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15 lines
679 B
C++
15 lines
679 B
C++
#pragma once
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#include "Game/Util/MathUtil.hpp"
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#include "Game/Util/VectorUtil.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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namespace MR {
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void crossToPolar(const TVec3f& rA, const TVec3f& rB, f32* pLength, f32* pAngleX, f32* pAngleY);
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void polarToCross(const TVec3f& rSrc, TVec3f* pDst, f32 length, f32 angleX, f32 angleY);
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void polarToCrossDegree(const TVec3f& rSrc, TVec3f* pDst, f32 length, f32 angleX, f32 angleY);
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f32 diffRadian(f32 angleA, f32 angleB);
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bool diffRadianAroundAxis(f32* pAngle, const TVec3f& rAxis, const TVec3f& rA, const TVec3f& rB);
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void projectVecOnPlane(TVec3f* pDst, const TVec3f& rSrc, const TVec3f& rNorm);
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}; // namespace MR
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