Files
Petari/include/Game/Camera/CameraFrontAndBack.hpp

31 lines
831 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraFrontAndBack : public Camera {
public:
CameraFrontAndBack(const char* pName = "表裏カメラ");
virtual ~CameraFrontAndBack();
virtual void reset();
virtual CameraTargetObj* calc();
virtual CamTranslatorBase* createTranslator();
void calcBaseQuat(TQuat4f*, const TVec3f&);
void calcDipQuat(TQuat4f*, const TVec3f&, const TVec3f&);
void setParam(const TVec3f& wPoint, const TVec3f& axis, f32 rotateRate, f32 maxDipAngle, f32 dist) {
mWPoint = wPoint;
mAxis = axis;
mRotateRate = rotateRate;
mMaxDipAngle = maxDipAngle;
mDist = dist;
}
/* 0x4C */ TVec3f mWPoint;
/* 0x58 */ TVec3f mAxis;
/* 0x64 */ f32 mRotateRate;
/* 0x68 */ f32 mMaxDipAngle;
/* 0x6C */ f32 mDist;
};