Files
2026-09-24 16:20:40 -04:00

64 lines
1.7 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class FlashingCtrl;
class MapPartsRailMover;
class NameObjArchiveListCollector;
class PartsModel;
class ChipBase : public LiveActor {
public:
enum Type { Type_Blue = 0, Type_Yellow = 1 };
ChipBase(const char*, s32, const char*);
virtual ~ChipBase() {
}
virtual void init(const JMapInfoIter&);
virtual void initAfterPlacement();
virtual void makeActorAppeared();
virtual void makeActorDead();
virtual void control();
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
void initModel(const JMapInfoIter&);
void initSensor();
void initShadow(const JMapInfoIter&);
void initJMapParam(const JMapInfoIter&);
void deactive();
void setGroupID(s32);
void setHost(LiveActor*);
void appearWait();
void appearFlashing(s32);
bool requestGet(HitSensor*, HitSensor*);
bool requestShow();
bool requestHide();
bool requestStartControl();
bool requestEndControl();
void exeDeactive();
void exeWait();
void exeControled();
void exeFlashing();
void exeHide();
bool hasAirBubble() const {
return mAirBubble != nullptr;
}
void exeGot();
bool isGettable() const;
static bool isNeedBubble(const JMapInfoIter&);
static void makeArchiveList(NameObjArchiveListCollector*, const JMapInfoIter&);
/* 0x8C */ FlashingCtrl* mFlashingCtrl;
/* 0x90 */ MapPartsRailMover* mRailMover;
/* 0x94 */ PartsModel* mAirBubble;
/* 0x98 */ const char* mChipName;
/* 0x9C */ LiveActor* mHost;
/* 0xA0 */ TVec3f mClippingRange;
/* 0xAC */ s32 mGroupID;
/* 0xB0 */ s32 mChipType;
/* 0xB4 */ bool _B4;
/* 0xB5 */ bool mIsCalcShadow;
};