Files
2026-10-02 16:01:16 +01:00

21 lines
470 B
C++

#pragma once
#include "Game/Camera/Camera.hpp"
class CameraTalk : public Camera {
public:
CameraTalk(const char* pName = "会話カメラ");
virtual void reset();
virtual CameraTargetObj* calc();
virtual CamTranslatorBase* createTranslator();
void setParam(const TVec3f&, const TVec3f&, f32, f32);
/* 0x4C */ TVec3f mPos;
/* 0x58 */ TVec3f mUp;
/* 0x64 */ f32 mHeight;
/* 0x68 */ f32 mDist;
/* 0x6C */ bool mAxisReversed;
};