Files
2026-08-26 13:32:57 -07:00

45 lines
1.0 KiB
C++

#pragma once
#include <JSystem/JGeometry/TVec.hpp>
#include <revolution/types.h>
class LiveActor;
class SensorGroup;
class HitSensor {
public:
HitSensor(u32 type, u16 groupSize, f32 radius, LiveActor* pHost);
bool receiveMessage(u32 msg, HitSensor* pSender);
void setType(u32);
bool isType(u32) const;
void validate();
void invalidate();
void validateBySystem();
void invalidateBySystem();
void addHitSensor(HitSensor* pSensor);
const TVec3f& getPosition() const {
return mPosition;
}
f32 getRadius() const {
return mRadius;
}
inline bool isValid() const {
return mValidByHost && mValidBySystem;
}
/* 0x00 */ u32 mType;
/* 0x04 */ TVec3f mPosition;
/* 0x10 */ f32 mRadius;
/* 0x14 */ u16 mSensorCount;
/* 0x16 */ u16 mGroupSize;
/* 0x18 */ HitSensor** mSensors;
/* 0x1C */ SensorGroup* mSensorGroup;
/* 0x20 */ bool mValidBySystem;
/* 0x21 */ bool mValidByHost;
/* 0x24 */ LiveActor* mHost;
};