the code:</p>
<div class="doc_code">
<pre>
#include "llvm/DerivedTypes.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
#include "llvm/PassManager.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Support/LLVMBuilder.h"
#include &lt;cstdio&gt;
#include &lt;string&gt;
#include &lt;map&gt;
#include &lt;vector&gt;
using namespace llvm;
//===----------------------------------------------------------------------===//
// Lexer
//===----------------------------------------------------------------------===//
// The lexer returns tokens [0-255] if it is an unknown character, otherwise one
// of these for known things.
enum Token {
tok_eof = -1,
// commands
tok_def = -2, tok_extern = -3,
// primary
tok_identifier = -4, tok_number = -5,
// control
tok_if = -6, tok_then = -7, tok_else = -8,
tok_for = -9, tok_in = -10,
// operators
tok_binary = -11, tok_unary = -12
};
static std::string IdentifierStr; // Filled in if tok_identifier
static double NumVal; // Filled in if tok_number
/// gettok - Return the next token from standard input.
static int gettok() {
static int LastChar = ' ';
// Skip any whitespace.
while (isspace(LastChar))
LastChar = getchar();
if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
IdentifierStr = LastChar;
while (isalnum((LastChar = getchar())))
IdentifierStr += LastChar;
if (IdentifierStr == "def") return tok_def;
if (IdentifierStr == "extern") return tok_extern;
if (IdentifierStr == "if") return tok_if;
if (IdentifierStr == "then") return tok_then;
if (IdentifierStr == "else") return tok_else;
if (IdentifierStr == "for") return tok_for;
if (IdentifierStr == "in") return tok_in;
if (IdentifierStr == "binary") return tok_binary;
if (IdentifierStr == "unary") return tok_unary;
return tok_identifier;
}
if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+
std::string NumStr;
do {
NumStr += LastChar;
LastChar = getchar();
} while (isdigit(LastChar) || LastChar == '.');
NumVal = strtod(NumStr.c_str(), 0);
return tok_number;
}
if (LastChar == '#') {
// Comment until end of line.
do LastChar = getchar();
while (LastChar != EOF &amp;&amp; LastChar != '\n' &amp;&amp; LastChar != '\r');
if (LastChar != EOF)
return gettok();
}
// Check for end of file. Don't eat the EOF.
if (LastChar == EOF)
return tok_eof;
// Otherwise, just return the character as its ascii value.
int ThisChar = LastChar;
LastChar = getchar();
return ThisChar;
}
//===----------------------------------------------------------------------===//
// Abstract Syntax Tree (aka Parse Tree)
//===----------------------------------------------------------------------===//
/// ExprAST - Base class for all expression nodes.
class ExprAST {
public:
virtual ~ExprAST() {}
virtual Value *Codegen() = 0;
};
/// NumberExprAST - Expression class for numeric literals like "1.0".
class NumberExprAST : public ExprAST {
double Val;
public:
NumberExprAST(double val) : Val(val) {}
virtual Value *Codegen();
};
/// VariableExprAST - Expression class for referencing a variable, like "a".
class VariableExprAST : public ExprAST {
std::string Name;
public:
VariableExprAST(const std::string &amp;name) : Name(name) {}
virtual Value *Codegen();
};
/// UnaryExprAST - Expression class for a unary operator.
class UnaryExprAST : public ExprAST {
char Opcode;
ExprAST *Operand;
public:
UnaryExprAST(char opcode, ExprAST *operand)
: Opcode(opcode), Operand(operand) {}
virtual Value *Codegen();
};
/// BinaryExprAST - Expression class for a binary operator.
class BinaryExprAST : public ExprAST {
char Op;
ExprAST *LHS, *RHS;
public:
BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs)
: Op(op), LHS(lhs), RHS(rhs) {}
virtual Value *Codegen();
};
/// CallExprAST - Expression class for function calls.
class CallExprAST : public ExprAST {
std::string Callee;
std::vector&lt;ExprAST*&gt; Args;
public:
CallExprAST(const std::string &amp;callee, std::vector&lt;ExprAST*&gt; &amp;args)
: Callee(callee), Args(args) {}
virtual Value *Codegen();
};
/// IfExprAST - Expression class for if/then/else.
