llvm/include/Support/Casting.h
Chris Lattner ea0f49e524 Allow dyn_cast to operate on things that aren't OBVIOUSLY a pointer type.
These things can be converted to a pointer, like ilist_iterators


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5861 91177308-0d34-0410-b5e6-96231b3b80d8
2003-04-23 16:17:28 +00:00

292 lines
8.9 KiB
C++

//===-- Support/Casting.h - Allow flexible, checked, casts -------*- C++ -*--=//
//
// This file defines the isa<X>(), cast<X>(), dyn_cast<X>(), cast_or_null<X>(),
// and dyn_cast_or_null<X>() templates.
//
//===----------------------------------------------------------------------===//
#ifndef SUPPORT_CASTING_H
#define SUPPORT_CASTING_H
#include <assert.h>
//===----------------------------------------------------------------------===//
// isa<x> Support Templates
//===----------------------------------------------------------------------===//
template<typename FromCl> struct isa_impl_cl;
// Define a template that can be specialized by smart pointers to reflect the
// fact that they are automatically dereferenced, and are not involved with the
// template selection process... the default implementation is a noop.
//
template<typename From> struct simplify_type {
typedef From SimpleType; // The real type this represents...
// An accessor to get the real value...
static SimpleType &getSimplifiedValue(From &Val) { return Val; }
};
template<typename From> struct simplify_type<const From> {
typedef const From SimpleType;
static SimpleType &getSimplifiedValue(const From &Val) {
return simplify_type<From>::getSimplifiedValue((From&)Val);
}
};
// isa<X> - Return true if the parameter to the template is an instance of the
// template type argument. Used like this:
//
// if (isa<Type*>(myVal)) { ... }
//
template <typename To, typename From>
inline bool isa_impl(const From &Val) {
return To::classof(&Val);
}
template<typename To, typename From, typename SimpleType>
struct isa_impl_wrap {
// When From != SimplifiedType, we can simplify the type some more by using
// the simplify_type template.
static bool doit(const From &Val) {
return isa_impl_cl<const SimpleType>::template
isa<To>(simplify_type<const From>::getSimplifiedValue(Val));
}
};
template<typename To, typename FromTy>
struct isa_impl_wrap<To, const FromTy, const FromTy> {
// When From == SimpleType, we are as simple as we are going to get.
static bool doit(const FromTy &Val) {
return isa_impl<To,FromTy>(Val);
}
};
// isa_impl_cl - Use class partial specialization to transform types to a single
// cannonical form for isa_impl.
//
template<typename FromCl>
struct isa_impl_cl {
template<class ToCl>
static bool isa(const FromCl &Val) {
return isa_impl_wrap<ToCl,const FromCl,
typename simplify_type<const FromCl>::SimpleType>::doit(Val);
}
};
// Specialization used to strip const qualifiers off of the FromCl type...
template<typename FromCl>
struct isa_impl_cl<const FromCl> {
template<class ToCl>
static bool isa(const FromCl &Val) {
return isa_impl_cl<FromCl>::template isa<ToCl>(Val);
}
};
// Define pointer traits in terms of base traits...
template<class FromCl>
struct isa_impl_cl<FromCl*> {
template<class ToCl>
static bool isa(FromCl *Val) {
return isa_impl_cl<FromCl>::template isa<ToCl>(*Val);
}
};
// Define reference traits in terms of base traits...
template<class FromCl>
struct isa_impl_cl<FromCl&> {
template<class ToCl>
static bool isa(FromCl &Val) {
return isa_impl_cl<FromCl>::template isa<ToCl>(&Val);
}
};
template <class X, class Y>
inline bool isa(const Y &Val) {
return isa_impl_cl<Y>::template isa<X>(Val);
}
//===----------------------------------------------------------------------===//
// cast<x> Support Templates
//===----------------------------------------------------------------------===//
template<class To, class From> struct cast_retty;
// Calculate what type the 'cast' function should return, based on a requested
// type of To and a source type of From.
template<class To, class From> struct cast_retty_impl {
typedef To& ret_type; // Normal case, return Ty&
};
template<class To, class From> struct cast_retty_impl<To, const From> {
typedef const To &ret_type; // Normal case, return Ty&
};
template<class To, class From> struct cast_retty_impl<To, From*> {
typedef To* ret_type; // Pointer arg case, return Ty*
};
template<class To, class From> struct cast_retty_impl<To, const From*> {
typedef const To* ret_type; // Constant pointer arg case, return const Ty*
};
