llvm/test/CodeGen/XCore/trampoline.ll
Duncan Sands 4a544a79bd Split the init.trampoline intrinsic, which currently combines GCC's
init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC.  While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function.  To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function.  Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!).  Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC.  Patch mostly by Sanjoy Das.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139140 91177308-0d34-0410-b5e6-96231b3b80d8
2011-09-06 13:37:06 +00:00

40 lines
1.3 KiB
LLVM

; RUN: llc < %s -march=xcore | FileCheck %s
%struct.FRAME.f = type { i32, i32 ()* }
define void @f() nounwind {
entry:
; CHECK: f:
; CHECK: ldap r11, g.1101
; CHECK: stw r11, sp[7]
%TRAMP.23 = alloca [20 x i8], align 2
%FRAME.0 = alloca %struct.FRAME.f, align 4
%TRAMP.23.sub = getelementptr inbounds [20 x i8]* %TRAMP.23, i32 0, i32 0
%FRAME.02 = bitcast %struct.FRAME.f* %FRAME.0 to i8*
call void @llvm.init.trampoline(i8* %TRAMP.23.sub, i8* bitcast (i32 (%struct.FRAME.f*)* @g.1101 to i8*), i8* %FRAME.02)
%tramp = call i8* @llvm.adjust.trampoline(i8* %TRAMP.23.sub)
%0 = getelementptr inbounds %struct.FRAME.f* %FRAME.0, i32 0, i32 1
%1 = bitcast i8* %tramp to i32 ()*
store i32 ()* %1, i32 ()** %0, align 4
%2 = getelementptr inbounds %struct.FRAME.f* %FRAME.0, i32 0, i32 0
store i32 1, i32* %2, align 4
call void @h(i32 ()* %1) nounwind
ret void
}
define internal i32 @g.1101(%struct.FRAME.f* nocapture nest %CHAIN.1) nounwind readonly {
entry:
; CHECK: g.1101:
; CHECK: ldw r11, sp[0]
; CHECK-NEXT: ldw r0, r11[0]
; CHECK-NEXT: retsp 0
%0 = getelementptr inbounds %struct.FRAME.f* %CHAIN.1, i32 0, i32 0
%1 = load i32* %0, align 4
ret i32 %1
}
declare void @llvm.init.trampoline(i8*, i8*, i8*) nounwind
declare i8* @llvm.adjust.trampoline(i8*) nounwind
declare void @h(i32 ()*)