class IfExprAST : public ExprAST {
ExprAST *Cond, *Then, *Else;
public:
IfExprAST(ExprAST *cond, ExprAST *then, ExprAST *_else)
: Cond(cond), Then(then), Else(_else) {}
virtual Value *Codegen();
};
/// ForExprAST - Expression class for for/in.
class ForExprAST : public ExprAST {
std::string VarName;
ExprAST *Start, *End, *Step, *Body;
public:
ForExprAST(const std::string &amp;varname, ExprAST *start, ExprAST *end,
ExprAST *step, ExprAST *body)
: VarName(varname), Start(start), End(end), Step(step), Body(body) {}
virtual Value *Codegen();
};
/// PrototypeAST - This class represents the "prototype" for a function,
/// which captures its argument names as well as if it is an operator.
class PrototypeAST {
std::string Name;
std::vector&lt;std::string&gt; Args;
bool isOperator;
unsigned Precedence; // Precedence if a binary op.
public:
PrototypeAST(const std::string &amp;name, const std::vector&lt;std::string&gt; &amp;args,
bool isoperator = false, unsigned prec = 0)
: Name(name), Args(args), isOperator(isoperator), Precedence(prec) {}
bool isUnaryOp() const { return isOperator &amp;&amp; Args.size() == 1; }
bool isBinaryOp() const { return isOperator &amp;&amp; Args.size() == 2; }
char getOperatorName() const {
assert(isUnaryOp() || isBinaryOp());
return Name[Name.size()-1];
}
unsigned getBinaryPrecedence() const { return Precedence; }
Function *Codegen();
};
/// FunctionAST - This class represents a function definition itself.
class FunctionAST {
PrototypeAST *Proto;
ExprAST *Body;
public:
FunctionAST(PrototypeAST *proto, ExprAST *body)
: Proto(proto), Body(body) {}
Function *Codegen();
};
//===----------------------------------------------------------------------===//
// Parser
//===----------------------------------------------------------------------===//
/// CurTok/getNextToken - Provide a simple token buffer. CurTok is the current
/// token the parser it looking at. getNextToken reads another token from the
/// lexer and updates CurTok with its results.
static int CurTok;
static int getNextToken() {
return CurTok = gettok();
}
/// BinopPrecedence - This holds the precedence for each binary operator that is
/// defined.
static std::map&lt;char, int&gt; BinopPrecedence;
/// GetTokPrecedence - Get the precedence of the pending binary operator token.
static int GetTokPrecedence() {
if (!isascii(CurTok))
return -1;
// Make sure it's a declared binop.
int TokPrec = BinopPrecedence[CurTok];
if (TokPrec &lt;= 0) return -1;
return TokPrec;
}
/// Error* - These are little helper functions for error handling.
ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;}
PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; }
FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; }
static ExprAST *ParseExpression();
/// identifierexpr
/// ::= identifier
/// ::= identifier '(' expression* ')'
static ExprAST *ParseIdentifierExpr() {
std::string IdName = IdentifierStr;
getNextToken(); // eat identifier.
if (CurTok != '(') // Simple variable ref.
return new VariableExprAST(IdName);
// Call.
getNextToken(); // eat (
std::vector&lt;ExprAST*&gt; Args;
if (CurTok != ')') {
while (1) {
ExprAST *Arg = ParseExpression();
if (!Arg) return 0;
Args.push_back(Arg);
if (CurTok == ')') break;
if (CurTok != ',')
return Error("Expected ')'");
getNextToken();
}
}
// Eat the ')'.
getNextToken();
return new CallExprAST(IdName, Args);
}
/// numberexpr ::= number
static ExprAST *ParseNumberExpr() {
ExprAST *Result = new NumberExprAST(NumVal);
getNextToken(); // consume the number
return Result;
}
/// parenexpr ::= '(' expression ')'
static ExprAST *ParseParenExpr() {
getNextToken(); // eat (.
