Files
2026-09-09 15:12:06 -07:00

82 lines
1.8 KiB
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
#include <JSystem/JGeometry/TMatrix.hpp>
class Camera;
class CameraHeightArrange;
class CameraMan;
class CameraParamChunk;
class CameraPoseParam;
class CameraTargetObj;
class CamTranslatorBase {
public:
CamTranslatorBase() {
}
virtual void setParam(const CameraParamChunk*) = 0;
virtual Camera* getCamera() const = 0;
};
class Camera : public NameObj {
public:
Camera(const char*);
virtual void reset() {};
virtual CameraTargetObj* calc() = 0;
virtual bool isInterpolationOff() const {
return false;
}
virtual bool isCollisionOff() const {
return false;
}
virtual bool isZeroFrameMoveOff() const {
return false;
}
virtual bool isSubjectiveCameraOff() const {
return false;
}
virtual bool isCorrectingErpPositionOff() const {
return false;
}
virtual void roundLeft() {};
virtual void roundRight() {};
virtual bool isEnableToRoundLeft() const {
return false;
}
virtual bool isEnableToRoundRight() const {
return false;
}
virtual bool isEnableToReset() const {
return false;
}
virtual CamTranslatorBase* createTranslator();
void setZoneMtx(s32);
void createVPanObj();
bool doesVPanExist() const {
return mVPan != nullptr;
}
/* 0x0C */ CameraMan* mCameraMan;
/* 0x10 */ CameraPoseParam* mPoseParam;
/* 0x14 */ CameraHeightArrange* mVPan;
/* 0x18 */ bool mIsLOfsErpOff;
/* 0x1C */ TPos3f mZoneMatrix;
};
class CamTranslatorDummy : public CamTranslatorBase {
public:
CamTranslatorDummy(Camera* pCamera) : mCamera(pCamera) {
}
virtual void setParam(const CameraParamChunk*) {};
virtual Camera* getCamera() const {
return mCamera;
}
/* 0x04 */ Camera* mCamera;
};