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21 lines
470 B
C++
21 lines
470 B
C++
#pragma once
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#include "Game/Camera/Camera.hpp"
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class CameraTalk : public Camera {
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public:
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CameraTalk(const char* pName = "会話カメラ");
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virtual void reset();
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virtual CameraTargetObj* calc();
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virtual CamTranslatorBase* createTranslator();
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void setParam(const TVec3f&, const TVec3f&, f32, f32);
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/* 0x4C */ TVec3f mPos;
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/* 0x58 */ TVec3f mUp;
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/* 0x64 */ f32 mHeight;
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/* 0x68 */ f32 mDist;
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/* 0x6C */ bool mAxisReversed;
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};
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