Files
2026-08-27 05:33:06 -04:00

28 lines
608 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraBehind : public Camera {
public:
CameraBehind(const char* pName = "後方カメラ");
virtual ~CameraBehind();
virtual void reset();
virtual CameraTargetObj* calc();
virtual CamTranslatorBase* createTranslator();
void calcPosAndUp(f32 accel);
void setParam(const TVec2f& angle, f32 dist, f32 rate) {
mAngleX = angle.x;
mAngleY = angle.y;
mDist = dist;
mRate = rate;
}
/* 0x4C */ f32 mAngleX;
/* 0x50 */ f32 mAngleY;
/* 0x54 */ f32 mDist;
/* 0x58 */ f32 mRate;
};