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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44747 91177308-0d34-0410-b5e6-96231b3b80d8
553 lines
19 KiB
C++
553 lines
19 KiB
C++
//===-- Value.cpp - Implement the Value class -----------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Value and User classes.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Constant.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/InstrTypes.h"
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#include "llvm/Module.h"
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#include "llvm/ValueSymbolTable.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Constants.h"
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#include "llvm/InlineAsm.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/InstrTypes.h"
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#include <algorithm>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Value Class
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//===----------------------------------------------------------------------===//
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static inline const Type *checkType(const Type *Ty) {
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assert(Ty && "Value defined with a null type: Error!");
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return Ty;
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}
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Value::Value(const Type *ty, unsigned scid)
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: SubclassID(scid), SubclassData(0), Ty(checkType(ty)),
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UseList(0), Name(0) {
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if (!isa<Constant>(this) && !isa<BasicBlock>(this))
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assert((Ty->isFirstClassType() || Ty == Type::VoidTy ||
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isa<OpaqueType>(ty)) &&
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"Cannot create non-first-class values except for constants!");
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}
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Value::~Value()
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{
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switch(SubclassID)
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{
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case ArgumentVal:
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Argument::destroyThis(cast<Argument>(this));
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break;
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case BasicBlockVal:
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BasicBlock::destroyThis(cast<BasicBlock>(this));
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break;
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case FunctionVal:
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Function::destroyThis(cast<Function>(this));
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break;
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case GlobalAliasVal:
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GlobalAlias::destroyThis(cast<GlobalAlias>(this));
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break;
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case GlobalVariableVal:
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GlobalVariable::destroyThis(cast<GlobalVariable>(this));
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break;
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case UndefValueVal:
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UndefValue::destroyThis(cast<UndefValue>(this));
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break;
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case ConstantExprVal:
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{
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ConstantExpr* CE = dyn_cast<ConstantExpr>(this);
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if(CE->getOpcode() == Instruction::GetElementPtr)
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{
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GetElementPtrConstantExpr* GECE =
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dyn_cast<GetElementPtrConstantExpr>(CE);
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GetElementPtrConstantExpr::destroyThis(GECE);
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}
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else if(CE->getOpcode() == Instruction::ExtractElement)
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{
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ExtractElementConstantExpr* EECE =
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dyn_cast<ExtractElementConstantExpr>(CE);
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ExtractElementConstantExpr::destroyThis(EECE);
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}
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else if(CE->getOpcode() == Instruction::InsertElement)
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{
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InsertElementConstantExpr* IECE =
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dyn_cast<InsertElementConstantExpr>(CE);
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InsertElementConstantExpr::destroyThis(IECE);
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}
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else if(CE->getOpcode() == Instruction::Select)
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{
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SelectConstantExpr* SCE = dyn_cast<SelectConstantExpr>(CE);
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SelectConstantExpr::destroyThis(SCE);
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}
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else if(CE->getOpcode() == Instruction::ShuffleVector)
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{
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ShuffleVectorConstantExpr* SVCE =
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dyn_cast<ShuffleVectorConstantExpr>(CE);
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ShuffleVectorConstantExpr::destroyThis(SVCE);
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}
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else if(BinaryConstantExpr* BCE = dyn_cast<BinaryConstantExpr>(this))
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BinaryConstantExpr::destroyThis(BCE);
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else if(UnaryConstantExpr* UCE = dyn_cast<UnaryConstantExpr>(this))
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UnaryConstantExpr::destroyThis(UCE);
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else if(CompareConstantExpr* CCE = dyn_cast<CompareConstantExpr>(this))
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CompareConstantExpr::destroyThis(CCE);
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else
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assert(0 && "Unknown ConstantExpr-inherited class in ~Value.");
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}
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break;
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case ConstantAggregateZeroVal:
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ConstantAggregateZero::destroyThis(cast<ConstantAggregateZero>(this));
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break;
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case ConstantIntVal:
