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13 lines
360 B
C++
13 lines
360 B
C++
#pragma once
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#include <JSystem/JGeometry.hpp>
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class LiveActor;
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class WalkerStateParam;
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namespace WalkerStateFunction {
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bool isInSightPlayer(const LiveActor* pActor, const TVec3f& rDirection, const WalkerStateParam* pStateParam);
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void calcPassiveMovement(LiveActor* pActor, const WalkerStateParam* pStateParam);
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}; // namespace WalkerStateFunction
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