llvm/lib/Target/CellSPU/SPUNodes.td
Scott Michel 94bd57e154 - Convert remaining i64 custom lowering into custom instruction emission
sequences in SPUDAGToDAGISel.cpp and SPU64InstrInfo.td, killing custom
  DAG node types as needed.
- i64 mul is now a legal instruction, but emits an instruction sequence
  that stretches tblgen and the imagination, as well as violating laws of
  several small countries and most southern US states (just kidding, but
  looking at a function with 80+ parameters is really weird and just plain
  wrong.)
- Update tests as needed.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62254 91177308-0d34-0410-b5e6-96231b3b80d8
2009-01-15 04:41:47 +00:00

157 lines
6.1 KiB
TableGen

//===- SPUNodes.td - Specialized SelectionDAG nodes used for CellSPU ------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Type profiles and SelectionDAG nodes used by CellSPU
//
//===----------------------------------------------------------------------===//
// Type profile for a call sequence
def SDT_SPUCallSeq : SDTypeProfile<0, 1, [ SDTCisVT<0, i32> ]>;
// SPU_GenControl: Type profile for generating control words for insertions
def SPU_GenControl : SDTypeProfile<1, 1, []>;
def SPUshufmask : SDNode<"SPUISD::SHUFFLE_MASK", SPU_GenControl, []>;
def callseq_start : SDNode<"ISD::CALLSEQ_START", SDT_SPUCallSeq,
[SDNPHasChain, SDNPOutFlag]>;
def callseq_end : SDNode<"ISD::CALLSEQ_END", SDT_SPUCallSeq,
[SDNPHasChain, SDNPOutFlag]>;
//===----------------------------------------------------------------------===//
// Operand constraints:
//===----------------------------------------------------------------------===//
def SDT_SPUCall : SDTypeProfile<0, -1, [SDTCisInt<0>]>;
def SPUcall : SDNode<"SPUISD::CALL", SDT_SPUCall,
[SDNPHasChain, SDNPOptInFlag, SDNPOutFlag]>;
// Operand type constraints for vector shuffle/permute operations
def SDT_SPUshuffle : SDTypeProfile<1, 3, [
SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2>
]>;
// Vector binary operator type constraints (needs a further constraint to
// ensure that operand 0 is a vector...):
def SPUVecBinop: SDTypeProfile<1, 2, [
SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2>
]>;
// Trinary operators, e.g., addx, carry generate
def SPUIntTrinaryOp : SDTypeProfile<1, 3, [
SDTCisSameAs<0, 1>, SDTCisSameAs<0, 2>, SDTCisSameAs<0, 3>, SDTCisInt<0>
]>;
// SELECT_MASK type constraints: There are several variations for the various
// vector types (this avoids having to bit_convert all over the place.)
def SPUselmask_type: SDTypeProfile<1, 1, [
SDTCisInt<1>
]>;
// SELB type constraints:
def SPUselb_type: SDTypeProfile<1, 3, [
SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2>, SDTCisSameAs<0, 3> ]>;
// SPU Vector shift pseudo-instruction type constraints
def SPUvecshift_type: SDTypeProfile<1, 2, [
SDTCisSameAs<0, 1>, SDTCisInt<2>]>;
// "marker" type for i64 operators that need a shuffle mask
// (i.e., uses cg or bg or another instruction that needs to
// use shufb to get things in the right place.)
