Files
2026-09-08 03:03:43 -07:00

17 lines
394 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class TimerSwitch : public LiveActor {
public:
/// @brief Creates a new `TimerSwitch`.
/// @param pName A pointer to the null-terminated name of the object.
TimerSwitch(const char* pName);
virtual void init(const JMapInfoIter&);
virtual void control();
/* 0x8C */ s32 mTimeLimit;
/* 0x90 */ s32 mTimeLeft;
};