diff --git a/faq.md b/faq.md
index 48149e5..03c24fe 100644
--- a/faq.md
+++ b/faq.md
@@ -6,19 +6,19 @@ permalink: /faq/
description: Frequently Asked Questions about RPCSX.
---
-## What is RPCSX?
+## Q: What is RPCSX?
**A:** RPCSX is an experimental emulator for PS4 games (and later, PS5 games). Development is ongoing.
-## Can I play Bloodborne?
+## Q: Can I play Bloodborne?
**A:** Not yet.
-## Can I run RPCSX on Windows?
+## Q: Can I run RPCSX on Windows?
**A:** Yes, But only through WSL at this time. [learn more](/wiki/installation/#method-2-wsl)
-## What is the current state of the project?
+## Q: What is the current state of the project?
**A:** The emulator can run test samples and play in-game on [We Are Doomed](https://store.playstation.com/en-us/product/UP2195-CUSA01783_00-WEAREDOOMED00000).
A compatibility table is in progress and will be available when RPCSX can run commercial games.
diff --git a/install-guide.md b/install-guide.md
index 41a9e51..a3df84f 100644
--- a/install-guide.md
+++ b/install-guide.md
@@ -27,7 +27,8 @@ We provide two installation methods:
#### Install dependencies
-- **.deb-based (Ubuntu etc.)** Note: git is only needed for Ubuntu 22.04
+- **.deb-based (Ubuntu etc.)**
+Note: git is only needed for Ubuntu 22.04
```sh
sudo apt install build-essential cmake libunwind-dev libglfw3-dev libvulkan-dev vulkan-validationlayers-dev libsox-dev git libasound2-dev nasm g++-14
@@ -43,8 +44,8 @@ sudo dnf install cmake libunwind-devel glfw-devel vulkan-devel vulkan-validation
go to [Continued Install.](/wiki/installation/#continued-install)
-- **Arch**
- - vulkan-devel is a group, and you should install **all**!
+- **Arch**
+vulkan-devel is a group, and you should install **all**!
```sh
sudo pacman -S --needed libunwind glfw-x11 vulkan-devel sox git cmake alsa-lib nasm
@@ -69,7 +70,7 @@ go to [Continued Install.](/wiki/installation/#continued-install)
### Method 2: WSL
-**Install WSL**
+**Install WSL**
Run Windows Powershell as Administrator:
```sh
@@ -78,40 +79,56 @@ wsl --install
Reboot your machine
-**Install Ubuntu:**
+**Install Ubuntu:**
Run Windows Powershell
```sh
-wsl --install
+wsl --install -d Ubuntu
```
Setup user credentials
-**Configure Ubuntu and build RPCSX:**
+**Configure Ubuntu and build RPCSX:**
+Add the PPA repository that has the packages we need
```sh
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt upgrade
```
+Install Ubuntu package dependencies
+
```sh
-sudo apt install -y build-essential cmake libunwind-dev libglfw3-dev libvulkan-dev libsox-dev git libasound2-dev nasm g++-14
-sudo apt install -y pkgconf libasound2-plugins vainfo mesa-va-drivers
+sudo apt install build-essential cmake libunwind-dev libglfw3-dev libvulkan-dev libsox-dev git libasound2-dev nasm g++-14
```
+Install WSL specific package dependencies
+
+```sh
+sudo apt install pkgconf libasound2-plugins vainfo mesa-va-drivers
+```
+
+Add pcm.default pulse to the bottom of the .asoundrc file to configure audio
+
```sh
echo "pcm.default pulse" > ~/.asoundrc
```
+Add ctl.default pulse to the bottom of the .asoundrc file to configure audio
+
```sh
echo "ctl.default pulse" >> ~/.asoundrc
```
+Clone both Vulkan ExtensionLayer and RPCSX Git repositories
+
```sh
git clone --depth 1 https://github.com/KhronosGroup/Vulkan-ExtensionLayer.git
git clone --depth 1 --recursive https://github.com/RPCSX/rpcsx.git
```
+Change directory and compile Vulkan ExtensionLayer
+
```sh
cd Vulkan-ExtensionLayer
cmake -B build -D UPDATE_DEPS=ON -DCMAKE_BUILD_TYPE=Release
@@ -119,6 +136,8 @@ cmake --build build -j$(nproc)
sudo cmake --build build --target install -j$(nproc)
```
+Change directory back from Vulkan ExtensionLayer and to RPCSX then compile
+
```sh
cd ../rpcsx
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS_INIT="-march=native" -DCMAKE_CXX_COMPILER=g++-14
@@ -126,19 +145,26 @@ cmake --build build -j$(nproc)
sudo cp build/bin/rpcsx /bin
```
+Tell Ubuntu to set the VK_LAYER_PATH Environment variable
+
```sh
echo 'export VK_LAYER_PATH=/usr/local/share/vulkan/explicit_layer.d/:$VK_LAYER_PATH' >> ~/.profile
```
+Tell Ubuntu to set the VK_INSTANCE_LAYERS Environment variable
+
```sh
echo 'export VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_shader_object' >> ~/.profile
```
+Initalize and shutdown the Linux machine
+
```sh
sudo init 0
```
-Wait a few minutes to let Linux shutdown
+Wait a few minutes to let Linux shutdown.
+This will not turn off your PC only the virtual Ubuntu distro.
#### ArchWSL