Files
2026-06-09 05:49:16 -04:00

19 lines
408 B
C++

#pragma once
#include "Game/LiveActor/ShadowVolumeDrawer.hpp"
#include "Game/Util/DirectDraw.hpp"
class ShadowVolumeBox : public ShadowVolumeDrawer {
public:
ShadowVolumeBox();
virtual void loadModelDrawMtx() const;
virtual void drawShape() const;
void setSize(const TVec3f&);
void makeVertexBuffer() const;
/* 0x1C */ TVec3f mSize;
/* 0x28 */ mutable TVec3f mPoints[14];
};