// Op0: The result
// Op1, 2: LHS, RHS
// Op3: Carry-generate shuffle mask
def SPUmarker_type : SDTypeProfile<1, 3, [
SDTCisInt<0>, SDTCisSameAs<0, 1>, SDTCisSameAs<1, 2> ]>;
//===----------------------------------------------------------------------===//
// Synthetic/pseudo-instructions
//===----------------------------------------------------------------------===//
// SPU CNTB:
def SPUcntb : SDNode<"SPUISD::CNTB", SDTIntUnaryOp>;
// SPU vector shuffle node, matched by the SPUISD::SHUFB enum (see
// SPUISelLowering.h):
def SPUshuffle: SDNode<"SPUISD::SHUFB", SDT_SPUshuffle, []>;
// Shift left quadword by bits and bytes
def SPUshlquad_l_bits: SDNode<"SPUISD::SHLQUAD_L_BITS", SPUvecshift_type, []>;
def SPUshlquad_l_bytes: SDNode<"SPUISD::SHLQUAD_L_BYTES", SPUvecshift_type, []>;
// Vector shifts (ISD::SHL,SRL,SRA are for _integers_ only):
def SPUvec_shl: SDNode<"SPUISD::VEC_SHL", SPUvecshift_type, []>;
def SPUvec_srl: SDNode<"SPUISD::VEC_SRL", SPUvecshift_type, []>;
def SPUvec_sra: SDNode<"SPUISD::VEC_SRA", SPUvecshift_type, []>;
def SPUvec_rotl: SDNode<"SPUISD::VEC_ROTL", SPUvecshift_type, []>;
def SPUvec_rotr: SDNode<"SPUISD::VEC_ROTR", SPUvecshift_type, []>;
// Vector rotate left, bits shifted out of the left are rotated in on the right
def SPUrotbytes_left: SDNode<"SPUISD::ROTBYTES_LEFT",
SPUvecshift_type, []>;
// Vector rotate left by bytes, but the count is given in bits and the SPU
// internally converts it to bytes (saves an instruction to mask off lower
// three bits)
def SPUrotbytes_left_bits : SDNode<"SPUISD::ROTBYTES_LEFT_BITS",
SPUvecshift_type>;
// SPU form select mask for bytes, immediate
def SPUselmask: SDNode<"SPUISD::SELECT_MASK", SPUselmask_type, []>;
// SPU select bits instruction
def SPUselb: SDNode<"SPUISD::SELB", SPUselb_type, []>;
def SDTprefslot2vec: SDTypeProfile<1, 1, []>;
def SPUprefslot2vec: SDNode<"SPUISD::PREFSLOT2VEC", SDTprefslot2vec, []>;
def SPU_vec_demote : SDTypeProfile<1, 1, []>;
def SPUvec2prefslot: SDNode<"SPUISD::VEC2PREFSLOT", SPU_vec_demote, []>;
// Address high and low components, used for [r+r] type addressing
def SPUhi : SDNode<"SPUISD::Hi", SDTIntBinOp, []>;
def SPUlo : SDNode<"SPUISD::Lo", SDTIntBinOp, []>;
// PC-relative address
def SPUpcrel : SDNode<"SPUISD::PCRelAddr", SDTIntBinOp, []>;
// A-Form local store addresses
def SPUaform : SDNode<"SPUISD::AFormAddr", SDTIntBinOp, []>;
// Indirect [D-Form "imm($reg)" and X-Form "$reg($reg)"] addresses
def SPUindirect : SDNode<"SPUISD::IndirectAddr", SDTIntBinOp, []>;
// i64 markers: supplies extra operands used to generate the i64 operator
// instruction sequences
def SPUadd64 : SDNode<"SPUISD::ADD64_MARKER", SPUmarker_type, []>;
def SPUsub64 : SDNode<"SPUISD::SUB64_MARKER", SPUmarker_type, []>;
def SPUmul64 : SDNode<"SPUISD::MUL64_MARKER", SPUmarker_type, []>;
//===----------------------------------------------------------------------===//
// Constraints: (taken from PPCInstrInfo.td)
//===----------------------------------------------------------------------===//
class RegConstraint<string C> {
string Constraints = C;
}
class NoEncode<string E> {
string DisableEncoding = E;
}
//===----------------------------------------------------------------------===//
// Return (flag isn't quite what it means: the operations are flagged so that
// instruction scheduling doesn't disassociate them.)
//===----------------------------------------------------------------------===//
def retflag : SDNode<"SPUISD::RET_FLAG", SDTNone,
[SDNPHasChain, SDNPOptInFlag]>;