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ConstantInt::destroyThis(cast<ConstantInt>(this));
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break;
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case ConstantFPVal:
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ConstantFP::destroyThis(cast<ConstantFP>(this));
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break;
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case ConstantArrayVal:
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ConstantArray::destroyThis(cast<ConstantArray>(this));
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break;
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case ConstantStructVal:
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ConstantStruct::destroyThis(cast<ConstantStruct>(this));
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break;
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case ConstantVectorVal:
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ConstantVector::destroyThis(cast<ConstantVector>(this));
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break;
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case ConstantPointerNullVal:
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ConstantPointerNull::destroyThis(cast<ConstantPointerNull>(this));
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break;
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case InlineAsmVal:
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InlineAsm::destroyThis(cast<InlineAsm>(this));
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break;
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default:
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if (BinaryOperator *BO = dyn_cast<BinaryOperator>(this))
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BinaryOperator::destroyThis(BO);
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else if (CallInst *CI = dyn_cast<CallInst>(this))
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{
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if(IntrinsicInst* II = dyn_cast<IntrinsicInst>(this))
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{
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if(DbgInfoIntrinsic* DII = dyn_cast<DbgInfoIntrinsic>(this))
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{
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if(DbgDeclareInst* DDI = dyn_cast<DbgDeclareInst>(this))
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DbgDeclareInst::destroyThis(DDI);
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else if(DbgFuncStartInst* DFSI = dyn_cast<DbgFuncStartInst>(this))
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DbgFuncStartInst::destroyThis(DFSI);
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else if(DbgRegionEndInst* DREI = dyn_cast<DbgRegionEndInst>(this))
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DbgRegionEndInst::destroyThis(DREI);
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else if(DbgRegionStartInst* DRSI = dyn_cast<DbgRegionStartInst>(this))
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DbgRegionStartInst::destroyThis(DRSI);
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else if(DbgStopPointInst* DSPI = dyn_cast<DbgStopPointInst>(this))
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DbgStopPointInst::destroyThis(DSPI);
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else
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assert(0 && "Unknown DbgInfo-inherited class in ~Value.");
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}
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else if(MemIntrinsic* MI = dyn_cast<MemIntrinsic>(this))
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{
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if(MemCpyInst* MCI = dyn_cast<MemCpyInst>(this))
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MemCpyInst::destroyThis(MCI);
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else if(MemMoveInst* MMI = dyn_cast<MemMoveInst>(this))
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MemMoveInst::destroyThis(MMI);
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else if(MemSetInst* MSI = dyn_cast<MemSetInst>(this))
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MemSetInst::destroyThis(MSI);
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else
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assert(0 && "Unknown MemIntrinsic-inherited class in ~Value.");
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}
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else
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assert(0 && "Unknown IntrinsicInst-inherited class in ~Value.");
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}
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else
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assert(0 && "Unknown CallInst-inherited class in ~Value.");
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}
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else if (CmpInst *CI = dyn_cast<CmpInst>(this))
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{
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if (FCmpInst *FCI = dyn_cast<FCmpInst>(this))
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FCmpInst::destroyThis(FCI);
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else if (ICmpInst *ICI = dyn_cast<ICmpInst>(this))
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ICmpInst::destroyThis(ICI);
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else
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assert(0 && "Unknown CmpInst-inherited class in ~Value.");
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}
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else if (ExtractElementInst *EEI = dyn_cast<ExtractElementInst>(this))
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ExtractElementInst::destroyThis(EEI);
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else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(this))
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GetElementPtrInst::destroyThis(GEP);
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else if (InsertElementInst* IE = dyn_cast<InsertElementInst>(this))
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InsertElementInst::destroyThis(IE);
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else if (PHINode *PN = dyn_cast<PHINode>(this))
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PHINode::destroyThis(PN);
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else if (SelectInst *SI = dyn_cast<SelectInst>(this))
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SelectInst::destroyThis(SI);
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else if (ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(this))
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ShuffleVectorInst::destroyThis(SVI);
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else if (StoreInst *SI = dyn_cast<StoreInst>(this))
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StoreInst::destroyThis(SI);
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else if (TerminatorInst *TI = dyn_cast<TerminatorInst>(this))
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{
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if (BranchInst* BI = dyn_cast<BranchInst>(this))
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BranchInst::destroyThis(BI);
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else if (InvokeInst* II = dyn_cast<InvokeInst>(this))
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InvokeInst::destroyThis(II);
