Files
2026-07-26 00:07:28 -04:00

22 lines
487 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraTargetMtx;
class CameraFix : public Camera {
public:
CameraFix(const char* pName = "完全固定カメラ");
virtual void reset();
virtual CameraTargetObj* calc();
virtual CamTranslatorBase* createTranslator();
void setParam(const TVec3f&, const TVec3f&, const TVec3f&);
/* 0x4C */ TVec3f mWPoint;
/* 0x58 */ TVec3f mAxis;
/* 0x64 */ TVec3f mUp;
/* 0x70 */ CameraTargetMtx* mTarget;
};