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31 lines
588 B
C++
31 lines
588 B
C++
#pragma once
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#include "Game/Camera/Camera.hpp"
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class CameraTowerBase : public Camera {
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public:
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CameraTowerBase(const char*);
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virtual ~CameraTowerBase();
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virtual void reset();
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virtual CameraTargetObj* calc();
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virtual void resetBegin() {
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}
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virtual void resetPreVPan() {
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}
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virtual void resetPostVPan() {
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}
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virtual void arrangePreVPan() {
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}
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virtual void arrangePostVPan() {
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}
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void calcIdealPoseOfTowerBase();
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/* 0x4C */ TVec3f mWPoint;
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/* 0x58 */ TVec3f mAxis;
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/* 0x64 */ f32 mAngleX;
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/* 0x68 */ f32 mDist;
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};
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