ExprAST *V = ParseExpression();
if (!V) return 0;
if (CurTok != ')')
return Error("expected ')'");
getNextToken(); // eat ).
return V;
}
/// ifexpr ::= 'if' expression 'then' expression 'else' expression
static ExprAST *ParseIfExpr() {
getNextToken(); // eat the if.
// condition.
ExprAST *Cond = ParseExpression();
if (!Cond) return 0;
if (CurTok != tok_then)
return Error("expected then");
getNextToken(); // eat the then
ExprAST *Then = ParseExpression();
if (Then == 0) return 0;
if (CurTok != tok_else)
return Error("expected else");
getNextToken();
ExprAST *Else = ParseExpression();
if (!Else) return 0;
return new IfExprAST(Cond, Then, Else);
}
/// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression
static ExprAST *ParseForExpr() {
getNextToken(); // eat the for.
if (CurTok != tok_identifier)
return Error("expected identifier after for");
std::string IdName = IdentifierStr;
getNextToken(); // eat identifier.
if (CurTok != '=')
return Error("expected '=' after for");
getNextToken(); // eat '='.
ExprAST *Start = ParseExpression();
if (Start == 0) return 0;
if (CurTok != ',')
return Error("expected ',' after for start value");
getNextToken();
ExprAST *End = ParseExpression();
if (End == 0) return 0;
// The step value is optional.
ExprAST *Step = 0;
if (CurTok == ',') {
getNextToken();
Step = ParseExpression();
if (Step == 0) return 0;
}
if (CurTok != tok_in)
return Error("expected 'in' after for");
getNextToken(); // eat 'in'.
ExprAST *Body = ParseExpression();
if (Body == 0) return 0;
return new ForExprAST(IdName, Start, End, Step, Body);
}
/// primary
/// ::= identifierexpr
/// ::= numberexpr
/// ::= parenexpr
/// ::= ifexpr
/// ::= forexpr
static ExprAST *ParsePrimary() {
switch (CurTok) {
default: return Error("unknown token when expecting an expression");
case tok_identifier: return ParseIdentifierExpr();
case tok_number: return ParseNumberExpr();
case '(': return ParseParenExpr();
case tok_if: return ParseIfExpr();
case tok_for: return ParseForExpr();
}
}
/// unary
/// ::= primary
/// ::= '!' unary
static ExprAST *ParseUnary() {
// If the current token is not an operator, it must be a primary expr.
if (!isascii(CurTok) || CurTok == '(' || CurTok == ',')
return ParsePrimary();
// If this is a unary operator, read it.
int Opc = CurTok;
getNextToken();
if (ExprAST *Operand = ParseUnary())
return new UnaryExprAST(Opc, Operand);
return 0;
}
/// binoprhs
/// ::= ('+' unary)*
static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) {
// If this is a binop, find its precedence.
while (1) {
int TokPrec = GetTokPrecedence();
// If this is a binop that binds at least as tightly as the current binop,
// consume it, otherwise we are done.
if (TokPrec &lt; ExprPrec)
return LHS;
// Okay, we know this is a binop.
int BinOp = CurTok;
getNextToken(); // eat binop
// Parse the unary expression after the binary operator.
ExprAST *RHS = ParseUnary();
if (!RHS) return 0;
// If BinOp binds less tightly with RHS than the operator after RHS, let
// the pending operator take RHS as its LHS.
int NextPrec = GetTokPrecedence();
if (TokPrec &lt; NextPrec) {
RHS = ParseBinOpRHS(TokPrec+1, RHS);
if (RHS == 0) return 0;
}
// Merge LHS/RHS.
