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
Summary: Without the fix to isFrameOffsetLegal to consider the instruction's immediate offset, the new test case hits the corresponding assertion in resolveFrameIndex, because the LocalStackSlotAllocation pass re-uses a different base register. With only the fix to isFrameOffsetLegal, code quality reduces in a bunch of places because frame base registers are added where they're not needed. This is addressed by properly implementing needsFrameBaseReg, which also helps to avoid unnecessary zero frame indices in a bunch of other places. Fixes piglit glsl-1.50/execution/variable-indexing/gs-output-array-vec4-index-wr.shader_test Reviewers: arsenm, tstellarAMD Subscribers: qcolombet, kzhuravl, wdng, yaxunl, tony-tye, llvm-commits Differential Revision: https://reviews.llvm.org/D27344 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@289048 91177308-0d34-0410-b5e6-96231b3b80d8
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