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booleans. This gives a better indication of what the "addReg()" is doing. Remembering what all of those booleans mean isn't easy, especially if you aren't spending all of your time in that code. I took Jakob's suggestion and made it illegal to pass in "true" for the flag. This should hopefully prevent any unintended misuse of this (by reverting to the old way of using addReg()). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@71722 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
AsmPrinter | ||
CMakeLists.txt | ||
DelaySlotFiller.cpp | ||
FPMover.cpp | ||
Makefile | ||
README.txt | ||
Sparc.h | ||
Sparc.td | ||
SparcCallingConv.td | ||
SparcInstrFormats.td | ||
SparcInstrInfo.cpp | ||
SparcInstrInfo.h | ||
SparcInstrInfo.td | ||
SparcISelDAGToDAG.cpp | ||
SparcISelLowering.cpp | ||
SparcISelLowering.h | ||
SparcRegisterInfo.cpp | ||
SparcRegisterInfo.h | ||
SparcRegisterInfo.td | ||
SparcSubtarget.cpp | ||
SparcSubtarget.h | ||
SparcTargetAsmInfo.cpp | ||
SparcTargetAsmInfo.h | ||
SparcTargetMachine.cpp | ||
SparcTargetMachine.h |
To-do ----- * Keep the address of the constant pool in a register instead of forming its address all of the time. * We can fold small constant offsets into the %hi/%lo references to constant pool addresses as well. * When in V9 mode, register allocate %icc[0-3]. * Add support for isel'ing UMUL_LOHI instead of marking it as Expand. * Emit the 'Branch on Integer Register with Prediction' instructions. It's not clear how to write a pattern for this though: float %t1(int %a, int* %p) { %C = seteq int %a, 0 br bool %C, label %T, label %F T: store int 123, int* %p br label %F F: ret float undef } codegens to this: t1: save -96, %o6, %o6 1) subcc %i0, 0, %l0 1) bne .LBBt1_2 ! F nop .LBBt1_1: ! T or %g0, 123, %l0 st %l0, [%i1] .LBBt1_2: ! F restore %g0, %g0, %g0 retl nop 1) should be replaced with a brz in V9 mode. * Same as above, but emit conditional move on register zero (p192) in V9 mode. Testcase: int %t1(int %a, int %b) { %C = seteq int %a, 0 %D = select bool %C, int %a, int %b ret int %D } * Emit MULX/[SU]DIVX instructions in V9 mode instead of fiddling with the Y register, if they are faster. * Codegen bswap(load)/store(bswap) -> load/store ASI * Implement frame pointer elimination, e.g. eliminate save/restore for leaf fns. * Fill delay slots