llvm/lib/Support
Craig Topper 51a8438801 [APInt] Move the 'return *this' from the slow cases of assignment operators inline. We should let the compiler see that the fast/slow cases both return *this.
I don't think we chain assignments together very often so this shouldn't matter much.




git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@300715 91177308-0d34-0410-b5e6-96231b3b80d8
2017-04-19 17:01:58 +00:00
..
Unix
Windows
Allocator.cpp
APFloat.cpp
APInt.cpp [APInt] Move the 'return *this' from the slow cases of assignment operators inline. We should let the compiler see that the fast/slow cases both return *this. 2017-04-19 17:01:58 +00:00
APSInt.cpp
ARMAttributeParser.cpp
ARMBuildAttrs.cpp
ARMWinEH.cpp
Atomic.cpp
BinaryStreamError.cpp
BinaryStreamReader.cpp
BinaryStreamWriter.cpp
BlockFrequency.cpp
BranchProbability.cpp
CachePruning.cpp
Chrono.cpp
circular_raw_ostream.cpp
CMakeLists.txt
COM.cpp
CommandLine.cpp
Compression.cpp
ConvertUTF.cpp
ConvertUTFWrapper.cpp
COPYRIGHT.regex
CrashRecoveryContext.cpp
DAGDeltaAlgorithm.cpp
DataExtractor.cpp
Debug.cpp
DebugCounter.cpp
DeltaAlgorithm.cpp
Dwarf.cpp
DynamicLibrary.cpp
Errno.cpp
Error.cpp
ErrorHandling.cpp
FileOutputBuffer.cpp
FileUtilities.cpp
FoldingSet.cpp
FormattedStream.cpp
FormatVariadic.cpp
GlobPattern.cpp
GraphWriter.cpp
Hashing.cpp
Host.cpp
IntEqClasses.cpp
IntervalMap.cpp
JamCRC.cpp
LEB128.cpp
LineIterator.cpp
LLVMBuild.txt
Locale.cpp
LockFileManager.cpp
LowLevelType.cpp
ManagedStatic.cpp
MathExtras.cpp
MD5.cpp
Memory.cpp
MemoryBuffer.cpp
Mutex.cpp
NativeFormatting.cpp
Options.cpp
Path.cpp
PluginLoader.cpp
PrettyStackTrace.cpp
Process.cpp
Program.cpp
RandomNumberGenerator.cpp
raw_os_ostream.cpp
raw_ostream.cpp
README.txt.system
regcclass.h
regcname.h
regcomp.c
regengine.inc
regerror.c
regex2.h
regex_impl.h
Regex.cpp
regexec.c
regfree.c
regstrlcpy.c
regutils.h
RWMutex.cpp
ScaledNumber.cpp
ScopedPrinter.cpp
SearchForAddressOfSpecialSymbol.cpp
SHA1.cpp
Signals.cpp
SmallPtrSet.cpp
SmallVector.cpp
SourceMgr.cpp
SpecialCaseList.cpp
Statistic.cpp
StringExtras.cpp
StringMap.cpp
StringPool.cpp
StringRef.cpp
StringSaver.cpp
SystemUtils.cpp
TargetParser.cpp
TargetRegistry.cpp
TarWriter.cpp
Threading.cpp
ThreadLocal.cpp
ThreadPool.cpp
Timer.cpp
ToolOutputFile.cpp
TrigramIndex.cpp
Triple.cpp
Twine.cpp
Unicode.cpp
Valgrind.cpp
Watchdog.cpp
xxhash.cpp
YAMLParser.cpp
YAMLTraits.cpp

Design Of lib/System
====================

The software in this directory is designed to completely shield LLVM from any
and all operating system specific functionality. It is not intended to be a
complete operating system wrapper (such as ACE), but only to provide the
functionality necessary to support LLVM.

The software located here, of necessity, has very specific and stringent design
rules. Violation of these rules means that cracks in the shield could form and
the primary goal of the library is defeated. By consistently using this library,
LLVM becomes more easily ported to new platforms since the only thing requiring
porting is this library.

Complete documentation for the library can be found in the file:
  llvm/docs/SystemLibrary.html
or at this URL:
  http://llvm.org/docs/SystemLibrary.html

While we recommend that you read the more detailed documentation, for the
impatient, here's a high level summary of the library's requirements.

 1. No system header files are to be exposed through the interface.
 2. Std C++ and Std C header files are okay to be exposed through the interface.
 3. No exposed system-specific functions.
 4. No exposed system-specific data.
 5. Data in lib/System classes must use only simple C++ intrinsic types.
 6. Errors are handled by returning "true" and setting an optional std::string
 7. Library must not throw any exceptions, period.
 8. Interface functions must not have throw() specifications.
 9. No duplicate function impementations are permitted within an operating
    system class.

To accomplish these requirements, the library has numerous design criteria that
must be satisfied. Here's a high level summary of the library's design criteria:

 1. No unused functionality (only what LLVM needs)
 2. High-Level Interfaces
 3. Use Opaque Classes
 4. Common Implementations
 5. Multiple Implementations
 6. Minimize Memory Allocation
 7. No Virtual Methods