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14925e6b88
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172010 91177308-0d34-0410-b5e6-96231b3b80d8
160 lines
4.2 KiB
C++
160 lines
4.2 KiB
C++
//===-- ARMTargetTransformInfo.cpp - ARM specific TTI pass ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This file implements a TargetTransformInfo analysis pass specific to the
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/// ARM target machine. It uses the target's detailed information to provide
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/// more precise answers to certain TTI queries, while letting the target
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/// independent and default TTI implementations handle the rest.
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///
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "armtti"
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#include "ARM.h"
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#include "ARMTargetMachine.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetLowering.h"
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using namespace llvm;
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// Declare the pass initialization routine locally as target-specific passes
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// don't havve a target-wide initialization entry point, and so we rely on the
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// pass constructor initialization.
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namespace llvm {
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void initializeARMTTIPass(PassRegistry &);
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}
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namespace {
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class ARMTTI : public ImmutablePass, public TargetTransformInfo {
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const ARMBaseTargetMachine *TM;
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const ARMSubtarget *ST;
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/// Estimate the overhead of scalarizing an instruction. Insert and Extract
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/// are set if the result needs to be inserted and/or extracted from vectors.
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unsigned getScalarizationOverhead(Type *Ty, bool Insert, bool Extract) const;
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public:
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ARMTTI() : ImmutablePass(ID), TM(0), ST(0) {
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llvm_unreachable("This pass cannot be directly constructed");
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}
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ARMTTI(const ARMBaseTargetMachine *TM)
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: ImmutablePass(ID), TM(TM), ST(TM->getSubtargetImpl()) {
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initializeARMTTIPass(*PassRegistry::getPassRegistry());
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}
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virtual void initializePass() {
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pushTTIStack(this);
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}
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virtual void finalizePass() {
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popTTIStack();
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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TargetTransformInfo::getAnalysisUsage(AU);
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}
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/// Pass identification.
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static char ID;
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/// Provide necessary pointer adjustments for the two base classes.
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virtual void *getAdjustedAnalysisPointer(const void *ID) {
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if (ID == &TargetTransformInfo::ID)
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return (TargetTransformInfo*)this;
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return this;
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}
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/// \name Scalar TTI Implementations
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/// @{
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virtual unsigned getIntImmCost(const APInt &Imm, Type *Ty) const;
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/// @}
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/// \name Vector TTI Implementations
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/// @{
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unsigned getNumberOfRegisters(bool Vector) const {
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if (Vector) {
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if (ST->hasNEON())
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return 16;
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return 0;
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}
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if (ST->isThumb1Only())
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return 8;
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return 16;
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}
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unsigned getRegisterBitWidth(bool Vector) const {
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if (Vector) {
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if (ST->hasNEON())
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return 128;
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return 0;
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}
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return 32;
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}
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unsigned getMaximumUnrollFactor() const {
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// These are out of order CPUs:
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if (ST->isCortexA15() || ST->isSwift())
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return 2;
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return 1;
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}
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/// @}
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};
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} // end anonymous namespace
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INITIALIZE_AG_PASS(ARMTTI, TargetTransformInfo, "armtti",
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"ARM Target Transform Info", true, true, false)
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char ARMTTI::ID = 0;
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ImmutablePass *
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llvm::createARMTargetTransformInfoPass(const ARMBaseTargetMachine *TM) {
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return new ARMTTI(TM);
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}
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unsigned ARMTTI::getIntImmCost(const APInt &Imm, Type *Ty) const {
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assert(Ty->isIntegerTy());
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unsigned Bits = Ty->getPrimitiveSizeInBits();
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if (Bits == 0 || Bits > 32)
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return 4;
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int32_t SImmVal = Imm.getSExtValue();
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uint32_t ZImmVal = Imm.getZExtValue();
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if (!ST->isThumb()) {
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if ((SImmVal >= 0 && SImmVal < 65536) ||
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(ARM_AM::getSOImmVal(ZImmVal) != -1) ||
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(ARM_AM::getSOImmVal(~ZImmVal) != -1))
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return 1;
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return ST->hasV6T2Ops() ? 2 : 3;
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} else if (ST->isThumb2()) {
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if ((SImmVal >= 0 && SImmVal < 65536) ||
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(ARM_AM::getT2SOImmVal(ZImmVal) != -1) ||
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(ARM_AM::getT2SOImmVal(~ZImmVal) != -1))
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return 1;
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return ST->hasV6T2Ops() ? 2 : 3;
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} else /*Thumb1*/ {
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if (SImmVal >= 0 && SImmVal < 256)
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return 1;
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if ((~ZImmVal < 256) || ARM_AM::isThumbImmShiftedVal(ZImmVal))
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return 2;
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// Load from constantpool.
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return 3;
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}
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return 2;
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}
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