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38 lines
867 B
C++
38 lines
867 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class ActorCameraInfo;
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class Coin;
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class CoinGroup : public LiveActor {
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public:
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CoinGroup(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void appear();
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virtual void initCoinArray(const JMapInfoIter&) = 0;
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virtual void placementCoin() {
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}
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virtual const char* getCoinName() const {
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return "コイン(グループ配置)";
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}
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void killCoinAll();
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void appearCoinAll();
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void appearCoinFix();
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void appearCoinAllTimer();
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void setCoinTrans(s32, const TVec3f&);
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void exeAppear();
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void exeTryStartDemo();
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void exeDemoAppear();
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void exeKill();
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/* 0x8C */ Coin** mCoinArray;
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/* 0x90 */ ActorCameraInfo* mCameraInfo;
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/* 0x94 */ u32 mCoinCount;
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/* 0x98 */ s32 mTimeLimit;
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/* 0x9C */ bool mIsPurpleCoinGroup;
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};
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