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20 lines
416 B
C++
20 lines
416 B
C++
#pragma once
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#include "Game/MapObj/MapObjActor.hpp"
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class AstroCore : public MapObjActor {
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public:
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AstroCore(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void attackSensor(HitSensor*, HitSensor*);
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void exeWait();
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void exeGrow();
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void startDemo();
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void startAnimGrow();
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void setStateBeforeGrow();
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};
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