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e3e43d9d57
I did this a long time ago with a janky python script, but now clang-format has built-in support for this. I fed clang-format every line with a #include and let it re-sort things according to the precise LLVM rules for include ordering baked into clang-format these days. I've reverted a number of files where the results of sorting includes isn't healthy. Either places where we have legacy code relying on particular include ordering (where possible, I'll fix these separately) or where we have particular formatting around #include lines that I didn't want to disturb in this patch. This patch is *entirely* mechanical. If you get merge conflicts or anything, just ignore the changes in this patch and run clang-format over your #include lines in the files. Sorry for any noise here, but it is important to keep these things stable. I was seeing an increasing number of patches with irrelevant re-ordering of #include lines because clang-format was used. This patch at least isolates that churn, makes it easy to skip when resolving conflicts, and gets us to a clean baseline (again). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304787 91177308-0d34-0410-b5e6-96231b3b80d8
204 lines
6.3 KiB
C++
204 lines
6.3 KiB
C++
//===- LiveIntervalUnion.cpp - Live interval union data structure ---------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// LiveIntervalUnion represents a coalesced set of live intervals. This may be
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// used during coalescing to represent a congruence class, or during register
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// allocation to model liveness of a physical register.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/LiveIntervalUnion.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SparseBitVector.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <cassert>
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#include <cstdlib>
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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// Merge a LiveInterval's segments. Guarantee no overlaps.
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void LiveIntervalUnion::unify(LiveInterval &VirtReg, const LiveRange &Range) {
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if (Range.empty())
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return;
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++Tag;
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// Insert each of the virtual register's live segments into the map.
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LiveRange::const_iterator RegPos = Range.begin();
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LiveRange::const_iterator RegEnd = Range.end();
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SegmentIter SegPos = Segments.find(RegPos->start);
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while (SegPos.valid()) {
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SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
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if (++RegPos == RegEnd)
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return;
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SegPos.advanceTo(RegPos->start);
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}
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// We have reached the end of Segments, so it is no longer necessary to search
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// for the insertion position.
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// It is faster to insert the end first.
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--RegEnd;
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SegPos.insert(RegEnd->start, RegEnd->end, &VirtReg);
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for (; RegPos != RegEnd; ++RegPos, ++SegPos)
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SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
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}
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// Remove a live virtual register's segments from this union.
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void LiveIntervalUnion::extract(LiveInterval &VirtReg, const LiveRange &Range) {
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if (Range.empty())
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return;
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++Tag;
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// Remove each of the virtual register's live segments from the map.
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LiveRange::const_iterator RegPos = Range.begin();
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LiveRange::const_iterator RegEnd = Range.end();
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SegmentIter SegPos = Segments.find(RegPos->start);
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while (true) {
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assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
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SegPos.erase();
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if (!SegPos.valid())
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return;
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// Skip all segments that may have been coalesced.
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RegPos = Range.advanceTo(RegPos, SegPos.start());
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if (RegPos == RegEnd)
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return;
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SegPos.advanceTo(RegPos->start);
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}
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}
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void
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LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
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if (empty()) {
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OS << " empty\n";
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return;
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}
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for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
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OS << " [" << SI.start() << ' ' << SI.stop() << "):"
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<< PrintReg(SI.value()->reg, TRI);
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}
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OS << '\n';
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}
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#ifndef NDEBUG
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// Verify the live intervals in this union and add them to the visited set.
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void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
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for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
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VisitedVRegs.set(SI.value()->reg);
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}
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#endif //!NDEBUG
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// Scan the vector of interfering virtual registers in this union. Assume it's
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// quite small.
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bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
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return is_contained(InterferingVRegs, VirtReg);
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}
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// Collect virtual registers in this union that interfere with this
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// query's live virtual register.
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//
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// The query state is one of:
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//
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// 1. CheckedFirstInterference == false: Iterators are uninitialized.
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// 2. SeenAllInterferences == true: InterferingVRegs complete, iterators unused.
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// 3. Iterators left at the last seen intersection.
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//
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unsigned LiveIntervalUnion::Query::
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collectInterferingVRegs(unsigned MaxInterferingRegs) {
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// Fast path return if we already have the desired information.
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if (SeenAllInterferences || InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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// Set up iterators on the first call.
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if (!CheckedFirstInterference) {
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CheckedFirstInterference = true;
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// Quickly skip interference check for empty sets.
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if (LR->empty() || LiveUnion->empty()) {
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SeenAllInterferences = true;
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return 0;
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}
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// In most cases, the union will start before LR.
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LRI = LR->begin();
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LiveUnionI.setMap(LiveUnion->getMap());
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LiveUnionI.find(LRI->start);
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}
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LiveRange::const_iterator LREnd = LR->end();
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LiveInterval *RecentReg = nullptr;
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while (LiveUnionI.valid()) {
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assert(LRI != LREnd && "Reached end of LR");
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// Check for overlapping interference.
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while (LRI->start < LiveUnionI.stop() && LRI->end > LiveUnionI.start()) {
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// This is an overlap, record the interfering register.
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LiveInterval *VReg = LiveUnionI.value();
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if (VReg != RecentReg && !isSeenInterference(VReg)) {
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RecentReg = VReg;
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InterferingVRegs.push_back(VReg);
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if (InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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}
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// This LiveUnion segment is no longer interesting.
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if (!(++LiveUnionI).valid()) {
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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}
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}
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// The iterators are now not overlapping, LiveUnionI has been advanced
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// beyond LRI.
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assert(LRI->end <= LiveUnionI.start() && "Expected non-overlap");
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// Advance the iterator that ends first.
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LRI = LR->advanceTo(LRI, LiveUnionI.start());
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if (LRI == LREnd)
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break;
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// Detect overlap, handle above.
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if (LRI->start < LiveUnionI.stop())
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continue;
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// Still not overlapping. Catch up LiveUnionI.
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LiveUnionI.advanceTo(LRI->start);
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}
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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}
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void LiveIntervalUnion::Array::init(LiveIntervalUnion::Allocator &Alloc,
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unsigned NSize) {
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// Reuse existing allocation.
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if (NSize == Size)
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return;
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clear();
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Size = NSize;
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LIUs = static_cast<LiveIntervalUnion*>(
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malloc(sizeof(LiveIntervalUnion)*NSize));
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for (unsigned i = 0; i != Size; ++i)
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new(LIUs + i) LiveIntervalUnion(Alloc);
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}
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void LiveIntervalUnion::Array::clear() {
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if (!LIUs)
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return;
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for (unsigned i = 0; i != Size; ++i)
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LIUs[i].~LiveIntervalUnion();
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free(LIUs);
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Size = 0;
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LIUs = nullptr;
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}
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