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DH 20f8ff7881 kernel: add ps5 sysvec
stub sys_begin_app_mount & sys_end_app_mount
2024-11-21 02:48:43 +03:00
.devcontainer dev container: explicitly specify required platform 2024-11-18 00:36:29 +00:00
.github Update BUILDING.md 2024-11-09 17:25:35 +03:00
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3rdparty rpcsx: ajm decode draft 2024-10-18 22:36:51 +03:00
cmake cmake: try system libraries first (#71) 2024-09-14 14:45:07 +03:00
orbis-kernel kernel: add ps5 sysvec 2024-11-21 02:48:43 +03:00
rpcsx kernel: add ps5 sysvec 2024-11-21 02:48:43 +03:00
rx refl: accept enums without valid 0 members 2024-11-20 23:12:34 +03:00
tools update shader-tool to use new api 2024-11-14 00:18:04 +03:00
.clang-format Bump vk headers (#30) 2023-07-25 22:33:36 +03:00
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.gitmodules add ffmpeg and libatrac9 submodules 2024-10-13 16:32:12 +03:00
CMakeLists.txt merge rpcsx-gpu and rpcsx-os 2024-10-12 05:24:58 +03:00
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LICENSE Initial commit 2023-06-23 03:28:14 +03:00

RPCSX

An experimental PlayStation 4 emulator for Linux written in C++

Build RPCSX

Formatting check

Warning


Do not ask for link to games or system files. Piracy is not permitted on the GitHub nor in the Discord.

Contributing

If you want to contribute as a developer, please contact us in the Discord.

How to Compile the Emulator

License

RPCSX is licensed under GPLv2 license except directories containing their own LICENSE file, or files containing their own license. Thus, orbis-kernel is licensed under the MIT license.