Files
2026-06-09 00:37:43 -07:00

85 lines
2.5 KiB
C++

#pragma once
#include <JSystem/J3DGraphAnimator/J3DModel.hpp>
#include <revolution/types.h>
class BpkPlayer;
class BrkPlayer;
class BtkPlayer;
class BtpPlayer;
class BvaPlayer;
class DisplayListMaker;
class J3DFrameCtrl;
class J3DModel;
class J3DModelData;
class ResourceHolder;
class XanimePlayer;
class XanimeResourceTable;
class XjointTransform;
class ModelManager {
public:
/// @brief Creates a new `ModelManager`.
ModelManager();
void update();
void calcAnim();
void calcView();
void entry();
void newDifferedDLBuffer();
void updateDL(bool);
void startBck(const char*, const char*);
void startBckWithInterpole(const char*, s32);
void startBtk(const char*);
void startBrk(const char*);
void startBtp(const char*);
void startBpk(const char*);
void startBva(const char*);
void stopBtk();
void stopBrk();
void stopBtp();
void stopBpk();
void stopBva();
J3DFrameCtrl* getBckCtrl() const;
J3DFrameCtrl* getBtkCtrl() const;
J3DFrameCtrl* getBrkCtrl() const;
J3DFrameCtrl* getBtpCtrl() const;
J3DFrameCtrl* getBpkCtrl() const;
J3DFrameCtrl* getBvaCtrl() const;
bool isBckStopped() const;
bool isBtkStopped() const;
bool isBrkStopped() const;
bool isBtpStopped() const;
bool isBpkStopped() const;
bool isBvaStopped() const;
bool isBtkPlaying(const char*) const;
bool isBrkPlaying(const char*) const;
bool isBpkPlaying(const char*) const;
bool isBtpPlaying(const char*) const;
bool isBvaPlaying(const char*) const;
void initJointTransform();
XjointTransform* getJointTransform(const char*);
ResourceHolder* getResourceHolder() const;
ResourceHolder* getModelResourceHolder() const;
J3DModel* getJ3DModel() const;
J3DModelData* getJ3DModelData() const;
const char* getPlayingBckName() const;
void initModelAndAnimation(ResourceHolder*, const char*, ResourceHolder*, J3DMdlFlag);
void initMaterialAnm();
void initVisibilityAnm();
void calc();
void changeBckSetting(const char*, const char*, XanimePlayer*);
void init(const char*, const char*, bool);
/* 0x00 */ BtkPlayer* mBtkPlayer;
/* 0x04 */ BrkPlayer* mBrkPlayer;
/* 0x08 */ BtpPlayer* mBtpPlayer;
/* 0x0C */ BpkPlayer* mBpkPlayer;
/* 0x10 */ BvaPlayer* mBvaPlayer;
/* 0x14 */ XanimeResourceTable* mXanimeResourceTable;
/* 0x18 */ XanimePlayer* mXanimePlayer;
/* 0x1C */ J3DModel* mModel;
/* 0x20 */ ResourceHolder* mModelResourceHolder;
/* 0x24 */ DisplayListMaker* mDisplayListMaker;
};