LHS = new BinaryExprAST(BinOp, LHS, RHS);
}
}
/// expression
/// ::= unary binoprhs
///
static ExprAST *ParseExpression() {
ExprAST *LHS = ParseUnary();
if (!LHS) return 0;
return ParseBinOpRHS(0, LHS);
}
/// prototype
/// ::= id '(' id* ')'
/// ::= binary LETTER number? (id, id)
/// ::= unary LETTER (id)
static PrototypeAST *ParsePrototype() {
std::string FnName;
int Kind = 0; // 0 = identifier, 1 = unary, 2 = binary.
unsigned BinaryPrecedence = 30;
switch (CurTok) {
default:
return ErrorP("Expected function name in prototype");
case tok_identifier:
FnName = IdentifierStr;
Kind = 0;
getNextToken();
break;
case tok_unary:
getNextToken();
if (!isascii(CurTok))
return ErrorP("Expected unary operator");
FnName = "unary";
FnName += (char)CurTok;
Kind = 1;
getNextToken();
break;
case tok_binary:
getNextToken();
if (!isascii(CurTok))
return ErrorP("Expected binary operator");
FnName = "binary";
FnName += (char)CurTok;
Kind = 2;
getNextToken();
// Read the precedence if present.
if (CurTok == tok_number) {
if (NumVal &lt; 1 || NumVal &gt; 100)
return ErrorP("Invalid precedecnce: must be 1..100");
BinaryPrecedence = (unsigned)NumVal;
getNextToken();
}
break;
}
if (CurTok != '(')
return ErrorP("Expected '(' in prototype");
std::vector&lt;std::string&gt; ArgNames;
while (getNextToken() == tok_identifier)
ArgNames.push_back(IdentifierStr);
if (CurTok != ')')
return ErrorP("Expected ')' in prototype");
// success.
getNextToken(); // eat ')'.
// Verify right number of names for operator.
if (Kind &amp;&amp; ArgNames.size() != Kind)
return ErrorP("Invalid number of operands for operator");
return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence);
}
/// definition ::= 'def' prototype expression
static FunctionAST *ParseDefinition() {
getNextToken(); // eat def.
PrototypeAST *Proto = ParsePrototype();
if (Proto == 0) return 0;
if (ExprAST *E = ParseExpression())
return new FunctionAST(Proto, E);
return 0;
}
/// toplevelexpr ::= expression
static FunctionAST *ParseTopLevelExpr() {
if (ExprAST *E = ParseExpression()) {
// Make an anonymous proto.
PrototypeAST *Proto = new PrototypeAST("", std::vector&lt;std::string&gt;());
return new FunctionAST(Proto, E);
}
return 0;
}
/// external ::= 'extern' prototype
static PrototypeAST *ParseExtern() {
getNextToken(); // eat extern.
return ParsePrototype();
}
//===----------------------------------------------------------------------===//
// Code Generation
//===----------------------------------------------------------------------===//
static Module *TheModule;
static LLVMFoldingBuilder Builder;
static std::map&lt;std::string, Value*&gt; NamedValues;
static FunctionPassManager *TheFPM;
Value *ErrorV(const char *Str) { Error(Str); return 0; }
Value *NumberExprAST::Codegen() {
return ConstantFP::get(Type::DoubleTy, APFloat(Val));
}
Value *VariableExprAST::Codegen() {
// Look this variable up in the function.
Value *V = NamedValues[Name];
return V ? V : ErrorV("Unknown variable name");
}
Value *UnaryExprAST::Codegen() {
Value *OperandV = Operand-&gt;Codegen();
if (OperandV == 0) return 0;
Function *F = TheModule-&gt;getFunction(std::string("unary")+Opcode);
if (F == 0)
return ErrorV("Unknown unary operator");
return Builder.CreateCall(F, OperandV, "unop");
}
Value *BinaryExprAST::Codegen() {
Value *L = LHS-&gt;Codegen();
Value *R = RHS-&gt;Codegen();
if (L == 0 || R == 0) return 0;
switch (Op) {
case '+': return Builder.CreateAdd(L, R, "addtmp");
case '-': return Builder.CreateSub(L, R, "subtmp");
case '*': return Builder.CreateMul(L, R, "multmp");
case '&lt;':
L = Builder.CreateFCmpULT(L, R, "cmptmp");
// Convert bool 0/1 to double 0.0 or 1.0
return Builder.CreateUIToFP(L, Type::DoubleTy, "booltmp");
default: break;
}
// If it wasn't a builtin binary operator, it must be a user defined one. Emit
// a call to it.
