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This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
579 lines
22 KiB
C++
579 lines
22 KiB
C++
//=- AArch64PromoteConstant.cpp --- Promote constant to global for AArch64 -==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the AArch64PromoteConstant pass which promotes constants
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// to global variables when this is likely to be more efficient. Currently only
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// types related to constant vector (i.e., constant vector, array of constant
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// vectors, constant structure with a constant vector field, etc.) are promoted
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// to global variables. Constant vectors are likely to be lowered in target
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// constant pool during instruction selection already; therefore, the access
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// will remain the same (memory load), but the structure types are not split
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// into different constant pool accesses for each field. A bonus side effect is
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// that created globals may be merged by the global merge pass.
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//
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// FIXME: This pass may be useful for other targets too.
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//===----------------------------------------------------------------------===//
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#include "AArch64.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/InlineAsm.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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#define DEBUG_TYPE "aarch64-promote-const"
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// Stress testing mode - disable heuristics.
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static cl::opt<bool> Stress("aarch64-stress-promote-const", cl::Hidden,
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cl::desc("Promote all vector constants"));
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STATISTIC(NumPromoted, "Number of promoted constants");
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STATISTIC(NumPromotedUses, "Number of promoted constants uses");
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//===----------------------------------------------------------------------===//
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// AArch64PromoteConstant
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//===----------------------------------------------------------------------===//
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namespace {
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/// Promotes interesting constant into global variables.
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/// The motivating example is:
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/// static const uint16_t TableA[32] = {
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/// 41944, 40330, 38837, 37450, 36158, 34953, 33826, 32768,
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/// 31776, 30841, 29960, 29128, 28340, 27595, 26887, 26215,
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/// 25576, 24967, 24386, 23832, 23302, 22796, 22311, 21846,
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/// 21400, 20972, 20561, 20165, 19785, 19419, 19066, 18725,
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/// };
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///
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/// uint8x16x4_t LoadStatic(void) {
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/// uint8x16x4_t ret;
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/// ret.val[0] = vld1q_u16(TableA + 0);
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/// ret.val[1] = vld1q_u16(TableA + 8);
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/// ret.val[2] = vld1q_u16(TableA + 16);
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/// ret.val[3] = vld1q_u16(TableA + 24);
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/// return ret;
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/// }
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///
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/// The constants in this example are folded into the uses. Thus, 4 different
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/// constants are created.
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///
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/// As their type is vector the cheapest way to create them is to load them
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/// for the memory.
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///
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/// Therefore the final assembly final has 4 different loads. With this pass
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/// enabled, only one load is issued for the constants.
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class AArch64PromoteConstant : public ModulePass {
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public:
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static char ID;
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AArch64PromoteConstant() : ModulePass(ID) {}
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const char *getPassName() const override { return "AArch64 Promote Constant"; }
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/// Iterate over the functions and promote the interesting constants into
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/// global variables with module scope.
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bool runOnModule(Module &M) override {
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DEBUG(dbgs() << getPassName() << '\n');
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bool Changed = false;
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for (auto &MF : M) {
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Changed |= runOnFunction(MF);
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}
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return Changed;
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}
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private:
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/// Look for interesting constants used within the given function.
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/// Promote them into global variables, load these global variables within
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/// the related function, so that the number of inserted load is minimal.
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bool runOnFunction(Function &F);
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// This transformation requires dominator info
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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AU.addRequired<DominatorTreeWrapperPass>();
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AU.addPreserved<DominatorTreeWrapperPass>();
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}
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/// Type to store a list of User.
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typedef SmallVector<Value::user_iterator, 4> Users;
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/// Map an insertion point to all the uses it dominates.
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typedef DenseMap<Instruction *, Users> InsertionPoints;
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/// Map a function to the required insertion point of load for a
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/// global variable.
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typedef DenseMap<Function *, InsertionPoints> InsertionPointsPerFunc;
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/// Find the closest point that dominates the given Use.
