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37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TMatrix.hpp>
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class EffectSystem;
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class NameObjAdaptor;
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class ParticleDrawExecutor {
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public:
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ParticleDrawExecutor(const EffectSystem*, bool);
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static void initDraw();
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void draw3D() const;
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void draw2D() const;
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void drawIndirect() const;
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void drawAfterIndirect() const;
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void drawFor2DModel() const;
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void drawForBloomEffect() const;
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void drawAfterImageEffect() const;
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void drawWithViewMtx3D(const TPos3f&) const;
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void drawWithViewMtxAfterIndirect(const TPos3f&) const;
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void drawWithViewMtxForBloomEffect(const TPos3f&) const;
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void drawWithViewMtxAfterImageEffect(const TPos3f&) const;
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void initDrawAdaptor();
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/* 0x00 */ const EffectSystem* mHost;
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/* 0x04 */ NameObjAdaptor* _4;
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/* 0x08 */ NameObjAdaptor* _8;
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/* 0x0C */ NameObjAdaptor* _C;
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/* 0x10 */ NameObjAdaptor* _10;
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/* 0x14 */ NameObjAdaptor* _14;
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/* 0x18 */ NameObjAdaptor* _18;
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/* 0x1C */ NameObjAdaptor* _1C;
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/* 0x20 */ bool _20;
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/* 0x21 */ bool _21;
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};
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