Files
Petari/include/Game/Camera/CameraFixedPoint.hpp
2026-08-27 06:07:54 -04:00

24 lines
521 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraFixedPoint : public Camera {
public:
enum CameraType {
/* 0x0 */ CameraType_ZoneUp,
/* 0x1 */ CameraType_TurnUp,
/* 0x2 */ CameraType_PlayerUp,
};
CameraFixedPoint(const char* pName = "定点カメラ");
virtual void reset();
virtual CameraTargetObj* calc();
virtual CamTranslatorBase* createTranslator();
void setParam(const TVec3f&, u32);
/* 0x4C */ TVec3f mPos;
/* 0x58 */ u32 mCameraType;
};