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Instruction *findInsertionPoint(Value::user_iterator &Use);
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/// Check if the given insertion point is dominated by an existing
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/// insertion point.
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/// If true, the given use is added to the list of dominated uses for
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/// the related existing point.
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/// \param NewPt the insertion point to be checked
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/// \param UseIt the use to be added into the list of dominated uses
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/// \param InsertPts existing insertion points
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/// \pre NewPt and all instruction in InsertPts belong to the same function
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/// \return true if one of the insertion point in InsertPts dominates NewPt,
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/// false otherwise
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bool isDominated(Instruction *NewPt, Value::user_iterator &UseIt,
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InsertionPoints &InsertPts);
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/// Check if the given insertion point can be merged with an existing
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/// insertion point in a common dominator.
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/// If true, the given use is added to the list of the created insertion
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/// point.
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/// \param NewPt the insertion point to be checked
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/// \param UseIt the use to be added into the list of dominated uses
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/// \param InsertPts existing insertion points
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/// \pre NewPt and all instruction in InsertPts belong to the same function
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/// \pre isDominated returns false for the exact same parameters.
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/// \return true if it exists an insertion point in InsertPts that could
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/// have been merged with NewPt in a common dominator,
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/// false otherwise
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bool tryAndMerge(Instruction *NewPt, Value::user_iterator &UseIt,
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InsertionPoints &InsertPts);
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/// Compute the minimal insertion points to dominates all the interesting
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/// uses of value.
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/// Insertion points are group per function and each insertion point
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/// contains a list of all the uses it dominates within the related function
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/// \param Val constant to be examined
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/// \param[out] InsPtsPerFunc output storage of the analysis
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void computeInsertionPoints(Constant *Val,
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InsertionPointsPerFunc &InsPtsPerFunc);
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/// Insert a definition of a new global variable at each point contained in
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/// InsPtsPerFunc and update the related uses (also contained in
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/// InsPtsPerFunc).
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bool insertDefinitions(Constant *Cst, InsertionPointsPerFunc &InsPtsPerFunc);
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/// Compute the minimal insertion points to dominate all the interesting
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/// uses of Val and insert a definition of a new global variable
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/// at these points.
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/// Also update the uses of Val accordingly.
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/// Currently a use of Val is considered interesting if:
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/// - Val is not UndefValue
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/// - Val is not zeroinitialized
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/// - Replacing Val per a load of a global variable is valid.
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/// \see shouldConvert for more details
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bool computeAndInsertDefinitions(Constant *Val);
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/// Promote the given constant into a global variable if it is expected to
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/// be profitable.
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/// \return true if Cst has been promoted
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bool promoteConstant(Constant *Cst);
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/// Transfer the list of dominated uses of IPI to NewPt in InsertPts.
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/// Append UseIt to this list and delete the entry of IPI in InsertPts.
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static void appendAndTransferDominatedUses(Instruction *NewPt,
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Value::user_iterator &UseIt,
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InsertionPoints::iterator &IPI,
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InsertionPoints &InsertPts) {
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// Record the dominated use.
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IPI->second.push_back(UseIt);
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// Transfer the dominated uses of IPI to NewPt
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// Inserting into the DenseMap may invalidate existing iterator.
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// Keep a copy of the key to find the iterator to erase.
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Instruction *OldInstr = IPI->first;
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InsertPts.insert(InsertionPoints::value_type(NewPt, IPI->second));
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// Erase IPI.
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IPI = InsertPts.find(OldInstr);
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InsertPts.erase(IPI);
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}
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};
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} // end anonymous namespace
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char AArch64PromoteConstant::ID = 0;
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namespace llvm {
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void initializeAArch64PromoteConstantPass(PassRegistry &);
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}
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INITIALIZE_PASS_BEGIN(AArch64PromoteConstant, "aarch64-promote-const",
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"AArch64 Promote Constant Pass", false, false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_END(AArch64PromoteConstant, "aarch64-promote-const",
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"AArch64 Promote Constant Pass", false, false)
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ModulePass *llvm::createAArch64PromoteConstantPass() {
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return new AArch64PromoteConstant();
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}
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/// Check if the given type uses a vector type.