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else if (ReturnInst* RI = dyn_cast<ReturnInst>(this))
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ReturnInst::destroyThis(RI);
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else if (SwitchInst *SI = dyn_cast<SwitchInst>(this))
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SwitchInst::destroyThis(SI);
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else if (UnreachableInst *UI = dyn_cast<UnreachableInst>(this))
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UnreachableInst::destroyThis(UI);
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else if (UnwindInst *UI = dyn_cast<UnwindInst>(this))
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UnwindInst::destroyThis(UI);
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else
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assert(0 && "Unknown TerminatorInst-inherited class in ~Value.");
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}
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else if(UnaryInstruction* UI = dyn_cast<UnaryInstruction>(this))
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{
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if(AllocationInst* AI = dyn_cast<AllocationInst>(this))
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{
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if(AllocaInst* AI = dyn_cast<AllocaInst>(this))
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AllocaInst::destroyThis(AI);
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else if(MallocInst* MI = dyn_cast<MallocInst>(this))
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MallocInst::destroyThis(MI);
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else
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assert(0 && "Unknown AllocationInst-inherited class in ~Value.");
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}
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else if(CastInst* CI = dyn_cast<CastInst>(this))
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{
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if(BitCastInst* BCI = dyn_cast<BitCastInst>(this))
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BitCastInst::destroyThis(BCI);
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else if(FPExtInst* FPEI = dyn_cast<FPExtInst>(this))
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FPExtInst::destroyThis(FPEI);
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else if(FPToSIInst* FPSII = dyn_cast<FPToSIInst>(this))
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FPToSIInst::destroyThis(FPSII);
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else if(FPToUIInst* FPUII = dyn_cast<FPToUIInst>(this))
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FPToUIInst::destroyThis(FPUII);
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else if(FPTruncInst* FPTI = dyn_cast<FPTruncInst>(this))
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FPTruncInst::destroyThis(FPTI);
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else if(IntToPtrInst* I2PI = dyn_cast<IntToPtrInst>(this))
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IntToPtrInst::destroyThis(I2PI);
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else if(PtrToIntInst* P2II = dyn_cast<PtrToIntInst>(this))
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PtrToIntInst::destroyThis(P2II);
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else if(SExtInst* SEI = dyn_cast<SExtInst>(this))
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SExtInst::destroyThis(SEI);
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else if(SIToFPInst* SIFPI = dyn_cast<SIToFPInst>(this))
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SIToFPInst::destroyThis(SIFPI);
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else if(TruncInst* TI = dyn_cast<TruncInst>(this))
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TruncInst::destroyThis(TI);
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else if(UIToFPInst* UIFPI = dyn_cast<UIToFPInst>(this))
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UIToFPInst::destroyThis(UIFPI);
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else if(ZExtInst* ZEI = dyn_cast<ZExtInst>(this))
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ZExtInst::destroyThis(ZEI);
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else
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assert(0 && "Unknown CastInst-inherited class in ~Value.");
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}
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else if(FreeInst* FI = dyn_cast<FreeInst>(this))
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FreeInst::destroyThis(FI);
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else if(LoadInst* LI = dyn_cast<LoadInst>(this))
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LoadInst::destroyThis(LI);
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else if(VAArgInst* VAI = dyn_cast<VAArgInst>(this))
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VAArgInst::destroyThis(VAI);
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else
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assert(0 && "Unknown UnaryInstruction-inherited class in ~Value.");
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}
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else if (DummyInst *DI = dyn_cast<DummyInst>(this))
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DummyInst::destroyThis(DI);
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else
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assert(0 && "Unknown Instruction-inherited class in ~Value.");
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break;
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}
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}
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void Value::destroyThis(Value*v)
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{
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#ifndef NDEBUG // Only in -g mode...
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// Check to make sure that there are no uses of this value that are still
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// around when the value is destroyed. If there are, then we have a dangling
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// reference and something is wrong. This code is here to print out what is
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// still being referenced. The value in question should be printed as
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// a <badref>
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//
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if (!v->use_empty()) {
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DOUT << "While deleting: " << *v->Ty << " %" << v->Name << "\n";
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for (use_iterator I = v->use_begin(), E = v->use_end(); I != E; ++I)
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DOUT << "Use still stuck around after Def is destroyed:"
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<< **I << "\n";
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}
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#endif
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assert(v->use_empty() && "Uses remain when a value is destroyed!");
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// If this value is named, destroy the name. This should not be in a symtab
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// at this point.
