Files
Petari/include/Game/MapObj/CollisionBlocker.hpp

16 lines
422 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class CollisionBlocker : public LiveActor {
public:
/// @brief Creates a new `CollisionBlocker`.
/// @param pName A pointer to the null-terminated name of the object.
CollisionBlocker(const char* pName);
virtual void init(const JMapInfoIter& rIter);
virtual void attackSensor(HitSensor* pSender, HitSensor* pReceiver);
void forceBreak();
};