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static bool isConstantUsingVectorTy(const Type *CstTy) {
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if (CstTy->isVectorTy())
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return true;
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if (CstTy->isStructTy()) {
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for (unsigned EltIdx = 0, EndEltIdx = CstTy->getStructNumElements();
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EltIdx < EndEltIdx; ++EltIdx)
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if (isConstantUsingVectorTy(CstTy->getStructElementType(EltIdx)))
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return true;
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} else if (CstTy->isArrayTy())
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return isConstantUsingVectorTy(CstTy->getArrayElementType());
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return false;
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}
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/// Check if the given use (Instruction + OpIdx) of Cst should be converted into
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/// a load of a global variable initialized with Cst.
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/// A use should be converted if it is legal to do so.
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/// For instance, it is not legal to turn the mask operand of a shuffle vector
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/// into a load of a global variable.
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static bool shouldConvertUse(const Constant *Cst, const Instruction *Instr,
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unsigned OpIdx) {
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// shufflevector instruction expects a const for the mask argument, i.e., the
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// third argument. Do not promote this use in that case.
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if (isa<const ShuffleVectorInst>(Instr) && OpIdx == 2)
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return false;
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// extractvalue instruction expects a const idx.
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if (isa<const ExtractValueInst>(Instr) && OpIdx > 0)
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return false;
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// extractvalue instruction expects a const idx.
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if (isa<const InsertValueInst>(Instr) && OpIdx > 1)
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return false;
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if (isa<const AllocaInst>(Instr) && OpIdx > 0)
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return false;
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// Alignment argument must be constant.
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if (isa<const LoadInst>(Instr) && OpIdx > 0)
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return false;
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// Alignment argument must be constant.
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if (isa<const StoreInst>(Instr) && OpIdx > 1)
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return false;
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// Index must be constant.
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if (isa<const GetElementPtrInst>(Instr) && OpIdx > 0)
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return false;
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// Personality function and filters must be constant.
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// Give up on that instruction.
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if (isa<const LandingPadInst>(Instr))
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return false;
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// Switch instruction expects constants to compare to.
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if (isa<const SwitchInst>(Instr))
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return false;
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// Expected address must be a constant.
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if (isa<const IndirectBrInst>(Instr))
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return false;
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// Do not mess with intrinsics.
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if (isa<const IntrinsicInst>(Instr))
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return false;
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// Do not mess with inline asm.
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const CallInst *CI = dyn_cast<const CallInst>(Instr);
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if (CI && isa<const InlineAsm>(CI->getCalledValue()))
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return false;
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return true;
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}
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/// Check if the given Cst should be converted into
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/// a load of a global variable initialized with Cst.
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/// A constant should be converted if it is likely that the materialization of
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/// the constant will be tricky. Thus, we give up on zero or undef values.
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///
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/// \todo Currently, accept only vector related types.
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/// Also we give up on all simple vector type to keep the existing
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/// behavior. Otherwise, we should push here all the check of the lowering of
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/// BUILD_VECTOR. By giving up, we lose the potential benefit of merging
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/// constant via global merge and the fact that the same constant is stored
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/// only once with this method (versus, as many function that uses the constant
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/// for the regular approach, even for float).
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/// Again, the simplest solution would be to promote every
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/// constant and rematerialize them when they are actually cheap to create.
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static bool shouldConvert(const Constant *Cst) {
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if (isa<const UndefValue>(Cst))
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return false;
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// FIXME: In some cases, it may be interesting to promote in memory
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// a zero initialized constant.
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// E.g., when the type of Cst require more instructions than the
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// adrp/add/load sequence or when this sequence can be shared by several
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// instances of Cst.
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// Ideally, we could promote this into a global and rematerialize the constant
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// when it was a bad idea.
