Files
Petari/include/Game/Effect/RandomEffectObj.hpp

24 lines
509 B
C++

#pragma once
#include "Game/Effect/SimpleEffectObj.hpp"
class RandomEffectObj : public SimpleEffectObj {
public:
RandomEffectObj(const char* pName);
virtual void init(const JMapInfoIter& rIter);
virtual void appear();
virtual void control();
virtual f32 getClippingRadius() const;
virtual f32 getFarClipDistance() const;
s32 getRandomTime() const;
private:
/* 0x9C */ s32 mStep;
/* 0xA0 */ s32 mSeStep;
/* 0xA4 */ s32 mLifeTime;
/* 0xA8 */ s32 mRandWidth;
};