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16 lines
310 B
C++
16 lines
310 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class QuakeEffectGenerator : public LiveActor {
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public:
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/// @brief Creates a new `QuakeEffectGenerator`.
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QuakeEffectGenerator();
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virtual void init(const JMapInfoIter&);
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void exeWait();
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void exeWaitInArea();
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void exeQuaking();
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};
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