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if (Cst->isZeroValue())
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return false;
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if (Stress)
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return true;
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// FIXME: see function \todo
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if (Cst->getType()->isVectorTy())
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return false;
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return isConstantUsingVectorTy(Cst->getType());
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}
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Instruction *
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AArch64PromoteConstant::findInsertionPoint(Value::user_iterator &Use) {
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// If this user is a phi, the insertion point is in the related
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// incoming basic block.
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PHINode *PhiInst = dyn_cast<PHINode>(*Use);
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Instruction *InsertionPoint;
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if (PhiInst)
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InsertionPoint =
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PhiInst->getIncomingBlock(Use.getOperandNo())->getTerminator();
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else
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InsertionPoint = dyn_cast<Instruction>(*Use);
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assert(InsertionPoint && "User is not an instruction!");
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return InsertionPoint;
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}
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bool AArch64PromoteConstant::isDominated(Instruction *NewPt,
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Value::user_iterator &UseIt,
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InsertionPoints &InsertPts) {
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DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>(
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*NewPt->getParent()->getParent()).getDomTree();
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// Traverse all the existing insertion points and check if one is dominating
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// NewPt. If it is, remember that.
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for (auto &IPI : InsertPts) {
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if (NewPt == IPI.first || DT.dominates(IPI.first, NewPt) ||
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// When IPI.first is a terminator instruction, DT may think that
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// the result is defined on the edge.
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// Here we are testing the insertion point, not the definition.
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(IPI.first->getParent() != NewPt->getParent() &&
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DT.dominates(IPI.first->getParent(), NewPt->getParent()))) {
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// No need to insert this point. Just record the dominated use.
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DEBUG(dbgs() << "Insertion point dominated by:\n");
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DEBUG(IPI.first->print(dbgs()));
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DEBUG(dbgs() << '\n');
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IPI.second.push_back(UseIt);
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return true;
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}
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}
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return false;
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}
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bool AArch64PromoteConstant::tryAndMerge(Instruction *NewPt,
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Value::user_iterator &UseIt,
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InsertionPoints &InsertPts) {
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DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>(
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*NewPt->getParent()->getParent()).getDomTree();
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BasicBlock *NewBB = NewPt->getParent();
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// Traverse all the existing insertion point and check if one is dominated by
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// NewPt and thus useless or can be combined with NewPt into a common
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// dominator.
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for (InsertionPoints::iterator IPI = InsertPts.begin(),
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EndIPI = InsertPts.end();
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IPI != EndIPI; ++IPI) {
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BasicBlock *CurBB = IPI->first->getParent();
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if (NewBB == CurBB) {
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// Instructions are in the same block.
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// By construction, NewPt is dominating the other.
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// Indeed, isDominated returned false with the exact same arguments.
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DEBUG(dbgs() << "Merge insertion point with:\n");
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DEBUG(IPI->first->print(dbgs()));
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DEBUG(dbgs() << "\nat considered insertion point.\n");
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appendAndTransferDominatedUses(NewPt, UseIt, IPI, InsertPts);
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return true;
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}
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// Look for a common dominator
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BasicBlock *CommonDominator = DT.findNearestCommonDominator(NewBB, CurBB);
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// If none exists, we cannot merge these two points.
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if (!CommonDominator)
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continue;
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if (CommonDominator != NewBB) {
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// By construction, the CommonDominator cannot be CurBB.
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assert(CommonDominator != CurBB &&
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"Instruction has not been rejected during isDominated check!");
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// Take the last instruction of the CommonDominator as insertion point
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NewPt = CommonDominator->getTerminator();
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}
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// else, CommonDominator is the block of NewBB, hence NewBB is the last
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// possible insertion point in that block.