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if (v->Name)
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v->Name->Destroy();
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// There should be no uses of this object anymore, remove it.
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LeakDetector::removeGarbageObject(v);
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}
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/// hasNUses - Return true if this Value has exactly N users.
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///
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bool Value::hasNUses(unsigned N) const {
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use_const_iterator UI = use_begin(), E = use_end();
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for (; N; --N, ++UI)
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if (UI == E) return false; // Too few.
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return UI == E;
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}
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/// hasNUsesOrMore - Return true if this value has N users or more. This is
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/// logically equivalent to getNumUses() >= N.
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///
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bool Value::hasNUsesOrMore(unsigned N) const {
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use_const_iterator UI = use_begin(), E = use_end();
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for (; N; --N, ++UI)
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if (UI == E) return false; // Too few.
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return true;
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}
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/// getNumUses - This method computes the number of uses of this Value. This
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/// is a linear time operation. Use hasOneUse or hasNUses to check for specific
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/// values.
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unsigned Value::getNumUses() const {
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return (unsigned)std::distance(use_begin(), use_end());
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}
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static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
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ST = 0;
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if (Instruction *I = dyn_cast<Instruction>(V)) {
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if (BasicBlock *P = I->getParent())
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if (Function *PP = P->getParent())
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ST = &PP->getValueSymbolTable();
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} else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
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if (Function *P = BB->getParent())
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ST = &P->getValueSymbolTable();
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} else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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if (Module *P = GV->getParent())
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ST = &P->getValueSymbolTable();
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} else if (Argument *A = dyn_cast<Argument>(V)) {
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if (Function *P = A->getParent())
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ST = &P->getValueSymbolTable();
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} else {
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assert(isa<Constant>(V) && "Unknown value type!");
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return true; // no name is setable for this.
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}
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return false;
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}
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/// getNameStart - Return a pointer to a null terminated string for this name.
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/// Note that names can have null characters within the string as well as at
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/// their end. This always returns a non-null pointer.
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const char *Value::getNameStart() const {
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if (Name == 0) return "";
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return Name->getKeyData();
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}
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/// getNameLen - Return the length of the string, correctly handling nul
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/// characters embedded into them.
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unsigned Value::getNameLen() const {
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return Name ? Name->getKeyLength() : 0;
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}
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std::string Value::getNameStr() const {
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if (Name == 0) return "";
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return std::string(Name->getKeyData(),
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Name->getKeyData()+Name->getKeyLength());
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}
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void Value::setName(const std::string &name) {
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setName(&name[0], name.size());
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}
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void Value::setName(const char *Name) {
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setName(Name, Name ? strlen(Name) : 0);
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}
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void Value::setName(const char *NameStr, unsigned NameLen) {
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if (NameLen == 0 && !hasName()) return;
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assert(getType() != Type::VoidTy && "Cannot assign a name to void values!");
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// Get the symbol table to update for this object.
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ValueSymbolTable *ST;
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if (getSymTab(this, ST))
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return; // Cannot set a name on this value (e.g. constant).
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if (!ST) { // No symbol table to update? Just do the change.
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if (NameLen == 0) {
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// Free the name for this value.
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Name->Destroy();
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Name = 0;
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return;
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}
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if (Name) {
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// Name isn't changing?
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if (NameLen == Name->getKeyLength() &&
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!memcmp(Name->getKeyData(), NameStr, NameLen))
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return;
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Name->Destroy();
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}
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// NOTE: Could optimize for the case the name is shrinking to not deallocate
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// then reallocated.
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// Create the new name.
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Name = ValueName::Create(NameStr, NameStr+NameLen);
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Name->setValue(this);
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return;
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}
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// NOTE: Could optimize for the case the name is shrinking to not deallocate
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// then reallocated.
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if (hasName()) {
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// Name isn't changing?
