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17 lines
394 B
C++
17 lines
394 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class TimerSwitch : public LiveActor {
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public:
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/// @brief Creates a new `TimerSwitch`.
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/// @param pName A pointer to the null-terminated name of the object.
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TimerSwitch(const char* pName);
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virtual void init(const JMapInfoIter&);
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virtual void control();
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/* 0x8C */ s32 mTimeLimit;
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/* 0x90 */ s32 mTimeLeft;
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};
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