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DEBUG(dbgs() << "Merge insertion point with:\n");
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DEBUG(IPI->first->print(dbgs()));
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DEBUG(dbgs() << '\n');
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DEBUG(NewPt->print(dbgs()));
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DEBUG(dbgs() << '\n');
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appendAndTransferDominatedUses(NewPt, UseIt, IPI, InsertPts);
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return true;
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}
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return false;
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}
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void AArch64PromoteConstant::computeInsertionPoints(
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Constant *Val, InsertionPointsPerFunc &InsPtsPerFunc) {
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DEBUG(dbgs() << "** Compute insertion points **\n");
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for (Value::user_iterator UseIt = Val->user_begin(),
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EndUseIt = Val->user_end();
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UseIt != EndUseIt; ++UseIt) {
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// If the user is not an Instruction, we cannot modify it.
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if (!isa<Instruction>(*UseIt))
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continue;
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// Filter out uses that should not be converted.
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if (!shouldConvertUse(Val, cast<Instruction>(*UseIt), UseIt.getOperandNo()))
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continue;
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DEBUG(dbgs() << "Considered use, opidx " << UseIt.getOperandNo() << ":\n");
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DEBUG((*UseIt)->print(dbgs()));
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DEBUG(dbgs() << '\n');
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Instruction *InsertionPoint = findInsertionPoint(UseIt);
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DEBUG(dbgs() << "Considered insertion point:\n");
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DEBUG(InsertionPoint->print(dbgs()));
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DEBUG(dbgs() << '\n');
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// Check if the current insertion point is useless, i.e., it is dominated
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// by another one.
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InsertionPoints &InsertPts =
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InsPtsPerFunc[InsertionPoint->getParent()->getParent()];
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if (isDominated(InsertionPoint, UseIt, InsertPts))
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continue;
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// This insertion point is useful, check if we can merge some insertion
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// point in a common dominator or if NewPt dominates an existing one.
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if (tryAndMerge(InsertionPoint, UseIt, InsertPts))
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continue;
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DEBUG(dbgs() << "Keep considered insertion point\n");
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// It is definitely useful by its own
|
|
InsertPts[InsertionPoint].push_back(UseIt);
|
|
}
|
|
}
|
|
|
|
bool AArch64PromoteConstant::insertDefinitions(
|
|
Constant *Cst, InsertionPointsPerFunc &InsPtsPerFunc) {
|
|
// We will create one global variable per Module.
|
|
DenseMap<Module *, GlobalVariable *> ModuleToMergedGV;
|
|
bool HasChanged = false;
|
|
|
|
// Traverse all insertion points in all the function.
|
|
for (InsertionPointsPerFunc::iterator FctToInstPtsIt = InsPtsPerFunc.begin(),
|
|
EndIt = InsPtsPerFunc.end();
|
|
FctToInstPtsIt != EndIt; ++FctToInstPtsIt) {
|
|
InsertionPoints &InsertPts = FctToInstPtsIt->second;
|
|
// Do more checking for debug purposes.
|
|
#ifndef NDEBUG
|
|
DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>(
|
|
*FctToInstPtsIt->first).getDomTree();
|
|
#endif
|
|
GlobalVariable *PromotedGV;
|
|
assert(!InsertPts.empty() && "Empty uses does not need a definition");
|
|
|
|
Module *M = FctToInstPtsIt->first->getParent();
|
|
DenseMap<Module *, GlobalVariable *>::iterator MapIt =
|
|
ModuleToMergedGV.find(M);
|
|
if (MapIt == ModuleToMergedGV.end()) {
|
|
PromotedGV = new GlobalVariable(
|
|
*M, Cst->getType(), true, GlobalValue::InternalLinkage, nullptr,
|
|
"_PromotedConst", nullptr, GlobalVariable::NotThreadLocal);
|
|
PromotedGV->setInitializer(Cst);
|
|
ModuleToMergedGV[M] = PromotedGV;
|
|
DEBUG(dbgs() << "Global replacement: ");
|
|
DEBUG(PromotedGV->print(dbgs()));
|
|
DEBUG(dbgs() << '\n');
|
|
++NumPromoted;
|
|
HasChanged = true;
|
|
} else {
|
|
PromotedGV = MapIt->second;
|
|
}
|
|
|
|
for (InsertionPoints::iterator IPI = InsertPts.begin(),
|
|
EndIPI = InsertPts.end();
|
|
IPI != EndIPI; ++IPI) {
|
|
// Create the load of the global variable.