Function *F = TheModule-&gt;getFunction(std::string("binary")+Op);
assert(F &amp;&amp; "binary operator not found!");
Value *Ops[] = { L, R };
return Builder.CreateCall(F, Ops, Ops+2, "binop");
}
Value *CallExprAST::Codegen() {
// Look up the name in the global module table.
Function *CalleeF = TheModule-&gt;getFunction(Callee);
if (CalleeF == 0)
return ErrorV("Unknown function referenced");
// If argument mismatch error.
if (CalleeF-&gt;arg_size() != Args.size())
return ErrorV("Incorrect # arguments passed");
std::vector&lt;Value*&gt; ArgsV;
for (unsigned i = 0, e = Args.size(); i != e; ++i) {
ArgsV.push_back(Args[i]-&gt;Codegen());
if (ArgsV.back() == 0) return 0;
}
return Builder.CreateCall(CalleeF, ArgsV.begin(), ArgsV.end(), "calltmp");
}
Value *IfExprAST::Codegen() {
Value *CondV = Cond-&gt;Codegen();
if (CondV == 0) return 0;
// Convert condition to a bool by comparing equal to 0.0.
CondV = Builder.CreateFCmpONE(CondV,
ConstantFP::get(Type::DoubleTy, APFloat(0.0)),
"ifcond");
Function *TheFunction = Builder.GetInsertBlock()-&gt;getParent();
// Create blocks for the then and else cases. Insert the 'then' block at the
// end of the function.
BasicBlock *ThenBB = new BasicBlock("then", TheFunction);
BasicBlock *ElseBB = new BasicBlock("else");
BasicBlock *MergeBB = new BasicBlock("ifcont");
Builder.CreateCondBr(CondV, ThenBB, ElseBB);
// Emit then value.
Builder.SetInsertPoint(ThenBB);
Value *ThenV = Then-&gt;Codegen();
if (ThenV == 0) return 0;
Builder.CreateBr(MergeBB);
// Codegen of 'Then' can change the current block, update ThenBB for the PHI.
ThenBB = Builder.GetInsertBlock();
// Emit else block.
TheFunction-&gt;getBasicBlockList().push_back(ElseBB);
Builder.SetInsertPoint(ElseBB);
Value *ElseV = Else-&gt;Codegen();
if (ElseV == 0) return 0;
Builder.CreateBr(MergeBB);
// Codegen of 'Else' can change the current block, update ElseBB for the PHI.
ElseBB = Builder.GetInsertBlock();
// Emit merge block.
TheFunction-&gt;getBasicBlockList().push_back(MergeBB);
Builder.SetInsertPoint(MergeBB);
PHINode *PN = Builder.CreatePHI(Type::DoubleTy, "iftmp");
PN-&gt;addIncoming(ThenV, ThenBB);
PN-&gt;addIncoming(ElseV, ElseBB);
return PN;
}
Value *ForExprAST::Codegen() {
// Output this as:
// ...
// start = startexpr
// goto loop
// loop:
// variable = phi [start, loopheader], [nextvariable, loopend]
// ...
// bodyexpr
// ...
// loopend:
// step = stepexpr
// nextvariable = variable + step
// endcond = endexpr
// br endcond, loop, endloop
// outloop:
// Emit the start code first, without 'variable' in scope.
Value *StartVal = Start-&gt;Codegen();
if (StartVal == 0) return 0;
// Make the new basic block for the loop header, inserting after current
// block.
Function *TheFunction = Builder.GetInsertBlock()-&gt;getParent();
BasicBlock *PreheaderBB = Builder.GetInsertBlock();
BasicBlock *LoopBB = new BasicBlock("loop", TheFunction);
// Insert an explicit fall through from the current block to the LoopBB.
Builder.CreateBr(LoopBB);
// Start insertion in LoopBB.
Builder.SetInsertPoint(LoopBB);
// Start the PHI node with an entry for Start.
