Files
2026-08-18 01:11:31 -04:00

31 lines
712 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class CameraMan;
class CameraPoseParam;
class OnlyCamera : public NameObj {
public:
OnlyCamera(const char*);
void calcPose(CameraMan*);
void calcStartPose(CameraMan*);
void calcSafePose(CameraMan*);
void moveToIdealPosition(TVec3f*);
/* 0x0C */ CameraPoseParam* mPoseParam;
/* 0x10 */ bool mStartPose;
/* 0x11 */ bool mCalcIdeal;
/* 0x14 */ TVec3f mPos;
/* 0x20 */ f32 mSpeed;
/* 0x24 */ s32 _24;
/* 0x28 */ u32 _28;
/* 0x2C */ bool _2C;
/* 0x2D */ bool _2D;
/* 0x30 */ TVec3f _30;
/* 0x3C */ bool mIsZeroFrameMoveOff;
/* 0x3D */ bool mIsResetting;
};