|
|
IRBuilder<> Builder(IPI->first->getParent(), IPI->first);
|
|
LoadInst *LoadedCst = Builder.CreateLoad(PromotedGV);
|
|
DEBUG(dbgs() << "**********\n");
|
|
DEBUG(dbgs() << "New def: ");
|
|
DEBUG(LoadedCst->print(dbgs()));
|
|
DEBUG(dbgs() << '\n');
|
|
|
|
// Update the dominated uses.
|
|
Users &DominatedUsers = IPI->second;
|
|
for (Value::user_iterator Use : DominatedUsers) {
|
|
#ifndef NDEBUG
|
|
assert((DT.dominates(LoadedCst, cast<Instruction>(*Use)) ||
|
|
(isa<PHINode>(*Use) &&
|
|
DT.dominates(LoadedCst, findInsertionPoint(Use)))) &&
|
|
"Inserted definition does not dominate all its uses!");
|
|
#endif
|
|
DEBUG(dbgs() << "Use to update " << Use.getOperandNo() << ":");
|
|
DEBUG(Use->print(dbgs()));
|
|
DEBUG(dbgs() << '\n');
|
|
Use->setOperand(Use.getOperandNo(), LoadedCst);
|
|
++NumPromotedUses;
|
|
}
|
|
}
|
|
}
|
|
return HasChanged;
|
|
}
|
|
|
|
bool AArch64PromoteConstant::computeAndInsertDefinitions(Constant *Val) {
|
|
InsertionPointsPerFunc InsertPtsPerFunc;
|
|
computeInsertionPoints(Val, InsertPtsPerFunc);
|
|
return insertDefinitions(Val, InsertPtsPerFunc);
|
|
}
|
|
|
|
bool AArch64PromoteConstant::promoteConstant(Constant *Cst) {
|
|
assert(Cst && "Given variable is not a valid constant.");
|
|
|
|
if (!shouldConvert(Cst))
|
|
return false;
|
|
|
|
DEBUG(dbgs() << "******************************\n");
|
|
DEBUG(dbgs() << "Candidate constant: ");
|
|
DEBUG(Cst->print(dbgs()));
|
|
DEBUG(dbgs() << '\n');
|
|
|
|
return computeAndInsertDefinitions(Cst);
|
|
}
|
|
|
|
bool AArch64PromoteConstant::runOnFunction(Function &F) {
|
|
// Look for instructions using constant vector. Promote that constant to a
|
|
// global variable. Create as few loads of this variable as possible and
|
|
// update the uses accordingly.
|
|
bool LocalChange = false;
|
|
SmallSet<Constant *, 8> AlreadyChecked;
|
|
|
|
for (auto &MBB : F) {
|
|
for (auto &MI : MBB) {
|
|
// Traverse the operand, looking for constant vectors. Replace them by a
|
|
// load of a global variable of constant vector type.
|
|
for (unsigned OpIdx = 0, EndOpIdx = MI.getNumOperands();
|
|
OpIdx != EndOpIdx; ++OpIdx) {
|
|
Constant *Cst = dyn_cast<Constant>(MI.getOperand(OpIdx));
|
|
// There is no point in promoting global values as they are already
|
|
// global. Do not promote constant expressions either, as they may
|
|
// require some code expansion.
|
|
if (Cst && !isa<GlobalValue>(Cst) && !isa<ConstantExpr>(Cst) &&
|
|
AlreadyChecked.insert(Cst))
|
|
LocalChange |= promoteConstant(Cst);
|
|
}
|
|
}
|
|
}
|
|
return LocalChange;
|
|
}
|