template<class To, class From> struct cast_retty_impl<To, const From*const> {
typedef const To* ret_type; // Constant pointer arg case, return const Ty*
};
template<class To, class From, class SimpleFrom>
struct cast_retty_wrap {
// When the simplified type and the from type are not the same, use the type
// simplifier to reduce the type, then reuse cast_retty_impl to get the
// resultant type.
typedef typename cast_retty<To, SimpleFrom>::ret_type ret_type;
};
template<class To, class FromTy>
struct cast_retty_wrap<To, FromTy, FromTy> {
// When the simplified type is equal to the from type, use it directly.
typedef typename cast_retty_impl<To,FromTy>::ret_type ret_type;
};
template<class To, class From>
struct cast_retty {
typedef typename cast_retty_wrap<To, From,
typename simplify_type<From>::SimpleType>::ret_type ret_type;
};
// Ensure the non-simple values are converted using the simplify_type template
// that may be specialized by smart pointers...
//
template<class To, class From, class SimpleFrom> struct cast_convert_val {
// This is not a simple type, use the template to simplify it...
static typename cast_retty<To, From>::ret_type doit(const From &Val) {
return cast_convert_val<To, SimpleFrom,
typename simplify_type<SimpleFrom>::SimpleType>::doit(
simplify_type<From>::getSimplifiedValue(Val));
}
};
template<class To, class FromTy> struct cast_convert_val<To,FromTy,FromTy> {
// This _is_ a simple type, just cast it.
static typename cast_retty<To, FromTy>::ret_type doit(const FromTy &Val) {
return (typename cast_retty<To, FromTy>::ret_type)Val;
}
};
// cast<X> - Return the argument parameter cast to the specified type. This
// casting operator asserts that the type is correct, so it does not return null
// on failure. But it will correctly return NULL when the input is NULL.
// Used Like this:
//
// cast<Instruction>(myVal)->getParent()
//
template <class X, class Y>
inline typename cast_retty<X, Y>::ret_type cast(const Y &Val) {
assert(isa<X>(Val) && "cast<Ty>() argument of uncompatible type!");
return cast_convert_val<X, Y,
typename simplify_type<Y>::SimpleType>::doit(Val);
}
// cast_or_null<X> - Functionally identical to cast, except that a null value is
// accepted.
//
template <class X, class Y>
inline typename cast_retty<X, Y*>::ret_type cast_or_null(Y *Val) {
if (Val == 0) return 0;
assert(isa<X>(Val) && "cast_or_null<Ty>() argument of uncompatible type!");
return cast<X>(Val);
}
// dyn_cast<X> - Return the argument parameter cast to the specified type. This
// casting operator returns null if the argument is of the wrong type, so it can
// be used to test for a type as well as cast if successful. This should be
// used in the context of an if statement like this:
//
// if (const Instruction *I = dyn_cast<const Instruction>(myVal)) { ... }
//
template <class X, class Y>
inline typename cast_retty<X, Y>::ret_type dyn_cast(Y Val) {
return isa<X>(Val) ? cast<X, Y>(Val) : 0;
}
// dyn_cast_or_null<X> - Functionally identical to dyn_cast, except that a null
// value is accepted.
//
template <class X, class Y>
inline typename cast_retty<X, Y*>::ret_type dyn_cast_or_null(Y *Val) {
return (Val && isa<X>(Val)) ? cast<X, Y*>(Val) : 0;
}
#ifdef DEBUG_CAST_OPERATORS
#include <iostream>
struct bar {
bar() {}
private:
bar(const bar &);
};
struct foo {
void ext() const;
/* static bool classof(const bar *X) {
cerr << "Classof: " << X << "\n";
return true;
}*/
};
template <> inline bool isa_impl<foo,bar>(const bar &Val) {
cerr << "Classof: " << &Val << "\n";
return true;
}
bar *fub();
void test(bar &B1, const bar *B2) {
// test various configurations of const
const bar &B3 = B1;
const bar *const B4 = B2;
// test isa
if (!isa<foo>(B1)) return;
if (!isa<foo>(B2)) return;
if (!isa<foo>(B3)) return;
if (!isa<foo>(B4)) return;
// test cast
foo &F1 = cast<foo>(B1);
const foo *F3 = cast<foo>(B2);
const foo *F4 = cast<foo>(B2);
const foo &F8 = cast<foo>(B3);
const foo *F9 = cast<foo>(B4);
foo *F10 = cast<foo>(fub());
// test cast_or_null
const foo *F11 = cast_or_null<foo>(B2);
const foo *F12 = cast_or_null<foo>(B2);
const foo *F13 = cast_or_null<foo>(B4);
const foo *F14 = cast_or_null<foo>(fub()); // Shouldn't print.
// These lines are errors...
//foo *F20 = cast<foo>(B2); // Yields const foo*
//foo &F21 = cast<foo>(B3); // Yields const foo&
//foo *F22 = cast<foo>(B4); // Yields const foo*
//foo &F23 = cast_or_null<foo>(B1);
//const foo &F24 = cast_or_null<foo>(B3);
}
bar *fub() { return 0; }
void main() {
bar B;
test(B, &B);
}
#endif
#endif