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22 lines
880 B
C++
22 lines
880 B
C++
#pragma once
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#include "Cache.hpp"
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#include "FlipPipeline.hpp"
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#include "Pipe.hpp"
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#include <cstdint>
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#include <vulkan/vulkan_core.h>
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namespace amdgpu {
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void draw(GraphicsPipe &pipe, int vmId, std::uint32_t firstVertex,
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std::uint32_t vertexCount, std::uint32_t firstInstance,
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std::uint32_t instanceCount, std::uint64_t indiciesAddress,
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std::uint32_t indexOffset, std::uint32_t indexCount);
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void dispatch(Cache &cache, Scheduler &sched,
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Registers::ComputeConfig &computeConfig,
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std::uint32_t groupCountX, std::uint32_t groupCountY,
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std::uint32_t groupCountZ);
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void flip(Cache::Tag &cacheTag, VkExtent2D targetExtent, std::uint64_t address,
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VkImageView target, VkExtent2D imageExtent, FlipType type,
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TileMode tileMode, gnm::DataFormat dfmt, gnm::NumericFormat nfmt);
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} // namespace amdgpu
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