Files
Petari/include/Game/LiveActor/MirrorReflectionModel.hpp

20 lines
510 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class MirrorReflectionModel : public LiveActor {
public:
MirrorReflectionModel(const LiveActor*, const char*, const char*, MtxPtr);
virtual ~MirrorReflectionModel();
virtual void init(const JMapInfoIter&) override;
virtual void movement() override;
virtual void calcAnim() override;
virtual void calcViewAndEntry() override;
virtual void calcAndSetBaseMtx() override;
const LiveActor* _8C;
MtxPtr _90;
u8 _94;
};