PHINode *Variable = Builder.CreatePHI(Type::DoubleTy, VarName.c_str());
Variable-&gt;addIncoming(StartVal, PreheaderBB);
// Within the loop, the variable is defined equal to the PHI node. If it
// shadows an existing variable, we have to restore it, so save it now.
Value *OldVal = NamedValues[VarName];
NamedValues[VarName] = Variable;
// Emit the body of the loop. This, like any other expr, can change the
// current BB. Note that we ignore the value computed by the body, but don't
// allow an error.
if (Body-&gt;Codegen() == 0)
return 0;
// Emit the step value.
Value *StepVal;
if (Step) {
StepVal = Step-&gt;Codegen();
if (StepVal == 0) return 0;
} else {
// If not specified, use 1.0.
StepVal = ConstantFP::get(Type::DoubleTy, APFloat(1.0));
}
Value *NextVar = Builder.CreateAdd(Variable, StepVal, "nextvar");
// Compute the end condition.
Value *EndCond = End-&gt;Codegen();
if (EndCond == 0) return EndCond;
// Convert condition to a bool by comparing equal to 0.0.
EndCond = Builder.CreateFCmpONE(EndCond,
ConstantFP::get(Type::DoubleTy, APFloat(0.0)),
"loopcond");
// Create the "after loop" block and insert it.
BasicBlock *LoopEndBB = Builder.GetInsertBlock();
BasicBlock *AfterBB = new BasicBlock("afterloop", TheFunction);
// Insert the conditional branch into the end of LoopEndBB.
Builder.CreateCondBr(EndCond, LoopBB, AfterBB);
// Any new code will be inserted in AfterBB.
Builder.SetInsertPoint(AfterBB);
// Add a new entry to the PHI node for the backedge.
Variable-&gt;addIncoming(NextVar, LoopEndBB);
// Restore the unshadowed variable.
if (OldVal)
NamedValues[VarName] = OldVal;
else
NamedValues.erase(VarName);
// for expr always returns 0.0.
return Constant::getNullValue(Type::DoubleTy);
}
Function *PrototypeAST::Codegen() {
// Make the function type: double(double,double) etc.
std::vector&lt;const Type*&gt; Doubles(Args.size(), Type::DoubleTy);
FunctionType *FT = FunctionType::get(Type::DoubleTy, Doubles, false);
Function *F = new Function(FT, Function::ExternalLinkage, Name, TheModule);
// If F conflicted, there was already something named 'Name'. If it has a
// body, don't allow redefinition or reextern.
if (F-&gt;getName() != Name) {
// Delete the one we just made and get the existing one.
F-&gt;eraseFromParent();
F = TheModule-&gt;getFunction(Name);
// If F already has a body, reject this.
if (!F-&gt;empty()) {
ErrorF("redefinition of function");
return 0;
}
// If F took a different number of args, reject.
if (F-&gt;arg_size() != Args.size()) {
ErrorF("redefinition of function with different # args");
return 0;
}
}
// Set names for all arguments.
unsigned Idx = 0;
for (Function::arg_iterator AI = F-&gt;arg_begin(); Idx != Args.size();
++AI, ++Idx) {
AI-&gt;setName(Args[Idx]);
// Add arguments to variable symbol table.
NamedValues[Args[Idx]] = AI;
}
return F;
}
Function *FunctionAST::Codegen() {
NamedValues.clear();
Function *TheFunction = Proto-&gt;Codegen();
if (TheFunction == 0)
return 0;
// If this is an operator, install it.
if (Proto-&gt;isBinaryOp())
BinopPrecedence[Proto-&gt;getOperatorName()] = Proto-&gt;getBinaryPrecedence();
// Create a new basic block to start insertion into.
BasicBlock *BB = new BasicBlock("entry", TheFunction);
Builder.SetInsertPoint(BB);
if (Value *RetVal = Body-&gt;Codegen()) {
// Finish off the function.
Builder.CreateRet(RetVal);
// Validate the generated code, checking for consistency.
verifyFunction(*TheFunction);
// Optimize the function.
TheFPM-&gt;run(*TheFunction);
return TheFunction;
}
// Error reading body, remove function.
