llvm/lib/CodeGen
Eric Christopher ded375f282 Remove unnecessary TargetMachine.h includes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219672 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-14 07:22:08 +00:00
..
AsmPrinter Add an assertion about the integrity of the iterator. 2014-10-13 20:44:58 +00:00
SelectionDAG constify the getters in SDNodeDbgValue. 2014-10-13 20:43:47 +00:00
AggressiveAntiDepBreaker.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
AtomicExpandPass.cpp
BasicTargetTransformInfo.cpp
BranchFolding.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
BranchFolding.h
CalcSpillWeights.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
CallingConvLower.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
CMakeLists.txt
CodeGen.cpp
CodeGenPrepare.cpp
CriticalAntiDepBreaker.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
DFAPacketizer.cpp Remove the TargetMachine from DFAPacketizer since it was only 2014-10-14 01:03:16 +00:00
DwarfEHPrepare.cpp
EarlyIfConversion.cpp
EdgeBundles.cpp
ErlangGC.cpp
ExecutionDepsFix.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
ExpandISelPseudos.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
ExpandPostRAPseudos.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
GlobalMerge.cpp
IfConversion.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
InlineSpiller.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JumpInstrTables.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp Access the subtarget off of the MachineFunction rather than 2014-10-14 06:26:53 +00:00
LiveIntervalUnion.cpp
LivePhysRegs.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp
LiveRegMatrix.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp
MachineBranchProbabilityInfo.cpp
MachineCombiner.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp
MachineDominanceFrontier.cpp
MachineDominators.cpp
MachineFunction.cpp
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp
MachineInstrBundle.cpp Have MachineInstrBundle use the MachineFunction for subtarget 2014-10-14 06:26:55 +00:00
MachineLICM.cpp Remove the use and member variable of the TargetMachine from 2014-10-14 06:26:57 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegionInfo.cpp
MachineRegisterInfo.cpp
MachineScheduler.cpp Access the subtarget off of the MachineFunction via the DAG 2014-10-14 06:56:25 +00:00
MachineSink.cpp Access subtarget specific variables off of the MachineFunction's 2014-10-14 07:00:33 +00:00
MachineSSAUpdater.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
MachineTraceMetrics.cpp
MachineVerifier.cpp Access subtarget specific variables off of the MachineFunction's 2014-10-14 07:00:33 +00:00
Makefile
module.modulemap
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp
PeepholeOptimizer.cpp Instead of the TargetMachine cache the MachineFunction 2014-10-14 07:17:20 +00:00
PHIElimination.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Grab the subtarget and subtarget dependent variables off of 2014-10-14 07:17:23 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Grab the subtarget and subtarget dependent variables off of 2014-10-14 07:17:23 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
RegAllocBase.h
RegAllocBasic.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
RegAllocFast.cpp Grab the subtarget and subtarget dependent variables off of 2014-10-14 07:22:00 +00:00
RegAllocGreedy.cpp Grab the subtarget and subtarget dependent variables off of 2014-10-14 07:22:00 +00:00
RegAllocPBQP.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
RegisterClassInfo.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
RegisterCoalescer.cpp
RegisterCoalescer.h
RegisterPressure.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
RegisterScavenging.cpp Grab the subtarget and subtarget dependent variables off of 2014-10-14 07:22:00 +00:00
ScheduleDAG.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGPrinter.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Grab the subtarget and subtarget dependent variables off of 2014-10-14 07:22:00 +00:00
SplitKit.h
StackColoring.cpp
StackMapLivenessAnalysis.cpp
StackMaps.cpp
StackProtector.cpp
StackSlotColoring.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
TailDuplication.cpp
TargetFrameLoweringImpl.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
TargetInstrInfo.cpp
TargetLoweringBase.cpp
TargetLoweringObjectFileImpl.cpp
TargetOptionsImpl.cpp
TargetRegisterInfo.cpp
TargetSchedule.cpp Remove unnecessary TargetMachine.h includes. 2014-10-14 07:22:08 +00:00
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp Migrate another set of getSubtargetImpl away. 2014-10-13 21:57:44 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.