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if (NameLen == Name->getKeyLength() &&
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!memcmp(Name->getKeyData(), NameStr, NameLen))
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return;
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// Remove old name.
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ST->removeValueName(Name);
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Name->Destroy();
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Name = 0;
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if (NameLen == 0)
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return;
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}
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// Name is changing to something new.
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Name = ST->createValueName(NameStr, NameLen, this);
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}
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/// takeName - transfer the name from V to this value, setting V's name to
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/// empty. It is an error to call V->takeName(V).
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void Value::takeName(Value *V) {
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ValueSymbolTable *ST = 0;
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// If this value has a name, drop it.
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if (hasName()) {
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// Get the symtab this is in.
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if (getSymTab(this, ST)) {
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// We can't set a name on this value, but we need to clear V's name if
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// it has one.
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if (V->hasName()) V->setName(0, 0);
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return; // Cannot set a name on this value (e.g. constant).
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}
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// Remove old name.
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if (ST)
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ST->removeValueName(Name);
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Name->Destroy();
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Name = 0;
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}
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// Now we know that this has no name.
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// If V has no name either, we're done.
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if (!V->hasName()) return;
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// Get this's symtab if we didn't before.
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if (!ST) {
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if (getSymTab(this, ST)) {
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// Clear V's name.
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V->setName(0, 0);
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return; // Cannot set a name on this value (e.g. constant).
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}
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}
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// Get V's ST, this should always succed, because V has a name.
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ValueSymbolTable *VST;
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bool Failure = getSymTab(V, VST);
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assert(!Failure && "V has a name, so it should have a ST!");
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// If these values are both in the same symtab, we can do this very fast.
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// This works even if both values have no symtab yet.
|
|
if (ST == VST) {
|
|
// Take the name!
|
|
Name = V->Name;
|
|
V->Name = 0;
|
|
Name->setValue(this);
|
|
return;
|
|
}
|
|
|
|
// Otherwise, things are slightly more complex. Remove V's name from VST and
|
|
// then reinsert it into ST.
|
|
|
|
if (VST)
|
|
VST->removeValueName(V->Name);
|
|
Name = V->Name;
|
|
V->Name = 0;
|
|
Name->setValue(this);
|
|
|
|
if (ST)
|
|
ST->reinsertValue(this);
|
|
}
|
|
|
|
|
|
// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
|
|
// except that it doesn't have all of the asserts. The asserts fail because we
|
|
// are half-way done resolving types, which causes some types to exist as two
|
|
// different Type*'s at the same time. This is a sledgehammer to work around
|
|
// this problem.
|
|
//
|
|
void Value::uncheckedReplaceAllUsesWith(Value *New) {
|
|
while (!use_empty()) {
|
|
Use &U = *UseList;
|
|
// Must handle Constants specially, we cannot call replaceUsesOfWith on a
|
|
// constant because they are uniqued.
|
|
if (Constant *C = dyn_cast<Constant>(U.getUser())) {
|
|
if (!isa<GlobalValue>(C)) {
|
|
C->replaceUsesOfWithOnConstant(this, New, &U);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
U.set(New);
|
|
}
|
|
}
|
|
|
|
void Value::replaceAllUsesWith(Value *New) {
|
|
assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
|
|
assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
|
|
assert(New->getType() == getType() &&
|
|
"replaceAllUses of value with new value of different type!");
|
|
|
|
uncheckedReplaceAllUsesWith(New);
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// User Class
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// replaceUsesOfWith - Replaces all references to the "From" definition with
|
|
// references to the "To" definition.
|
|
//
|
|
void User::replaceUsesOfWith(Value *From, Value *To) {
|
|
if (From == To) return; // Duh what?
|
|
|
|
assert(!isa<Constant>(this) || isa<GlobalValue>(this) &&
|
|
"Cannot call User::replaceUsesofWith on a constant!");
|
|
|
|
for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
|
|
if (getOperand(i) == From) { // Is This operand is pointing to oldval?
|
|
// The side effects of this setOperand call include linking to
|
|
// "To", adding "this" to the uses list of To, and
|
|
// most importantly, removing "this" from the use list of "From".
|
|
setOperand(i, To); // Fix it now...
|
|
}
|
|
}
|
|
|