rpcsx/.github/readme.md

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# RPCSX
*An experimental emulator for PS4 (PlayStation 4) for Linux written in C++*
[![Build RPCSX](../../../actions/workflows/rpcsx.yml/badge.svg)](../../../actions/workflows/rpcsx.yml)
[![Formatting check](../../../actions/workflows/format.yml/badge.svg)](../../../actions/workflows/format.yml)
[![](https://img.shields.io/discord/252023769500090368?color=5865F2&logo=discord&logoColor=white)](https://discord.gg/t6dzA4wUdG)
</div>
> **Warning** <br/>
> It's NOT possible to run any games yet, and there is no ETA for when this will change
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## Contributing
If you want to contribute as a developer, please contact us in the [Discord](https://discord.gg/t6dzA4wUdG).
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## Building
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1. Install dependencies for Debian-like distributions
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`sudo apt install build-essential cmake libunwind-dev libglfw3-dev libvulkan-dev vulkan-validationlayers-dev spirv-tools glslang-tools libspirv-cross-c-shared-dev`
2. Building
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`mkdir -p build && cd build && cmake .. && cmake --build .`
4. Run
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See usage message of `rpcsx-os` (`-h` argument), or join the [Discord](https://discord.gg/t6dzA4wUdG) for help.
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## License
RPCSX is licensed under GPLv2 license except directories containing their own LICENSE file, or files containing their own license.
Thus, orbis-kernel is licensed under the MIT license.