TheFunction-&gt;eraseFromParent();
if (Proto-&gt;isBinaryOp())
BinopPrecedence.erase(Proto-&gt;getOperatorName());
return 0;
}
//===----------------------------------------------------------------------===//
// Top-Level parsing and JIT Driver
//===----------------------------------------------------------------------===//
static ExecutionEngine *TheExecutionEngine;
static void HandleDefinition() {
if (FunctionAST *F = ParseDefinition()) {
if (Function *LF = F-&gt;Codegen()) {
fprintf(stderr, "Read function definition:");
LF-&gt;dump();
}
} else {
// Skip token for error recovery.
getNextToken();
}
}
static void HandleExtern() {
if (PrototypeAST *P = ParseExtern()) {
if (Function *F = P-&gt;Codegen()) {
fprintf(stderr, "Read extern: ");
F-&gt;dump();
}
} else {
// Skip token for error recovery.
getNextToken();
}
}
static void HandleTopLevelExpression() {
// Evaluate a top level expression into an anonymous function.
if (FunctionAST *F = ParseTopLevelExpr()) {
if (Function *LF = F-&gt;Codegen()) {
// JIT the function, returning a function pointer.
void *FPtr = TheExecutionEngine-&gt;getPointerToFunction(LF);
// Cast it to the right type (takes no arguments, returns a double) so we
// can call it as a native function.
double (*FP)() = (double (*)())FPtr;
fprintf(stderr, "Evaluated to %f\n", FP());
}
} else {
// Skip token for error recovery.
getNextToken();
}
}
/// top ::= definition | external | expression | ';'
static void MainLoop() {
while (1) {
fprintf(stderr, "ready&gt; ");
switch (CurTok) {
case tok_eof: return;
case ';': getNextToken(); break; // ignore top level semicolons.
case tok_def: HandleDefinition(); break;
case tok_extern: HandleExtern(); break;
default: HandleTopLevelExpression(); break;
}
}
}
//===----------------------------------------------------------------------===//
// "Library" functions that can be "extern'd" from user code.
//===----------------------------------------------------------------------===//
/// putchard - putchar that takes a double and returns 0.
extern "C"
double putchard(double X) {
putchar((char)X);
return 0;
}
/// printd - printf that takes a double prints it as "%f\n", returning 0.
extern "C"
double printd(double X) {
printf("%f\n", X);
return 0;
}
//===----------------------------------------------------------------------===//
// Main driver code.
//===----------------------------------------------------------------------===//
int main() {
// Install standard binary operators.
// 1 is lowest precedence.
BinopPrecedence['&lt;'] = 10;
BinopPrecedence['+'] = 20;
BinopPrecedence['-'] = 20;
BinopPrecedence['*'] = 40; // highest.
// Prime the first token.
fprintf(stderr, "ready&gt; ");
getNextToken();
// Make the module, which holds all the code.
TheModule = new Module("my cool jit");
// Create the JIT.
TheExecutionEngine = ExecutionEngine::create(TheModule);
{
ExistingModuleProvider OurModuleProvider(TheModule);
FunctionPassManager OurFPM(&amp;OurModuleProvider);
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
OurFPM.add(new TargetData(*TheExecutionEngine-&gt;getTargetData()));
// Do simple "peephole" optimizations and bit-twiddling optzns.
OurFPM.add(createInstructionCombiningPass());
// Reassociate expressions.
OurFPM.add(createReassociatePass());
// Eliminate Common SubExpressions.
OurFPM.add(createGVNPass());
// Simplify the control flow graph (deleting unreachable blocks, etc).
OurFPM.add(createCFGSimplificationPass());
// Set the global so the code gen can use this.
TheFPM = &amp;OurFPM;
// Run the main "interpreter loop" now.
MainLoop();
TheFPM = 0;
// Print out all of the generated code.
TheModule-&gt;dump();
} // Free module provider (and thus the module) and pass manager.
return 0;
}
</pre>
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<a href="LangImpl7.html">Next: Extending the language: mutable variables / SSA construction</a>
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